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Announce News Post #1745

Artifact Auction

Written by: Dranor, God of Imagination
Date: Saturday, March 19th, 2011
Addressed to: Everyone


Unfortunately, our tiered token sale has come to an end and you can no longer receive tokens for purchasing credits. The token wares will still remain up, however, and you can use any tokens that you have. Don't forget that you can also earn Tokens of the Creator with your Iron Elite memberships!

I'm excited to announce our next promotion: the ever-popular Artifact Auction. We will be auctioning a number of items off for both credits and gold. The auction will begin shortly after 0:01 GMT on Saturday, March 26th, and the auction will run for approximately one week.

The items that will be auctioned off for gold will be announced just before the auction will begins, and I will announce the details of how you can bid in the auction then, as well.

Here is a list of the items auctioned for credits:

Custom Portal Wings
- This item will let you have your own, personal wings-like portal
room, with a customised item, command word, and exits.
- You will be able to choose 11 custom exits to any normal room in
Imperian, with the exception of cities, townes, guildhalls, etc.
These exits cannot be changed. All of them do not have to be
chosen immediately.
- The down exit will automatically be set to go to the portals room
accessed by the Orphanim Angel Wings.
- Due to the custom coding required for this, and the fact that
these wings are functionally more valuable than the Seraphim Angel
Wings, the starting bid will be 2000 credits.
- These will be auctioned as a token. If you are the winner, please
contact Dranor to redeem your token.

5 Artifact Pets
- These pets can be completely customised (within reason), but must
be described as a semi-normal animal. A black panther or a bear
is fine. A dragon is not.
- Two of these pets will be able to fly. The other three will not be
flying mounts.
- This pet will allow for 10 skill slots, and is the only way that
any pet can have the combination of the mount and track abilities.
- Due to the custom work required for this, the starting bid will
be 500 credits.
- These will also be auctioned as a tokens.

A Feathered Armlet
- This ability will let you use the arrowcatching defence, which
gives you a 33% chance to catch any arrows fired at you. This
defence has a slight mana drain associated with it.

Acrobatic Boots
- These boots let you use the abilities of kipup, frontflip,
and backflip.

A Sparkling Lattice
- This is a more powerful version of the Alchemy shimmering lattice,
which only decreases the chance of a surge affecting you. The
sparkling lattice guarantees that you will never be affected by
a magickal surge while you are holding it.

Phantasmic Diadem
- Lets you choose a custom enter, exit, and room description. These
messages can be configured as often as you want with the CONFIG
command. They will require God approval before they will be set
to you. You can even remove the direction that you move in from
your enter/exit messages, allowing you to confound your enemies.

Raksha Band
- Known as the "ring of returning", this item allows you to mark a
room and instantly return to it.

Stone Figurine
- Allows you to create stonewalls.
- Uses one stone commodity.

Pipe Filter Set
- Reduces smoking balance by 33%.

Sanctified Aegis
- This artifact will, when you are protected by a shield tattoo
(or any ability that acts like a shield tattoo), convert any
aggressive attacks targetted at you that bounce off your shield
into 20 health.

A Glass Terrarium
- This portable and useful item will, once per day, produce a number
of herbs equal to the maximum number of herbs that you can harvest
in a single day. Use HARVEST <#>|ALL <plant type> FROM <terrarium>.
- Use SETUP <terrarium> AS <environment type> to change the environment
type of your terrarium.
- Never have to travel to pick herbs again! Pick the herbs straight from
your inventory!

A Miniature Smelter
- This item will, once per day, allow you to CRANK <smelter> to make it
produce ingots of smithing metals.
- Every day, you will be able to collect 50 sinn, 25 cuhpfehr, 50 isan,
and 25 of the valuable crystehl ingots from the smelter.

Phantom Mask
- A mask that lets you conceal your identity, just like a
Predator.

Protection Rings
- Gives the wearer a 10% damage reduction from a single damage type.
- Firescourge - Defends against fire.
- Frostbrand - Defends against frost.
- Poisonbane - Defends against poison.
- Eupnoeic - Defends against asphyxiation damage.
- Voltaic - Defends against electric damage.
- Phrenic - Defends against psychic damage.

Wyvern's Collar
- Gives the owner the use of the vitality ability.

A Tent
- You can set up a tent almost anywhere in the world, allowing you
a portable indoor room.

Seer's Eye
- This item will allow you to PEER <eye> <player>, allowing you to
see everything in the room of any player, anywhere in the world,
as if you were there yourself.
- It will allow you to see into the room of anyone on any plane or
any alternate phase of reality (phased, blackwinded, etc). It
will not see through the Veil of the Obtenebrate.

Flask of Divine Manna
- A never-ending vial of manna that will fully satiate you when
you drink from it. Become nearly immune to hunger-inducing afflictions!

Chests of the Continuum
- Items placed in this chest will not decay.
- Applies to items that normally do not decay in a stockroom.
- Holds 50 items.

Vine-covered oaken bracelet
- This bracelet will attune you with the land and give you access
to the LANDSENSE ability if you don't already have it in Perception.
This ability allows you to see when other mortals enter the realms.
- The bracelet will make the Landsense defence permanent, and will
also remove the mana cost.

Wrist-sheathed toolkit
- This artifact will allow you to use the TRAPS command to view any
traps that are armed in your room.
- You will also be able to attempt to disarm traps that are in your
room by doing DISARM TRAP <direction>. This will have a chance to
fail, and when it fails, you will be hit by the trap as if you moved
through it. If you are successful, the trap will be disarmed and you
will receive any of the commodities used when it was created.

Sunburst Glyph
- You can attach this glyph to any suit of armour and it will grant
you an increased critical hit rate. This effect stacks with other
critical hit artifacts and bonuses.
- The glyph can be removed from the armour and placed to any other
armour at any time that you want.

Fist-shaped earring
- This earring allows you to use the Numbness ability from Kaido.
- When you enter the command NUMB, all damage you take for the next
10 seconds will be ignored. When the numbness wears off, you will
instantly take 60% of the damage you would have received during the
10 seconds of numbness.

Penned by my hand on the 4th of Fas, in the year 633 AD.


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