Imperian Game News

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Announce News Post #3599

Weekly Updates

Written by: Eoghan
Date: Thursday, June 22nd, 2017
Addressed to: Everyone


Hello again, Imperian! I bet you thought I'd forgotten you! Not so, this week's update is just coming mid-week instead.

FIRST, A NOTE ON BUG TRACKING
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As Dec mentioned in a previous post, we have modified the way we handle bug tracking on the back end. For the most part, this is completely transparent to players, but it makes tracking them a lot easier for us. As part of this, we categorized every single IDEA, BUG and TYPO currently in the queue. Many of you probably got quite a few messages while we did so!

And now, on to the changes! In addition to the standard minor typo and bug fixes not worthy of mention, the following changes and additions have been made:

SKILLS
- Consecration is now considered an aggressive action if it is being used to remove a monolith or hazeward.

ORGANIZATIONS
- A number of bloodlines inadvertantly ended up on city unwanted lists. They've now been removed.
- Instance chests will no longer appear in instances they should not be present in (such as city instances)

MISC
- ALLYSHOP and UNALLYSHOP can now be used from within the main room in a shop; previously they could only be used from the stockroom, and gave a confusing error message in the shop itself.
- It is no longer possible to DIG GRAVE in Underworld Stavenn (and end up in Stavenn then get booted to Caanae).
- Fixed a bug with emote colors when using 256-color options.
- Emails will no longer be sent to retired characters.



QUEST UPDATES
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As part of our ongoing quest audit, we have more quest fixes and changes for you this week!


The following quests have been modified to use the dialogue system, have had their rewards adjusted, and in some cases have been modernized to use newer internal quest tracking:
- The spirit bottle and the spirits
- The disappearing sprites of Nocteil Glades
- Kidnapper of the Nocteil Glades

The following quests have been modernized to use newer internal quest tracking:
- Grime Be Gone!
- Slay Gurmi, the Foul One!
- War Against The Warriors
- Never Forget The Miners
- Long Doesn't Live The Queen

In addition, several of the quests in Al'drym have been modified or completely reworked, in many cases to make them actually able to be completed:
- Slay One-hundred Al'drym Demons: Improved dialogue with the treant and updated to use newer quest tracking.
- Purify the Al'drym Woods: Improved dialogue to get the quest and the quest now uses newer quest tracking.
- Rescue Hibagon's Friends: Improved dialogue and the quest now tracks the number of friends returned much better.
- Hibagon's Leash: This quest has been updated and simplified. I'll let you figure out the details
- Capturing Falia!: This quest has been updated and simplified. I'll let you figure out the details


Keep your BUG, TYPO, and IDEA reports coming!

Penned by my hand on the 5th of Aequitas, in the year 137 AM.


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