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Announce News Post #578

More Bug Fixes

Written by: Dranor, God of Imagination
Date: Thursday, June 30th, 2005
Addressed to: Everyone


Enslavery
-------------
- Calling your entities should no longer cause untrapped errors.
- Flinging tarot cards through your doppleganger should no longer
cause you to die to deliverance.

Groves
----------
- Grove Eject should no longer push people through closed gates.

Knifeplay
-------------
- Sitaras can no longer be soulquenched, etched, or purified.

Malignosis
--------------
- Demon Banish should no longer be considered an aggressive action.

Necromancy
--------------
- Catapult traps will no longer prevent blackwinded/astralformed
people from moving.
- You will no longer drown if you are blackwinded.
- Disfigurement should be automatically cure when leaving the arena.

Predation
-------------
- Being an Aspect will no longer make being masked useless.
- You will no longer fling the second dart of a twinshot if your
target is dead.
- You can no longer use Pindown if you are flying or in the trees.

Runelore
------------
- You can now see what runes are on a weapon/armour, regardless of
whether or not they've been activated.

Sabotage
------------
- You can no longer envenom traps with trioxin or dioxin.

Shielddance
---------------
- Shield Smash will now be stopped by both guarding and parrying.

Telepathy
-------------
- Deadening, when used with masking, should no longer send the
telepathy the same message as Stupidity.

Trailblazing
----------------
- The cloth for bandages should no longer be used up in the arena.

Vodun
---------
- The movement of a person being resurrected should no longer be
stopped by things like doors and walls.

Wardance
------------
- Fixed a bug with the second hit of a splitleap not hitting mobs
with very high numeric IDs.

Warding
-----------
- The second hit of a thrust should no longer land if your target
has moved.

Thespia
-----------
- Using Zriku in conjunction with Truefeign will no longer reveal
your true identity.
- Feignwalk will no longer drain your endurance if you are not
mimicking someone.

General
-----------
- Following through the trees should now be fixed.
- You can now use the STOP command while sleeping.
- The Idras sanctuary now has the same anti-magick "surge" chances
as the Ithaquan forest.
- Sitting on benches/chairs should not cause you to be harmed by
crystal forests, now.
- City guards should no longer be able to follow you outside of the
confines of the city.

Penned by my hand on the 12th of Bellum, in the year 466 AD.


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