Imperian Game News

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Announce News Post #552

Wytchen

Written by: Lord Avasyu, the Creator
Date: Tuesday, May 24th, 2005
Addressed to: Everyone


VODUN
Vodun has long been one of the most troublesome skills in Imperian. The
main problems being that a) it took forever to fashion to a point that
your could do something and b) once someone had done that, you were
screwed for a few days.

As such, we have come up with a new way to make dolls work. Hopefully
this will make combat for wytchen much more fast paced, more
interesting, offer more possibilities, and cut down on the
fashion/run/fashion boring crap.

- Vodun powers are no longer totally based on fashions any more. Some
skills such as resurrect and summon will need a certain amount of
fashions, but they no longer use up fashions.
- Fashioning takes greater balance, but you only need 10 to have a full
doll.
- Dolls will now store up what is called - illwill and goodwill.
- Illwill and Goodwill is increased in a doll when you are in the same
room as an enemied or allied player of whom you hold a doll of.
- Greater illwill/goodwill is generated when the other player also has
you enemied or allied.
- Greater illwill/goodwill is generated when you are wielding the doll.
- Dolls with greater fashions can store more illwill/goodwill.
- All vodun powers now use illwill/goodwill. The exact amounts are in
the ab files. (or will be shortly after I post this)
- You can view how much illwill/goodwill a doll has stored in by
probing it.
- Illwill/Goodwill slowly dissipates if you are not in the room with
the player. As such, a player will not be able to torture you with a
doll for several days. 15 to 20 minutes would be the max.
- Obliterate has been changed to a timed move, to keep it from being too
powerful. It is still however, very potent.
- Doll decay time has been increased drasticly, as actually having the
doll is not as great a problem anymore.

CURSES
- Dementia now affects how you see people leaving a room.
- Blight is no longer random and will work just like venoms on a weapon.
The last curse prepared will be the first one off.


Penned by my hand on the 19th of Bellum, in the year 463 AD.


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