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11 Religion in Imperian
11.1 Entities Some information about the former entities of Imperian. 11.2 Cults Basic information about Cults. 11.2.1 Charters How to start your own Cult. 11.2.2 Rituals Different Rituals your Cult can use. 11.2.3 Altars About sect and cult altars. 11.3 Sects Basic information about Sects. 11.3.1 Rituals Different Rituals your Sect can invest in. 220.127.116.11 Aryana Aryana rituals. 18.104.22.168 Favours Favours rituals. 22.214.171.124 Mobility Mobility rituals. 126.96.36.199 Moradeim Moradeim rituals. 188.8.131.52 Offensive Offensive rituals. 184.108.40.206 Pillar Pillar rituals. 220.127.116.11 Protective Protective rituals. 18.104.22.168 Sukhder Sukhder rituals. 11.3.2 Temples How to build a temple for your Sect. 11.3.3 Privileges What kind of powers are associated with Sects. 11.3.4 Structure How to set up your Sect. 11.4 Dead Deities Information on the Dead Gods and Entities of Imperian. 11.4.1 Dead Gods 11.4.2 Dead Entities 11.5 Essence The Essence of the Entities. 11.6 Shrines Use Shrines to spread your Cult or Sect. 11.6.1 Relics Relics are placed in Shrines for special powers. 11.7 Favours Favours and disfavours Entities can grant to players.