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Announce News Post #579

Bug Fixes

Written by: Dranor, God of Imagination
Date: Friday, July 1st, 2005
Addressed to: Everyone


Artistry
------------
- Sketches should no longer be cleared on a target if that target
is phased or blackwinded.

Bonding
-----------
- Pursue should work now.

Brutality
-------------
- Hound Bloodscent will be coloured appropriately if the person
being scented is an enemy.

Chivalry
------------
- The FALCON commands should be working now. Sorry about that.

Crystalism
--------------
- Embedding Focus will draw your vibes into the room, even if there's
already duplicate vibes existing that belong to someone else.

Devotion
------------
- Deliverance should now match your target's elevation to your own.

Elemancy
------------
- Hailstorm will not stun a person if that person is already stunned.
- Throwing weapons should no longer go through reflections.

Engineering
---------------
- When making an icebox, the ice commodity should be used up now.

Groves
----------
- Grove Cure should now work on yourself if you don't specify
a target.
- Harvesting your hive will now have a chance to add to your
miniskills.

Knifeplay
-------------
- Bloodscourge should now be cured when you leave the arena.
- The disloyalty affliction given by Sitara Gouge should now act the
same as all existing disloyalty attacks.


Penned by my hand on the 14th of Aequitas, in the year 466 AD.


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