1 {>>>>Bylthal(Ryse)}
    2 In rippling green-gold grass.
    3 ------------------ v33116 -------------------
    4                                              
    5                                              
    6                                              
    7                                              
    8                                              
    9                                              
   10                                              
   11                                              
   12                                              
   13                  [ ]                         
   14                     \                        
   15                  [ ]-[+]                     
   16                     / |                      
   17          [ ] [ ]-[ ] [ ]                     
   18           |     \   /                        
   19          [ ]-[ ] [ ]                         
   20             / | / |                          
   21      [ ]-[ ]-[ ] [ ]                         
   22 \   /   \           \                        
   23 -[ ] [ ] [ ]-[ ]     [ ]                     
   24         \ | \         |                      
   25          [ ] [ ]     [ ]                     
   26             /   \                            
   27 --- In rippling green-gold grass -- 2:3:0 ---
   28 You see exits leading south, southwest, west, and northwest.
   29 {>>>>Dwend(Armon)}
   30 A treacherous overhang.
   31 You see exits leading east, southeast, and southwest.
   32 {>>>>Bylthal(Ryse)}
   33 Combat begins now!
   34 You are fighting: Dwend.
   35 {>>>>Dwend(Armon)}
   36 Combat begins now!
   37 You are fighting: Bylthal.
   38 {>>>>Bylthal(Ryse)}
   39 H:606 M:480 <eb db> 
   40 {>>>>Dwend(Armon)}
   41 (637)[507](480)[390](0)(ebdb)[33093] 
   42 {<<<<Bylthal(Ryse)}
   43 enemy Dwend
   44 {>>>>Bylthal(Ryse)}
   45 Dwend is now one of your enemies.
   46 H:606 M:480 <eb db> 
   47 {<<<<Bylthal(Ryse)}
   48 st Dwend
   49 {>>>>Bylthal(Ryse)}
   50 Your target is now dwend.
   51 H:606 M:480 <eb db> 
   52 {<<<<Bylthal(Ryse)}
   53 queue eq order entourage passive
   54 {>>>>Bylthal(Ryse)}
   55 Order entourage passive added to the bottom of your EQUILIBRIUM queue.
   56 {<<<<Bylthal(Ryse)}
   57 order entourage passive
   58 {>>>>Bylthal(Ryse)}
   59 You order a hideously warped treant to assume a passive stance.
   60 With seeming reluctance, a hideously warped treant obeys your command.
   61 H:606 M:480 <eb db> 
   62 {<<<<Bylthal(Ryse)}
   63 queue reset eqbal
   64 {>>>>Bylthal(Ryse)}
   65 EQBAL queue cleared.
   66 H:606 M:480 <eb db> 
   67 {<<<<Bylthal(Ryse)}
   68 queue eqbal top nw
   69 {>>>>Bylthal(Ryse)}
   70 Nw added to the top of your EQBAL queue.
   71 {<<<<Bylthal(Ryse)}
   72 nw
   73 {>>>>Bylthal(Ryse)}
   74 You walk northwest.
   75 A sandy pit.
   76 ------------------ v33127 -------------------
   77                                              
   78                                              
   79                                              
   80                                              
   81                                              
   82                                              
   83                                              
   84                                              
   85                                              
   86                                              
   87                                              
   88                      [+]                     
   89                         \                    
   90                      [ ]-[ ]                 
   91                         / |                  
   92              [ ] [ ]-[ ] [ ]                 
   93               |     \   /                    
   94              [ ]-[ ] [ ]                     
   95                 / | / |                      
   96  [ ]     [ ]-[ ]-[ ] [ ]                     
   97     \   /   \           \                    
   98  [ ]-[ ] [ ] [ ]-[ ]     [ ]                 
   99             \ | \         |                  
  100 --- A sandy pit ------------------- 1:4:0 ---
  101 You see a single exit leading southeast.
  102 H:606 M:480 <eb db> 
  103 {<<<<Dwend(Armon)}
  104 enemy bylthal
  105 {>>>>Dwend(Armon)}
  106 Bylthal is now one of your enemies.
  107 (637)[507](480)[390](0)(ebdb)[33093] 
