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Announce News Post #1925

Jan-Feb Classleads, part 2

Written by: Garryn
Date: Thursday, February 2nd, 2012
Addressed to: Everyone


The second batch of classlead changes is now available:

- Worn shields will never reduce damage now, only wielded ones will - they were never supposed to, but sometimes did, in a rather erratic manner

- Armour and shield stack up differently now - the modifiers are multiplicative, rather than additive

- Shields now have restrictions on usage - the shield type that you can wield is determined by your strength - see HELP SHIELD for numbers

- Wielding heavier shields remains possible, but at the cost of penalties to balance and equilibrium costs (0.2 second per missing strength point)

- New Shielddance ability: Posture

- Evasion has been reworked - the skill now offers damage resistance based on the Dexterity stat and the lessons spent in the skill

- At the Transcendent rank, the resistance is 1% per point of Dexterity up to 10, and 2.5% per each point of Dexterity above 10

- The damage reduction from Evasion now affects all physical attacks - dodgeable ones were previously exempt

- Being prone or otherwise hindered reduces the Evasion resistance by half

- Evasion no longer affects dodging in any way - you now only dodge attacks if you have one of the relevant profession abilities active

- These changes should clear up some of the extremities with physical attacks and resistances. More tweaks may be necessary - I'll be monitoring the situation and making adjustments as needed


Garryn



Penned by my hand on the 7th of Aequitas, in the year 658 AD.


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