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Announce News Post #2129

Of slavers and workers

Written by: Garryn
Date: Thursday, September 20th, 2012
Addressed to: Everyone


Alright, I think it's best to have this information in one central spot, rather than scattered everywhere, so here goes.

All the cities and councils should by now have the means of either obtaining slaves, or recruiting workers, depending on which method you have chosen in RP scenario with the slaver/trader mobs. Here are the necessary commands:

For slavers:
SUBDUE <mob> <THREATEN|INTIMIDATE|DRAG
SELL <mob> TO <slaver>

For workers:
RECRUIT <mob> <PROMISE|MOTIVATE|PRAISE>
DELIVER <mob> TO <trainer>

The subdue/recruit commands both need to be used multiple times on each mob, with varying methods. The exact amount of times varies per mob - if you use the same method more times than the mob is willing to handle, it will move away from you, resetting the attempt back to 0. Subduing a slave is, of course, much easier than enslaving a free villager.

Not every mob can be used in this way - most slaves can be freed or subdued, and so can many villagers and other common low-level mobs (kobolds, goblins, and the like). I'll leave it up to you discover which ones work and which ones do not.

The slavers/trainers will give you some gold for each mob. Later on, the collected mobs will be used in upcoming portions of the event - you will want to collect as many of these as you can.


Garryn


Penned by My hand on the 17th of Fas, in the year 677 AD.


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