  108 {<<<<Bylthal(Ryse)}
  109 queue eqbal top se
  110 {>>>>Bylthal(Ryse)}
  111 Se added to the top of your EQBAL queue.
  112 {<<<<Bylthal(Ryse)}
  113 se
  114 {>>>>Bylthal(Ryse)}
  115 You walk southeast.
  116 In rippling green-gold grass.
  117 ------------------ v33116 -------------------
  118                                              
  119                                              
  120                                              
  121                                              
  122                                              
  123                                              
  124                                              
  125                                              
  126                                              
  127                  [ ]                         
  128                     \                        
  129                  [ ]-[+]                     
  130                     / |                      
  131          [ ] [ ]-[ ] [ ]                     
  132           |     \   /                        
  133          [ ]-[ ] [ ]                         
  134             / | / |                          
  135      [ ]-[ ]-[ ] [ ]                         
  136 \   /   \           \                        
  137 -[ ] [ ] [ ]-[ ]     [ ]                     
  138         \ | \         |                      
  139          [ ] [ ]     [ ]                     
  140             /   \                            
  141 --- In rippling green-gold grass -- 2:3:0 ---
  142 You see exits leading south, southwest, west, and northwest.
  143 H:606 M:480 <eb db> 
  144 {<<<<Bylthal(Ryse)}
  145 queue eqbal top w
  146 {>>>>Bylthal(Ryse)}
  147 W added to the top of your EQBAL queue.
  148 {<<<<Bylthal(Ryse)}
  149 w
  150 {>>>>Bylthal(Ryse)}
  151 You walk west.
  152 A pile of rusted armour and weapons.
  153 ------------------ v33126 -------------------
  154                                              
  155                                              
  156                                              
  157                                              
  158                                              
  159                                              
  160                                              
  161                                              
  162                                              
  163                      [ ]                     
  164                         \                    
  165                      [+]-[ ]                 
  166                         / |                  
  167              [ ] [ ]-[ ] [ ]                 
  168               |     \   /                    
  169              [ ]-[ ] [ ]                     
  170                 / | / |                      
  171  [ ]     [ ]-[ ]-[ ] [ ]                     
  172     \   /   \           \                    
  173  [ ]-[ ] [ ] [ ]-[ ]     [ ]                 
  174             \ | \         |                  
  175              [ ] [ ]     [ ]                 
  176                 /   \                        
  177 ------------------- 1:3:0 -------------------
  178 You see a single exit leading east.
  179 H:606 M:480 <eb db> 
  180 {<<<<Dwend(Armon)}
  181 qw
  182 {>>>>Dwend(Armon)}
  183 -------------------------------------------------------------------------------
  184 Adar, Aeblyren*, Bylthal*, Chani, Curran, Drozogoth, Dwend*, Galt, Infin, Kamaylie, Myrcella, Reiley
  185 , Ulnaldun*, Velion, Vileptiranuu, and Vrach.
  186 -------------------------------------------------------------------------------
  187 There are 18 players in this world.
  188 (637)[507](480)[390](0)(ebdb)[33093] 
  189 {<<<<Bylthal(Ryse)}
  190 queue eqbal top e
  191 {>>>>Bylthal(Ryse)}
  192 E added to the top of your EQBAL queue.
  193 {<<<<Bylthal(Ryse)}
  194 e
  195 {>>>>Bylthal(Ryse)}
  196 You walk east.
  197 In rippling green-gold grass.
  198 ------------------ v33116 -------------------
  199                                              
  200                                              
  201                                              
  202                                              
  203                                              
  204                                              
  205                                              
  206                                              
  207                                              
  208                  [ ]                         
  209                     \                        
  210                  [ ]-[+]                     
  211                     / |                      
  212          [ ] [ ]-[ ] [ ]                     
  213           |     \   /                        
  214          [ ]-[ ] [ ]                         
  215             / | / |                          
  216      [ ]-[ ]-[ ] [ ]                         
  217 \   /   \           \                        
  218 -[ ] [ ] [ ]-[ ]     [ ]                     
  219         \ | \         |                      
  220          [ ] [ ]     [ ]                     
