13.12 Player vs. mobile combat

When you wish to fight a mobile, you may, generally, initiate combat with it simply by finding it and attacking it with whatever ability you choose to use. 

Once you have attacked a mobile, it will, in most cases, either attack you back, or run away. Usually a mobile will continue to attack you until either it begins to panic and runs away, or until you or it is dead. Be warned that some mobiles may loot your corpse of an item or two after they have killed you.


ATTACKING A MOBILE
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All players have access to the ATTACK command. Based on your character's current profession and available skills, it will attempt to execute the best bashing attack. While our newer players are the primary audience for this, the system is designed to work well for anyone - it is capable of picking the most appropriate staffcast type for mages, the correct combo for wardancers and monks, as well as handle predator stances.

For combo-based professions, individual parts of the ATTACK command are still subject to the effects of afflictions like stupidity.


CRITICAL HITS
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As you get stronger and reach some of the higher experience levels, you will begin to land strategic blows more and more often. The higher your level, the better your chance of scoring a critical hit and the better your chance of each critical hit being an extremely powerful one. 

There are five degrees of critical hit, ranging from:
   STAGGERING BLOW               : 2x damage
   VITAL HIT                     : 4x damage
   SURPRISINGLY EFFECTIVE HIT    : 8x damage
   SHOCKINGLY POWERFUL HIT       : 16x damage
   AWE INSPIRING HIT             : 32x damage