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Announce News Post #1299

Weaponlist, and much more

Written by: Garryn
Date: Tuesday, July 28th, 2009
Addressed to: Everyone


I have completed a bunch of new improvements and fixes, that are now
active.

Those sufficiently trained in Weaponry will notice two new abilities at
their disposal - WEAPONLIST and ARMOURLIST. These let you weaponprobe
many items at once. The AB help will have the details and syntax.

Several abilities in Perception, specificaly Glance, Squint, Secrets and
Flyers, will now work if you are blind with the mindseye tattoo (or the
blindfighting defence) active.

Misadventure deathsight messages will now include that the death occured
in the arena, where appropriate. Also, the Deathglory orbs will no
longer work for arena kills, only out of arena ones.

I have added the existing TOWNE HALL command (which shows you where the
towne hall is) to HELP TOWNE AIDES. Also, if you use the command while
in your towne, it will give you directions.

APPOINT <citizen> GOVERNOR <towne> will work now, you will no longer
need to use the towne-specific governor title.

Summoners will find that their TRUENAMES listing is now alphabetically
sorted, as well as condensed.

All organisation enemy lists (CITYENEMIES, GUILD ENEMIES, etcetera) are
now alphabetically sorted.

Guild novice heads and novice aides will be able to use the NOVICE
command now.

Deleting house rooms should work correctly now.

Fixed a problem with profession-specific loyals not being removed when
you forget a profession due to being inducted to another guild.

Mobiles will no longer be informed about phased individuals entering the
room, and thus they will be unable to react in any way.

The EMOTE command is no longer forceable, and neither is deleting
organisation help scrolls.

Problems with death tarots not being properly cleared upon leaving the
arena should be fixed now, as should problems with not getting the grove
sunlight back.

Low affinity should be correctly affecting all forms of endurance and
willpower regeneration now.

The problem with being able to attack souls(oops!) is fixed now. Also,
you can no longer throw things at souls.

Hypochondria will no longer give wrong messages when first activated.

Fixed a problem causing seraph trace and demon trace to not report
movements correctly in some situations.

You can no longer BURROW ABOVE in environments where burrowing is not
possible.

Failed CRASH attempts will no longer use balance.

Failed Trailblazing STALK/TRACK will no longer errorneously state that
the target is already there with you.

Misadventure deaths and bleeding deaths to mobiles will now correctly
reduce bashing exp, not PK one.

The Bonding TRACK message is fixed now.

GUILDHALL ROOMS will now give correct failure messages when not in a
guildhall.

I have implemented one more feature, which will be explained in the next
Announce post.

Garryn


Penned by my hand on the 23rd of Naturalis, in the year 585 AD.


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