  221             /   \                            
  222 --- In rippling green-gold grass -- 2:3:0 ---
  223 You see exits leading south, southwest, west, and northwest.
  224 H:606 M:480 <eb db> 
  225 {<<<<Dwend(Armon)}
  226 ql
  227 {>>>>Dwend(Armon)}
  228 A treacherous overhang.
  229 You see exits leading east, southeast, and southwest.
  230 (637)[507](480)[390](0)(ebdb)[33093] 
  231 {<<<<Bylthal(Ryse)}
  232 queue eqbal top s
  233 {>>>>Bylthal(Ryse)}
  234 S added to the top of your EQBAL queue.
  235 {<<<<Bylthal(Ryse)}
  236 s
  237 {>>>>Bylthal(Ryse)}
  238 You walk south.
  239 In a trench surrounded by grassland.
  240 ------------------ v33109 -------------------
  241                                              
  242                                              
  243                                              
  244                                              
  245                                              
  246                                              
  247                                              
  248                  [ ]                         
  249                     \                        
  250                  [ ]-[ ]                     
  251                     / |                      
  252          [ ] [ ]-[ ] [+]                     
  253           |     \   /                        
  254          [ ]-[ ] [ ]                         
  255             / | / |                          
  256      [ ]-[ ]-[ ] [ ]                         
  257 \   /   \           \                        
  258 -[ ] [ ] [ ]-[ ]     [ ]                     
  259         \ | \         |                      
  260          [ ] [ ]     [ ]                     
  261             /   \                            
  262          [ ]     [ ]                         
  263                                              
  264 ------------------- 2:2:0 -------------------
  265 You see exits leading north and southwest.
  266 H:606 M:480 <eb db> 
  267 {<<<<Bylthal(Ryse)}
  268 queue eqbal top sw
  269 {>>>>Bylthal(Ryse)}
  270 Sw added to the top of your EQBAL queue.
  271 {<<<<Bylthal(Ryse)}
  272 sw
  273 {>>>>Bylthal(Ryse)}
  274 You walk southwest.
  275 An open battlefield littered with armour.
  276 ------------------ v33092 -------------------
  277                                              
  278                                              
  279                                              
  280                                              
  281                                              
  282                      [ ]                     
  283                         \                    
  284                      [ ]-[ ]                 
  285                         / |                  
  286              [ ] [ ]-[ ] [ ]                 
  287               |     \   /                    
  288              [ ]-[ ] [+]                     
  289                 / | / |                      
  290  [ ]     [ ]-[ ]-[ ] [ ]                     
  291     \   /   \           \                    
  292  [ ]-[ ] [ ] [ ]-[ ]     [ ]                 
  293             \ | \         |                  
  294              [ ] [ ]     [ ]                 
  295                 /   \                        
  296              [ ]     [ ]                     
  297                                              
  298                                              
  299                                              
  300 ------------------- 1:1:0 -------------------
  301 You see exits leading northeast, south, southwest, and northwest.
  302 H:606 M:480 <eb db> 
  303 {<<<<Bylthal(Ryse)}
  304 queue eqbal top s
  305 {>>>>Bylthal(Ryse)}
  306 S added to the top of your EQBAL queue.
  307 {<<<<Bylthal(Ryse)}
  308 s
  309 {>>>>Bylthal(Ryse)}
  310 You walk south.
  311 By a pile of bodies.
  312 ------------------ v33111 -------------------
  313                                              
  314                                              
  315                                              
  316                      [ ]                     
  317                         \                    
  318                      [ ]-[ ]                 
  319                         / |                  
  320              [ ] [ ]-[ ] [ ]                 
  321               |     \   /                    
  322              [ ]-[ ] [ ]                     
  323                 / | / |                      
  324  [ ]     [ ]-[ ]-[ ] [+]                     
  325     \   /   \           \                    
  326  [ ]-[ ] [ ] [ ]-[ ]     [ ]                 
  327             \ | \         |                  
  328              [ ] [ ]     [ ]                 
  329                 /   \                        
  330              [ ]     [ ]                     
