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Big Changes on Imperian

NOTE: We have pushed the implementation date from the 1st of August to the 15th of August.

Imperian’s activity has been slowing the last couple of years. Players have been transferring to the other IRE games. Retirement has allowed players to group together on larger games and is a behavior we expected.

Fear not, Imperian will never close as it costs us very little to keep the game running on our servers. Iron Realms has decided to make a significant change to some core systems in Imperian. The game will transition from a “Free to Play” game, to a “Free” game.

Imperian will turn off credit sales and transition to a completely free game over the next month. The game may occasionally offer items, such as phylacteries, for sale on the website. Sales will not be the norm and will likely only happen a couple of times per year. Characters will be able to generate credits and lessons from in-game activities. A tentative list of ways character may generate credits is below.

Imperian as a “Free” game is an exciting chance to try something new in Iron Realms. Most MUDs do not have the resources to provide servers, code, and support at the same level of Iron Realms. Imperian will continue to enjoy these benefits. Imperian can refrain from the time-consuming activity of designing and implementing promotional items. Development time will focus on the story and making improvements to the game.

Imperian will be looking for someone who would like to drive the story forward. I’ll be focusing more on IRE-wide matters, but I’ll still be here daily to take care of any issues or problems. Dec and Eoghan will continue developing the game world. Oversight of the game story will be overseen by Eoghan and myself. Our new person will be deciding which way to go, making the daily decisions, planning and running events. I will post more about this position in the next couple of days.

On August 1st 15th we will set the retirement value of your character and it will no longer change. Characters will continue to be able to retire at any time after that point. Characters will not be able to increase retirement value by earning more credits. New characters will not be able to retire. Also, you will no longer be able to use retirement credits from other games on Imperian.

Here is a tentative list of how a character will be able to earn credits in Imperian.

Characters may gain BOUND credits for the following activities.

  • Spawnwave Rewards: Up to 10 per day at diminishing returns per wave done
  • Achievements: We will be changing many achievements to credit rewards
  • Major Quests: 1 to 10 credits for completing major quests in the game
  • Major Bosses: Reward credits when killing major bosses in the game
  • Building and Guide Volunteers: We will be increasing payout here.
  • Crafting Approvals: We will review the amounts.
  • Help File Bounties: Credits for improving help files.
  • No-Brainer Lesson and Credits: These will exist at a gold cost.

Characters may gain normal credits for the following activities.

  • In-game Prizes: Admin will reward for gem hunts, events, arena contests, etc.
  • Credit Auction: The game will periodically sell credits for gold.
  • Credit Market: Will continue as currently designed.
  • Organizations: These will generate credits in some way.

3 Comments

  1. Story Producer Position – Imperian on July 26, 2018 at 3:22 pm

    […] a volunteer story producer. This position comes with a host of responsibilities and is not paid. As you know we are transitioning Imperian from a F2P game to completely free. We’re searching for someone who loves Imperian, IRE, and MUDs […]

  2. Rabbit on July 26, 2018 at 11:11 pm

    This will put new characters at a severe disadvantage against established characters who are trained in all their skills and have items to boost their combat. At optimal conditions, how long would it take to transcend all class skills?

    The idea would be more attractive on a new game. As someone who plays another IRE game and hasn’t tried Imperium, this scares me. I’m curious to create a character tonight and prepare for the change.

    • Jeremy Saunders on July 27, 2018 at 3:45 pm

      A new character will be able to get skills to PvP combat levels pretty quickly. We are looking at letting a new character completely trans out in about 3 months, which is more then most people will do.

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