Imperian Game News

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Announce News Post #1505

Classlead Changes

Written by: Dranor, God of Imagination
Date: Monday, April 12th, 2010
Addressed to: Everyone


- New Wardance ability: 'doubledance', allowing you to benefit from the effects of two wardances at once. Warning: This will be spammy.

- New Crystalism ability: 'attunement', that allows you to see your numerical level of attunement with the Crystal of Ages. This ability will have a very small cost of attunement. Going to the crystal and touching it will now also show you your numerical value, but will have no cost at all.

- New Devotion ability: 'convergence'. This ability will allow you to summon one of each rite that you have in the game to your current location. All other instances of rites of the same type will be destroyed. The all-sight and convocation rites will not be moved, deleted, or otherwise affected.

- New Chivalry/Brutality ability: 'quickmount', allowing you to mount without using balance.

- New Chivalry/Brutality ability: 'bulwark', that allows you to use a wielded shield to duplicate the shield tattoo, freeing up a tattoo slot for knights so long as they wield a shield.

- The logic for Chivalry/Brutality doubleslash has been changed a bit to allow for people to slash with one broken arm, so long as the slashing weapon is not wielded in the broken arm.

- Templar falcons, Runeguard kestrels, and Deathknight hounds can now be summoned indoors with the 'return' command.

- The 4 second balance loss you are afflicted with when you hit someone who is being defended (the Chivalry/Brutality ability) has been removed.

- The amount of time remaining on a rite should no longer affect how much damage your opponent will take when it is flared.

- The balance time on Vodun bind has been increased.

- The speed at which Fayth spiritwrack affects the target has been increased.

- Lifevision and Planar Vision now only have one chance to reveal the presence of an illusion. It will be displayed (if successful) just before the illusion is displayed. Vodun illusion, Telepathy hallucinate, and Elemency illusion now have the potential to be revealed as illusions by Lifevision and Planar Vision.

- Aspect travel will no longer allow you to escape easily from the Pit of Golgotha.

- Powersoul is now just a timed defence. All you have to do to activate it is ROUSE SOUL. It is no longer necessary to prepare it first.

- Affinity in Hunting no longer has a 5 in-game year restriction on it. You may change your environmental affinity whenever you want.

- Rooms that are affected by Trailblazing etherwarp and etherburns will now grant health and mana regeneration, in that room only, to the people that performed the burn or warp. Etherwarp will now also show an informative green message in the room description indicating that it has been warped.

- The Grove joining functionality has been removed. All Grove abilities should now be useable by a single Druid.

- Groves that are canopied cannot also be flooded. Groves that are already flooded when a canopy is created will dry up the flood.

The next set of classlead changes will be devoted to Aspect and post level 100 system changes and ideas. I will be providing details about the submission of those reports later in the month.

Penned by my hand on the 14th of Letum, in the year 606 AD.


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