  331                                              
  332                                              
  333                                              
  334                                              
  335                                              
  336 --- By a pile of bodies ----------- 1:0:0 ---
  337 You see exits leading north and southeast.
  338 H:606 M:480 <eb db> 
  339 {<<<<Bylthal(Ryse)}
  340 queue eqbal top se
  341 {>>>>Bylthal(Ryse)}
  342 Se added to the top of your EQBAL queue.
  343 {<<<<Bylthal(Ryse)}
  344 se
  345 {>>>>Bylthal(Ryse)}
  346 You walk southeast.
  347 By a pile of bodies.
  348 ------------------ v33118 -------------------
  349                                              
  350                  [ ]                         
  351                     \                        
  352                  [ ]-[ ]                     
  353                     / |                      
  354          [ ] [ ]-[ ] [ ]                     
  355           |     \   /                        
  356          [ ]-[ ] [ ]                         
  357             / | / |                          
  358      [ ]-[ ]-[ ] [ ]                         
  359 \   /   \           \                        
  360 -[ ] [ ] [ ]-[ ]     [+]                     
  361         \ | \         |                      
  362          [ ] [ ]     [ ]                     
  363             /   \                            
  364          [ ]     [ ]                         
  365                                              
  366                                              
  367                                              
  368                                              
  369                                              
  370                                              
  371                                              
  372 --- By a pile of bodies ---------- 2:-1:0 ---
  373 You see exits leading south and northwest.
  374 H:606 M:480 <eb db> 
  375 {<<<<Bylthal(Ryse)}
  376 queue eqbal top s
  377 {>>>>Bylthal(Ryse)}
  378 S added to the top of your EQBAL queue.
  379 {<<<<Bylthal(Ryse)}
  380 s
  381 {>>>>Bylthal(Ryse)}
  382 You walk south.
  383 Beside a trickling stream on a battlefield.
  384 ------------------ v33128 -------------------
  385                     \                        
  386                  [ ]-[ ]                     
  387                     / |                      
  388          [ ] [ ]-[ ] [ ]                     
  389           |     \   /                        
  390          [ ]-[ ] [ ]                         
  391             / | / |                          
  392      [ ]-[ ]-[ ] [ ]                         
  393 \   /   \           \                        
  394 -[ ] [ ] [ ]-[ ]     [ ]                     
  395         \ | \         |                      
  396          [ ] [ ]     [+]                     
  397             /   \                            
  398          [ ]     [ ]                         
  399                                              
  400                                              
  401                                              
  402                                              
  403                                              
  404                                              
  405                                              
  406                                              
  407                                              
  408 ------------------ 2:-2:0 -------------------
  409 You see a single exit leading north.
  410 H:606 M:480 <eb db> 
  411 {<<<<Dwend(Armon)}
  412 call animals
  413 {>>>>Dwend(Armon)}
  414 You put your fingers to your lips and give a sharp whistle.
  415 Equilibrium Taken: 2.75s
  416 (637)[507](480)[390](0)(-bdb)[33093] 
  417 {<<<<Bylthal(Ryse)}
  418 queue eqbal top n
  419 {>>>>Bylthal(Ryse)}
  420 N added to the top of your EQBAL queue.
  421 {<<<<Bylthal(Ryse)}
  422 n
  423 {>>>>Bylthal(Ryse)}
  424 You walk north.
  425 By a pile of bodies.
  426 ------------------ v33118 -------------------
  427                                              
  428                  [ ]                         
  429                     \                        
  430                  [ ]-[ ]                     
  431                     / |                      
  432          [ ] [ ]-[ ] [ ]                     
  433           |     \   /                        
  434          [ ]-[ ] [ ]                         
  435             / | / |                          
  436      [ ]-[ ]-[ ] [ ]                         
  437 \   /   \           \                        
  438 -[ ] [ ] [ ]-[ ]     [+]                     
  439         \ | \         |                      
  440          [ ] [ ]     [ ]                     
  441             /   \                            
  442          [ ]     [ ]                         
