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Announce News Post #825

Diavlous Classlead

Written by: Lord Avasyu, the Creator
Date: Thursday, June 15th, 2006
Addressed to: Everyone


BRUTALITY (Chivalry)
- Mounts and Mobs will follow you when doing Sunder and Rush, players
will not.
- Hound Fury will now clear properly.
- Fixed some defend message problems.
- Fixed deliver so your hound/falcon/kestrel must be in your room.
- Joust will now do periodic damage to anyone impaled to the ground.
- I have had reports about DSL and similar skills doing less damage
when a player has higher strength, weaker armour, or stronger
weapons. I have been unable to reproduce this. All the bug reports
are just speculations. If you can reliably reproduce this, then
please message me exactly how you can do it.

NECROMACY
- Bone can now be gathered from mobs. The mob must be high level and
weigh enough.
- There is only a 30% chance of gathering a bone from a qualified mob.
- Essence cost for collecting bone has been decreased.
- Gravehands and Deathaura no longer afflict Noctusari.
- Fixed several bugs with the shrivel syntax.
- If you try to shrivel a limb, which is already disabled, it will only
take half the normal equilibrium.
- Fixed some message problems with soulstorm.
- Feed and Leech will now work properly on a prone, paralyzed, bound,
or impaled target.
- Screech no longer needs balance to use, but does need equilibrium.
Thus you can combo it with some attacks.

SMITHING
- Smithing is much faster. Smithing for hours, for items that may turn
out horrible, is no fun. The cost and availability of commodities
will limit production.
- All knight classes can create all helmets, vambraces, and greaves.
- If you are wearing a plate helm, you can OPEN or CLOSE BEVOR. It
disrupts your speak when closed, but you will take 10% less damage
from asphyxiation.


Penned by my hand on the 17th of Halitus, in the year 494 AD.


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