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Announce News Post #1275

Skill updates K-N

Written by: Garryn
Date: Tuesday, June 9th, 2009
Addressed to: Everyone


I have completed another set of updates, mostly of skills starting in K
to N.


General
-------

- You can no longer die if you are already dead - this fixes situations
such as dying to kai deliverance multiple times due to a delayed attack

- If you enter the Underworld without dying, leaving on the ferry will
no longer give you grace

- Cross-arena combat challenges should work correctly now

- Docent characters will no longer be shown on GRACED

- Fixed a problem causing attempts to learn from another player to fail
if you are very close to Transcendent

- Fixed a problem causing coaches to not work due to a problem with room
creation


Artistry
--------

- Fixed a problem causing sketches used in the arena to not be returned
to you when leaving the arena


Hypnosis
--------

- Fixed a problem causing an ongoing HYPNOTISE attempt to never complete


Kaido
-----

- KAI DELIVERANCE will be properly cleared upon death

- NUMBNESS will be properly cleared upon death. This also affects Demon
Apathy and dwarven Fury


Knifeplay
---------

- A triggered BLADESURGE effect will be properly cleared upon death

- PINPRICK will display the correct gender if it is stopped by the
weapon being secured

- Added a missing newline to the BUTTERFLY message

- Lateral attacks from TRIAD will properly target torso now


Malignosis
----------

- Your demons and the daegger will now be correctly removed when
switching from Diabolist to another profession

- DEMON ARMOR will no longer use up ouroboros health if you already have
the defence active

- Fixed a problem causing DEMON SYPHON to repeatedly display a message
about it curing something, but curing nothing

- You will no longer receive the message about stun wearing off if DEMON
SYPHON or a similar ability cured it already

- Necromancy DRAIN will no longer transfer more essence than it should
if its target has the SOULPACT defence active

- DAEGGER SHADOWSTRIKE will no longer hit if its target left the room

- SUMMON DAEGGER will no longer display a wrong message if the daegger
is in your inventory, but not wielded

- DEMON TRACE will now properly track those using the raksha band (also
known as "twist ring"); this applies to other movement detection
abilities as well

- Attempting to use DEMON MINDREAD while graced will now display the
correct message

- Fixed typos in DEMON SEAR and AB MALIGNOSIS HORROR


Metalworking
------------

- Fixed a typo when using a metalworking layout

- WORKing a layout onto a weapon or armour will now correctly adjust the
remaining workings allowed for the layout, if appropriate


Naturalism
----------

- CONJURE FLOOD will extinguish fire in the flooded rooms

- Naturalism is reported to not work in the arena. This is caused by
weather effects in general not working there, and adjusting it would be
beyond the scope of my fixing round, so I will not be changing this at
this time

- AB NATURALISM PLANT no longer refers to the Arboreal guildhall


Necromancy
----------

- Switching to a different profession will no longer remove your essence

- VENGEANCE OFF will work now

- You can no longer SACRIFICE those who are already undead

- Fixed some messages shown when you do not have enough essence

- FIxed the message shown by lifevision when a shrouded/windwalking
mounted person enters the room


Noctu
-----

- Switching to a different profession will no longer remove your sanguis

- Fixed a problem causing TRUENAME to not be affected by defences
against magickal damage

- Attempting to get a truename from someone whose truename you already
know will no longer mark the corpse as if a truename has been already
extracted from it

- Attempting to use an ability that requires sanguis will no longer
drain your sanguis completely if you do not have enough

- TENTACLES will no longer grab people if their owner is astralformed

- Fixed a problem causing DISTORTAURA to not work against some physical
attacks, most notably sitaras with elemental damage

- DISTORTAURA should now be returning the correct amount of damage in
all cases

- Fixed a problem causing DISTORTAURA to return damage from ranged
attacks; it will still be reducing the damage, but not returning it back



Penned by my hand on the 23rd of Solis, in the year 581 AD.


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