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12.4.20 Tayar

A powerful force to be reckoned with, Tayar's history is wrought from the fight against the frightening creatures of the senile, crazed former mage, Crevonix.                                                         

Originally, the norrjin and tanari people settled at the top of the Iaat Ridge because the fertile land offered them several rich resources. The hardy people were able to cultivate vegetables, but were also forced to defend their weak and young against the creatures of the Ridge that would seek to dine on them. As such, the sport of hunting cougars each spring became a tradition upheld by the men that settled the towne of Tayar.                                                                  

In the towne's birth there was a talented young mage named Crevonix that lived among the villagers. The people applauded the young man, and provided him a place to study his talents. Crevonix would use the powers of the Magi to repel any woodland creatures that might wander into their towne or attack their livestock.                                        

However, this calm couldn't last forever. Crevonix continued to grow in power and might, and the magicks of a Mage were no longer enough for him. He sought to conduct experiments that the frightened the townespeople, and eventually they removed Crevonix. Heading out into the Iaat Valley, Crevonix disappeared under the cover of darkness, and in the morning a new Tower had arose on the horizon of the Valley. Years passed with silence. One fatal day however, exotic, feral creatures began roaming the streets of Tayar.                                     

In a mad bid to protect the village, another resident mage - Gersayad - elevated to take Crenovix's former place and decided to try something to protect the village. After performing a ritual, Gersayad crafted a globe of magickal power which maintains a shield around the towne to keep the creatures out.                                                          

The people of Tayar have banded together, stubbornly refusing to let Crevonix, or his minions, within their lands again.