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Announce News Post #708

Bashing

Written by: Dranor, God of Imagination
Date: Sunday, December 18th, 2005
Addressed to: Everyone


In preparation for the marathon experience event as part of the Grand
Aetherian Challenge, we've made a few changes to bashing in an attempt
to even up the competition a bit.

- Maul damage against mobiles has been increased.
- Endurance usage of maul against mobiles has been decreased.
- Garrote's accuracy against mobiles has been increased.
- Garrote's damage against mobiles has been increased.
- Endurance usage of trioxin against mobiles has been decreased.
- Smite damage against mobiles has been increased.
- Decay damage against mobiles has been increased.
- Warp damage against mobiles has been increased.
- Doubleslash damage against mobiles has been increased.
- Endurance usage of Taekate punches has been decreased.
- Endurance usage of some Bladedance attacks has been decreased.
- Staffcast damage against mobiles has been increased.

Note: Not all classes are going to bash equally. Some will lend
themselves to specific play-styles moreso than others. What these
changes do is help bridge the gap between the classes that were
objectively excellent bashers, and the classes that were objectively
inferior bashers.

We'll soon have a detailed schedule of all of the events that will be
held. Don't worry, we're going to have a variety of events, held at
different timezones and for varying tiers of levels, experience, and
skills.

Penned by my hand on the 16th of Ferinus, in the year 480 AD.


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