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Announce News Post #1612

Obelisk-related adjustments

Written by: Garryn
Date: Sunday, July 25th, 2010
Addressed to: Everyone


Following player suggestions, I have made the following adjustments to the obelisk system:

- Traps located inside obelisks and outposts will now be removed once the capture attempt is over.

- The capture timer will only tick at a double speed for the defenders if less than 45 minutes remain in the capture attempt. If the attackers need more than 45 minutes, the timer will tick at a normal speed while the defenders are holding the structure.

- Finally, the Pit of Golgotha. After the most recent battle, I have been literally flooded with requests to adjust the ability in some way. Upon review, it turns out that while the anti-magick side has a reasonably reliable way of preventing the Pit from opening, the magick side does not, and so in the interest of fairness, I am disabling the usage of the Pit of Golgotha inside obelisks and outposts.

Garryn


Penned by my hand on the 16th of Ferinus, in the year 614 AD.


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