Imperian has hundreds of help files to help you learn more about the game and how to play.
9.4.8 The Druid Profession
Armor: Chainmail
Main stat: Strength
Suggested Statpack: Athletic
Balance type: Balance/Equilibrium combos
Skillsets:
Evocation - Evocation is the druid's primary offensive skillset, and it primarily consists of balance-based quarterstaff attacks whose damage is based on your strength. This is the skillset used for PvE.
Naturebinding - Naturebinding is the druid's secondary offensive skillset, and it consists of equilibrium-based root attacks that can be used while off balance so that the druid's primary offense consists of staff/root combos. The skillset is almost entirely PvP-only; only Regeneration has a use in PvE.
Pioneering - Pioneering is the druid's defensive skillset; it has no active offensive abilities. It contains passive defenses used in both PvE and PvP, active healing methods, and utility skills for travel and exploration.
CombatFocus: Damage/Mana - The druid's primary kill method is straight-forward damage dealing. Druids also possess the ability to instantly kill an opponent whose mana is below 25% of their maximum, and they can pressure both health and mana to move to a kill.
Artifacts made for this profession:
- Quarterstaves:
- They increase damage done by Evocation abilities. They provide a straight damage increase but do not have increased weaponstats. They are also sharpened by default.
a polished ebony quarterstaff: 350 cr (+10% damage)
an elegant mahogany quarterstaff: 700 cr (+20% damage)
a hardened quarterstaff of the Wilds: 1400 cr (+30% damage)
- Mahogany Reservoir: 250 credits
- Evocation Imbue/Feather last 50% longer.
- Pendant of Nature: 500 credits
- All Naturebinding roots can do all actions.
See Also: HELP EVOCATION, HELP NATUREBINDING, HELP PIONEERING, HELP ANIMISTS, HELP SILVARI, HELP PROFESSION LIST
Would you like to receive the Imperian newsletter?