Imperian Game News

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Announce News Post #441

More Bug Fixes.

Written by: Lord Avasyu, the Creator
Date: Friday, January 7th, 2005
Addressed to: Everyone


General
- Fixed a problem with players moving with afflictions like fear even
though paralysed, asleep, etc,
- Razing, done with a few of skills, no longer strips speed defence.

Bowmanship
- All arrows (and darts) should drop into you inventory properly when
the quiver (or dartsheath) holding them decays.

Kaido
- Shatter gives kai now.

Predation
- You can no longer mark return while asleep.
- LISTEN NW will now work. In other words you do not have to type out
the entire direction anymore (LISTEN NORTHWEST).
- Smokebomb can only be used by the Idrasi, however, it will now stop
evading and tumbling from the room.
- You can now poison drinks.

Sabotage
- You will cease awaiting if you move from a room. In the past you only
partially stopped, sometime following the player when you did not want
to.
- Fixed a couple of bugs with splicing.

Taekate
- You can now specialize in the other system, however once you
specialise,
you cannot respecialise for 12 game months.

Enslavery
- Fixed a couple of bugs with banishing your entities.

Elemancy
- If elements are fortified or bound, you will simply get an error
message if trying to fortify them again, rather then refortifying
and taking balance.
- Fixed a bug with sandlings dropping items while buried, and the room
being too full to take the items.

Devotion
- Cleansing will not take defences through grace anymore.

Crystalism
- Fixed a bug that let your fold pearls from anywhere in the world.

Concoctions
- Planting will split up herbs that are in a group, rather then planting
the entire group.

Chivalry/Brutality
- New death message for cleave.
- Fixed a bug with falcon delivering to the wrong player.
- Damaged or withered throat stops battlecry.

Wardance
- Damaged or withered throat stops warchant.


Penned by my hand on the 13th of Ultio, in the year 452 AD.


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