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Announce News Post #1494

General, Predation, Groves

Written by: Vashir
Date: Wednesday, March 31st, 2010
Addressed to: Everyone


General:
- ADD <design> TO <TOME> should now default to finding a tome of the crafter in your inventory instead of other types of tomes.

- Made it so UNTITLE can't be forced or triggered by stupidity.

Predation:
- When summoning an angry wolf, it will attack you now instead of simply standing around looking menacing.

- Hopefully fixed the bug of logging in and finding an invisible wolf that you're mounted upon.

Groves:
- Few related typos.

- WHIRL QUARTERSTAFF now accurately checks for hiding players as the AB file indicates.

- Cliffs is now considered as a Mountain natural environment for overgrowth purposes.

- BECKON WEAPONS will no longer summon weapons in grove storage.

- GROVE GUARDIAN should only take energy when are going to summon a new golem.

- GROVE CAGE is now considered an aggressive action.

- We had 2231 bees piled up that were never deleted over the last several years - which should now all be deleted.

- Bee swarms will be deleted when you quit the game for the day. You'll have to TAP HIVE to call a new set of bees. These bees will stay with you, instead of resetting to limbo after an hour like the old swarm.

- Bee swarms will be deleted when switching professions. This means that you will no longer be able to order your swarm about without the relevant profession.

- Bees and Golems will no longer drop gold upon death.

- Consuming the corpses of bee swarms will no longer give any substantial gains in grove energy.

Vashir

Penned by my hand on the 15th of Tenebrae, in the year 605 AD.


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