  443                                              
  444                                              
  445                                              
  446                                              
  447                                              
  448                                              
  449                                              
  450 --- By a pile of bodies ---------- 2:-1:0 ---
  451 You see exits leading south and northwest.
  452 H:606 M:480 <eb db> 
  453 {<<<<Dwend(Armon)}
  454 ql
  455 {>>>>Dwend(Armon)}
  456 A treacherous overhang.
  457 You see exits leading east, southeast, and southwest.
  458 (637)[507](480)[390](0)(-bdb)[33093] 
  459 {<<<<Bylthal(Ryse)}
  460 queue eqbal top nw
  461 {>>>>Bylthal(Ryse)}
  462 Nw added to the top of your EQBAL queue.
  463 {<<<<Bylthal(Ryse)}
  464 nw
  465 {>>>>Bylthal(Ryse)}
  466 You walk northwest.
  467 By a pile of bodies.
  468 ------------------ v33111 -------------------
  469                                              
  470                                              
  471                                              
  472                      [ ]                     
  473                         \                    
  474                      [ ]-[ ]                 
  475                         / |                  
  476              [ ] [ ]-[ ] [ ]                 
  477               |     \   /                    
  478              [ ]-[ ] [ ]                     
  479                 / | / |                      
  480  [ ]     [ ]-[ ]-[ ] [+]                     
  481     \   /   \           \                    
  482  [ ]-[ ] [ ] [ ]-[ ]     [ ]                 
  483             \ | \         |                  
  484              [ ] [ ]     [ ]                 
  485                 /   \                        
  486              [ ]     [ ]                     
  487                                              
  488                                              
  489                                              
  490                                              
  491                                              
  492 --- By a pile of bodies ----------- 1:0:0 ---
  493 You see exits leading north and southeast.
  494 H:606 M:480 <eb db> 
  495 {<<<<Bylthal(Ryse)}
  496 queue eqbal top n
  497 {>>>>Bylthal(Ryse)}
  498 N added to the top of your EQBAL queue.
  499 {<<<<Bylthal(Ryse)}
  500 n
  501 {>>>>Bylthal(Ryse)}
  502 You cannot move that fast, slow down!
  503 H:606 M:480 <eb db> 
  504 {<<<<Dwend(Armon)}
  505 ent
  506 {>>>>Dwend(Armon)}
  507 The following beings are in your entourage:
  508 an immense cyanine icewyrm#353224, a spotted lynx#245945, a dark crow#247448, a skittish snowshoe ha
  509 re#272134, a black-spotted anaconda#353277, a fierce wolverine#370315, an emperor dragonfly#378279.
  510 The following players are in your entourage:
  511 (637)[507](480)[390](0)(-bdb)[33093] You have regained your mental equilibrium.
  512 (637)[507](480)[390](0)(ebdb)[33093] 
  513 {<<<<Bylthal(Ryse)}
  514 queue eqbal top n
  515 {>>>>Bylthal(Ryse)}
  516 N added to the top of your EQBAL queue.
  517 {<<<<Bylthal(Ryse)}
  518 n
  519 {>>>>Bylthal(Ryse)}
  520 You walk north.
  521 An open battlefield littered with armour.
  522 ------------------ v33092 -------------------
  523                                              
  524                                              
  525                                              
  526                                              
  527                                              
  528                      [ ]                     
  529                         \                    
  530                      [ ]-[ ]                 
  531                         / |                  
  532              [ ] [ ]-[ ] [ ]                 
  533               |     \   /                    
  534              [ ]-[ ] [+]                     
  535                 / | / |                      
  536  [ ]     [ ]-[ ]-[ ] [ ]                     
  537     \   /   \           \                    
  538  [ ]-[ ] [ ] [ ]-[ ]     [ ]                 
  539             \ | \         |                  
  540              [ ] [ ]     [ ]                 
  541                 /   \                        
  542              [ ]     [ ]                     
  543                                              
  544                                              
  545                                              
  546 ------------------- 1:1:0 -------------------
  547 You see exits leading northeast, south, southwest, and northwest.
  548 H:606 M:480 <eb db> 
  549 {<<<<Dwend(Armon)}
  550 map
  551 {>>>>Dwend(Armon)}
  552 ------------------ v33093 -------------------
  553                                              
  554                                              
  555                                              
  556                                  [ ]         
  557                                     \        
  558                                  [ ]-[ ]     
  559                                     / |      
  560                          [ ] [ ]-[ ] [ ]     
  561                           |     \   /        
  562                          [ ]-[ ] [ ]         
  563                             / | / |          
  564              [ ]     [+]-[ ]-[ ] [ ]         
  565                 \   /   \           \        
  566              [ ]-[ ] [ ] [ ]-[ ]     [ ]     
  567                         \ | \         |      
  568                          [ ] [ ]     [ ]     
  569                             /   \            
  570                          [ ]     [ ]         
  571                                              
  572                                              
  573                                              
  574                                              
  575                                              
  576 --- A treacherous overhang ------- -2:0:0 ---
  577 (637)[507](480)[390](0)(ebdb)[33093] 
