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9.4.8 The Druid Profession
Armor: Chainmail Main stat: Strength Suggested Statpack: Athletic Balance type: Balance/Equilibrium combos Skillsets: Evocation - Evocation is the druid's primary offensive skillset, and it primarily consists of balance-based quarterstaff attacks whose damage is based on your strength. This is the skillset used for PvE. Naturebinding - Naturebinding is the druid's secondary offensive skillset, and it consists of equilibrium-based root attacks that can be used while off balance so that the druid's primary offense consists of staff/root combos. The skillset is almost entirely PvP-only; only Regeneration has a use in PvE. Pioneering - Pioneering is the druid's defensive skillset; it has no active offensive abilities. It contains passive defenses used in both PvE and PvP, active healing methods, and utility skills for travel and exploration. Combat Focus: Damage/Mana - The druid's primary kill method is straight-forward damage dealing. Druids also possess the ability to instantly kill an opponent whose mana is below 25% of their maximum, and they can pressure both health and mana to move to a kill. Artifacts made for this profession: - Quarterstaves: - They increase damage done by Evocation abilities. They provide a straight damage increase but do not have increased weapon stats. They are also sharpened by default. a polished ebony quarterstaff: 350 cr (+10% damage) an elegant mahogany quarterstaff: 700 cr (+20% damage) a hardened quarterstaff of the Wilds: 1400 cr (+30% damage) - Mahogany Reservoir: 250 credits - Evocation Imbue/Feather last 50% longer. - Pendant of Nature: 500 credits - All Naturebinding roots can do all actions. See Also: HELP EVOCATION, HELP NATUREBINDING, HELP PIONEERING, HELP ANIMISTS, HELP SILVARI, HELP PROFESSION LIST