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Announce News Post #871

Classification Clarification

Written by: Lord Avasyu, the Creator
Date: Wednesday, August 23rd, 2006
Addressed to: Everyone


There is some heated debate about the classifications in the
introductory tour. Let me show you how they break down in the intro, and
then explain how it works, and why they are classified as such.

Anti-Magick
Guilds: Clerics, Idras, Justicars, Taekyon, Wardancers, Wardens
Cities: Antioch, Ithaqua

Magick
Guilds: Arboreals, Saboteurs, Bards, Hunters, Lorekeepers, Mages
Cities: Kinsarmar, Khandava, Celidon

Demonic
Guilds: Diavlous, Malignists, Noctusari, Wytchen
Cities: Stavenn

Of course, some guilds, cities, and councils are complaining that they
do not fall into these classifications. Let me explain how it all works.

If you are AntiMagick, then your organization has absolutely nothing to
do with magick and does not allow it. The organizations listed there,
all fit this theme, and there seems to be no complaints about that.

If you are in the Magick classification, then that organization does not
care if a person uses magick, help magick, or sides with magick. They do
not, and should not, associate with the demonic side. The org is either
for magick, or totally against it. If it is not against it, then you are
for it.

If you are in the demonic classification, then your organization allows
demonic, magick, whatever. Once again, if you are not against it, you
are for it.

You cannot have it both ways. I will say it again, if you are not
against it, then you are for it, and you fall into that classification.
It is 'arguable' that some guilds, like the hunters do not have magickal
skills, and should be not be listed as such. They however are not
against magick, and thus the guild, as an entity, is for it.

Penned by my hand on the 25th of Letum, in the year 500 AD.


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