Imperian Game News

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Announce News Post #547

Arboreal Grove Changes

Written by: Lord Avasyu, the Creator
Date: Friday, May 6th, 2005
Addressed to: Everyone


Ok, this is an additional bit of work I am doing for the Arboreal in
addition to some minor classlead changes that I will load in the next
day or so. I have been wanting to do this for since we opened Imperian,
and decided to take time to do it while working on their classlead.

In short, the Arboreals will now be able to make groves in several other
types of environments, based on their skilllevel in groves. For example,
there can now be mountain, swamp, grassland, tundra, desert, beach and
dark forest Arbs.

Their skills will only be usable in those environments. So a desert arb
will not be able to grove summon in anything but the desert.

The only skill that has had a functionality change is Naturebinding (was
forestbinding) which will now hinder movement for anyone in that area,
unless they have a grove in it.

There have been many, many message changes, so please typo any problems
you see and we will fix them as soon as possible.

Penned by my hand on the 8th of Naturalis, in the year 462 AD.


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