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11 The Entities of Imperian
11.1 Entities Some information about the Entities of Imperian. 11.1.1 Tonrar Tonrar, the Hopebringer. 11.1.2 Nimtiel Nimtiel, Lord of the Tide. 11.1.3 Tavreth Tavreth, Flame of Hope. 11.1.4 Myfanwe Myfanwe. 11.1.5 Vespasien Vespasien, the Veiled Underking. 11.1.6 Legion The Legion. 11.1.7 Urzog Urzog, the Scourge King. 11.2 Cults Basic information about Cults. 11.2.1 Charters How to start your own Cult. 11.2.2 Rituals Different Rituals your Cult can use. 11.2.3 Altars About sect and cult altars. 11.3 Sects Basic information about Sects. 11.3.1 Rituals Different Rituals your Sect can invest in. 18.104.22.168 Aryana Aryana rituals. 22.214.171.124 Favours Favours rituals. 126.96.36.199 Mobility Mobility rituals. 188.8.131.52 Moradeim Moradeim rituals. 184.108.40.206 Offensive Offensive rituals. 220.127.116.11 Pillar Pillar rituals. 18.104.22.168 Protective Protective rituals. 22.214.171.124 Sukhder Sukhder rituals. 11.3.2 Temples How to build a temple for your Sect. 11.3.3 Privileges What kind of powers are associated with Sects. 11.3.4 Structure How to set up your Sect. 11.4 Dead Deities Information on the Dead Gods and Entities of Imperian. 11.4.1 Dead Gods 11.4.2 Dead Entities 11.5 Essence The Essence of the Entities. 11.6 Shrines Use Shrines to spread your Cult or Sect. 11.6.1 Relics Relics are placed in Shrines for special powers. 11.7 Favours Favours and disfavours Entities can grant to players.