  578 {>>>>Bylthal(Ryse)}
  579 A gazelle leaps from sight over the tall grass.
  580 H:606 M:480 <eb db> 
  581 {<<<<Dwend(Armon)}
  582 sw
  583 {>>>>Dwend(Armon)}
  584 You walk southwest.
  585 Beneath a clear blue sky.
  586 You see exits leading northeast, west, and northwest.
  587 (637)[507](480)[390](0)(ebdb)[33113] 
  588 {<<<<Dwend(Armon)}
  589 w
  590 {>>>>Dwend(Armon)}
  591 You walk west.
  592 An open battlefield littered with armour.
  593 You see a single exit leading east.
  594 (637)[507](480)[390](0)(ebdb)[33124] 
  595 {<<<<Bylthal(Ryse)}
  596 queue eqbal top sw
  597 {>>>>Bylthal(Ryse)}
  598 Sw added to the top of your EQBAL queue.
  599 {<<<<Bylthal(Ryse)}
  600 sw
  601 {>>>>Bylthal(Ryse)}
  602 You walk southwest.
  603 An open battlefield littered with armour.
  604 ------------------ v33132 -------------------
  605                                              
  606                                              
  607                                              
  608                          [ ]                 
  609                             \                
  610                          [ ]-[ ]             
  611                             / |              
  612                  [ ] [ ]-[ ] [ ]             
  613                   |     \   /                
  614                  [ ]-[ ] [ ]                 
  615                     / | / |                  
  616      [ ]     [ ]-[ ]-[+] [ ]                 
  617         \   /   \           \                
  618      [ ]-[ ] [ ] [ ]-[ ]     [ ]             
  619                 \ | \         |              
  620                  [ ] [ ]     [ ]             
  621                     /   \                    
  622                  [ ]     [ ]                 
  623                                              
  624                                              
  625                                              
  626                                              
  627                                              
  628 ------------------- 0:0:0 -------------------
  629 Heat radiates from the surface of this blazing portal, the flames threatening their surroundings wit
  630 h their fiery tendrils. 
  631 You see exits leading north, northeast, and west.
  632 H:606 M:480 <eb db> 
  633 {<<<<Dwend(Armon)}
  634 e
  635 {>>>>Dwend(Armon)}
  636 You walk east.
  637 Beneath a clear blue sky.
  638 You see exits leading northeast, west, and northwest.
  639 (637)[507](480)[390](0)(ebdb)[33113] 
  640 {<<<<Dwend(Armon)}
  641 nw
  642 {>>>>Dwend(Armon)}
  643 You walk northwest.
  644 A rocky outcropping.
  645 You see a single exit leading southeast.
  646 (637)[507](480)[390](0)(ebdb)[33123] 
  647 {<<<<Bylthal(Ryse)}
  648 queue eqbal top w
  649 {>>>>Bylthal(Ryse)}
  650 W added to the top of your EQBAL queue.
  651 {<<<<Bylthal(Ryse)}
  652 w
  653 {>>>>Bylthal(Ryse)}
  654 You walk west.
  655 By a pile of bodies.
  656 ------------------ v33091 -------------------
  657                                              
  658                                              
  659                                              
  660                              [ ]             
  661                                 \            
  662                              [ ]-[ ]         
  663                                 / |          
  664                      [ ] [ ]-[ ] [ ]         
  665                       |     \   /            
  666                      [ ]-[ ] [ ]             
  667                         / | / |              
  668          [ ]     [ ]-[+]-[ ] [ ]             
  669             \   /   \           \            
  670          [ ]-[ ] [ ] [ ]-[ ]     [ ]         
  671                     \ | \         |          
  672                      [ ] [ ]     [ ]         
  673                         /   \                
  674                      [ ]     [ ]             
