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Announce News Post #1873

Bugfixes

Written by: Raedrin
Date: Sunday, October 30th, 2011
Addressed to: Everyone


Greetings Aetherius,

The following bugs have been fixed and should no longer cause you any problems.

Bladedance

Eviscerate no longer selects dead targets who have not faded away.

Bonding

Ambush now gives a proper 3rd person message much like jumpkick in taekate.

Bowmanship

Using longshot with a broadarrow while your target is shielded should now indicate that the target possesses the shield.

Hunting

Spinning will now fail and cease spinning if the hunter is hit while both arms are hindered.

Knifeplay

Bladesurge will no longer give a message to the person who triggers it if they are not in the same room and elevation as the predator.

Runelore

Attempting to sketch a rune or rune circle on the ground when a rune or rune circle already exists will now give a more informative message.

Spatium

Tremors no longer gives double message to splicers who are in the same or adjacent areas.

Taekate

Activating balancing in Taekate now requires you to have both legs unhindered and not be afflicted with paralysis or writhe afflictions. Also, balancing will have no effect while both of your legs are hindered and instead will indicate that your legs are compromised.

Wardance

Doubledance will now indicate that you are unable to dance the same dance twice, and two different dances must be used with this ability. Both dances will now work independent of the other so that if one fails due to lack of requirements then the other will activate regardless.

Warding

The same bugfix to Hunting spinning applies to Warding spinning as well.


Penned by my hand on the 20th of Fas, in the year 651 AD.


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