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Announce News Post #3664

What's Going On? (Halloween Event)

Written by: Jeremy
Date: Tuesday, October 10th, 2017
Addressed to: Everyone


Something unusual is happening with the Physical and Spiritual realms. Killing beings in the Physical realm is causing them shed a bit of their spirit in the form of essence. The more powerful the creature, the greater chance it will shed. If you collect enough of this essence, a particularly foul creature will be summoned to steal the essence from you.

Killing this creature will grant you a special prize. This may be the very rare random crate (see the next post), a rare item listed below, a costume fragment. It does not matter who kills this creature, but if it was after you, the item will be placed in your inventory.

You can only harvest this creature so many times in a 24 hour period.

More details will emerge soon.


a pair of werewolf claws
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CLAW <target>
This will hit your target with a random hidden affliction. 10 uses.

a pair of vampire fangs
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SUCK BLOOD <target>
This item does damage to target while healing the attacker. 10 uses.

a bit of scarecrow straw
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LIGHT STRAW ON FIRE
Fills any room you are in with blistering heat. Any exposed herbs in players inventories are destroyed. Players cannot take herbs from rifts or other items or they will just burn up. This will automatically keep autocuring systems from using herbs. Lasts for 30 seconds. 1 use.

a tenebrous reaper's sash
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WEAR SASH
Mobs you kill while wearing this sash will come back as a shade, so you can kill it again. This item will last for 2 hours. 1 use.

a jar of abomination ooze
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SPLASH <target> WITH OOZE
This will increase the writhe time and balance cost when a character uses writhe to escape most writhe afflictions. This does not include impale. 10 uses.

an imp's silvery locket
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CURSE THE <stat> OF <target>
This will lowers the characters target stat by 1 point. However, it will raises another random stat by 1. Lasts 60 minutes. 5 uses.

an icy fairy's wand
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POINT <wand> AT <target>
This will cause the player to move with delayed movement for 60 seconds. 10 uses.

a delicious-looking jester's pie
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THROW PIE AT <target>
This item disrupts most channeled abilities, causing them to fail instantly. 10 uses.

a handful of dragon scales
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TOUCH <scales>
The user will receive a 10% resist bonus for 10 minutes. 10 uses.

a rotted zombie brain
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EAT <brain>
The character will be immune to the effects of broken arms and legs for 60 seconds. They will still be broken, mangled, and whatever else. 5 uses.

Penned by my hand on the 7th of Artificium, in the year 146 AM.


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