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Announce News Post #1824

Your favourite denizens attitude adjustment

Written by: Avain, the Eternal Servant
Date: Tuesday, August 16th, 2011
Addressed to: Everyone


These are fixes of things that weren't working as they should have been and thus were zapped brutally and painfully

The needle quest within Vazeniya/Pinatan is no longer able to be repeated at a speed of as fast as your feet may carry you.

Niccolo was having trouble when commanded to add/remove guests if the person didn't exist, that should not longer be the case.

Sketches of young trolls should now properly reflect that they are indeed sketches when attacking their targets.

The muskrats in the renfrewshire should no longer scurry back into their lodge when dead.

The hide that drops from one of the alligators should no longer present problems when trying to take it.

Nobody should be getting stuck on the Spirit section of the Paran Dragon quests where one is forced to decide between the Cleric and the Magicker. Additionally, the Magicker should not attack immediately be aggressive should the adventurer attempt the quest again.

The ability to repeatedly gather the amulet from Irokael should no longer be possible.

Nitan should now quite voluntarily sharpen Varain's sheers for you when given them.

Dhark's mother should no longer seek to have him apprenticed after he has already been apprenticed.

Removed an instance where figures of women and Diavlous patrols were going through locked houses and shops in Stavenn.

The cloth given by the maid in the Alcine estate should no longer respawn exceptionally quick after being given to the adventurer.

Ormonde has had a complete behind the scenes makeover on the game of horseshoes. While he still indicates he's in a game (if a game has been started) and nobody is there, he very quickly checks to make sure someone is still playing when this goes on.

Markain should no longer indicate that he's seeking a message from his wife when the quest has not entirely reset.

Darfinn Mintash should now be slightly more clear in his responses as to whether he is looking for help at that given moment or not, as opposed to merely saying he's conducting research regardless of how recently someone has helped him.

The dirt and mithril in Pol'pera should no longer reset at awkward intervals, specifically after having been just acquired.

Some clarification has been added to K'taru and instruction given as to what to do with the medallion on Ki'lathu.

There was a problem with the Cinua Glade Assassin not properly emerging from the shadows, but he has been properly into the light.

The Hunter, Warden, Amazon and Outrider quiz masters in their respective areas (Avernian Citadel and Rystorian Pyramid) have been given instructions to accept uniform answers.

Clarified a problem with the Kasieta lab and one of the earth rock locations being incorrectly relayed to those seeking to find it.

Kyr'crhx should now properly respond when asked about the location of the eye.

Kyr'crhx was also being stubborn about accepting help from someone he had recently received some help from. This should no longer be the case.

There was a problem where the demonhunter was not accepting the amulet he was asking for. He should be more willing now.

Znayv now recognizes the adventurer he sent to slay the monstrosity within Arkaskarr and is more agreeable to sending them back in after short intervals.


As for the following quests. I investigated them based on filed bug reports, but after investigation I couldn't find an immediately apparent bug. If someone who has noticed this bug is willing to inquire directly to me in order to help reproduce the bug I may be able to isolate the problem experienced.

The dwarven coach services that run out of each towne and are enlisting adventurers to help escort their carriages.
I've done work on them before, maybe I forgot to clear this specific report out, but it should be working/resetting/paying/etc. just fine.

The Statue of Mortal limitations in the Underworld referencing a player "0" already completing the riddles.

The quest involving the dolphin statuette within Karakas was investigated and no major error could be identified after several successful completions of the quest. One small change was made to ensure the entirety of the quest was completed each time, but aside from that it appears to be working correctly.

A patch fix was done with Znayv concerning the oughayus quest in which Znayv was not resetting appropriately, but no bug could be isolated.

And 35 typo submissions in items, quests, room descriptions, mobile descriptions, etc.

Penned by my hand on the 25th of Vita, in the year 645 AD.


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