  675                                              
  676                                              
  677                                              
  678                                              
  679                                              
  680 --- By a pile of bodies ---------- -1:0:0 ---
  681 You see exits leading northeast, east, and west.
  682 H:606 M:480 <eb db> 
  683 {<<<<Dwend(Armon)}
  684 se
  685 {>>>>Dwend(Armon)}
  686 You walk southeast.
  687 Beneath a clear blue sky.
  688 You see exits leading northeast, west, and northwest.
  689 (637)[507](480)[390](0)(ebdb)[33113] 
  690 {<<<<Bylthal(Ryse)}
  691 queue eqbal top ne
  692 {>>>>Bylthal(Ryse)}
  693 Ne added to the top of your EQBAL queue.
  694 {<<<<Bylthal(Ryse)}
  695 ne
  696 {>>>>Bylthal(Ryse)}
  697 You walk northeast.
  698 A rocky outcropping.
  699 ------------------ v33094 -------------------
  700                                              
  701                                              
  702                                              
  703                                              
  704                                              
  705                          [ ]                 
  706                             \                
  707                          [ ]-[ ]             
  708                             / |              
  709                  [ ] [ ]-[ ] [ ]             
  710                   |     \   /                
  711                  [ ]-[+] [ ]                 
  712                     / | / |                  
  713      [ ]     [ ]-[ ]-[ ] [ ]                 
  714         \   /   \           \                
  715      [ ]-[ ] [ ] [ ]-[ ]     [ ]             
  716                 \ | \         |              
  717                  [ ] [ ]     [ ]             
  718                     /   \                    
  719                  [ ]     [ ]                 
  720                                              
  721                                              
  722                                              
  723 --- A rocky outcropping ----------- 0:1:0 ---
  724 You see exits leading south, southwest, and west.
  725 H:606 M:480 <eb db> 
  726 {<<<<Dwend(Armon)}
  727 ne
  728 {>>>>Dwend(Armon)}
  729 You walk northeast.
  730 A treacherous overhang.
  731 You see exits leading east, southeast, and southwest.
  732 (637)[507](480)[390](0)(ebdb)[33093] 
  733 {<<<<Bylthal(Ryse)}
  734 queue eqbal top w
  735 {>>>>Bylthal(Ryse)}
  736 W added to the top of your EQBAL queue.
  737 {<<<<Bylthal(Ryse)}
  738 w
  739 {>>>>Bylthal(Ryse)}
  740 You walk west.
  741 A pile of rusted armour and weapons.
  742 ------------------ v33115 -------------------
  743                                              
  744                                              
  745                                              
  746                                              
  747                                              
  748                              [ ]             
  749                                 \            
  750                              [ ]-[ ]         
  751                                 / |          
  752                      [ ] [ ]-[ ] [ ]         
  753                       |     \   /            
  754                      [+]-[ ] [ ]             
  755                         / | / |              
  756          [ ]     [ ]-[ ]-[ ] [ ]             
  757             \   /   \           \            
  758          [ ]-[ ] [ ] [ ]-[ ]     [ ]         
  759                     \ | \         |          
  760                      [ ] [ ]     [ ]         
  761                         /   \                
  762                      [ ]     [ ]             
  763                                              
  764                                              
  765                                              
  766 ------------------ -1:1:0 -------------------
  767 You see exits leading north and east.
  768 H:606 M:480 <eb db> 
  769 {<<<<Bylthal(Ryse)}
  770 queue eqbal top n
  771 {>>>>Bylthal(Ryse)}
  772 N added to the top of your EQBAL queue.
  773 {<<<<Bylthal(Ryse)}
  774 n
  775 {>>>>Bylthal(Ryse)}
  776 You walk north.
  777 Beside a trickling stream on a battlefield.
  778 ------------------ v33125 -------------------
  779                                              
  780                                              
  781                                              
  782                                              
  783                                              
  784                                              
  785                                              
  786                              [ ]             
  787                                 \            
  788                              [ ]-[ ]         
  789                                 / |          
  790                      [+] [ ]-[ ] [ ]         
  791                       |     \   /            
  792                      [ ]-[ ] [ ]             
  793                         / | / |              
  794          [ ]     [ ]-[ ]-[ ] [ ]             
  795             \   /   \           \            
  796          [ ]-[ ] [ ] [ ]-[ ]     [ ]         
  797                     \ | \         |          
  798                      [ ] [ ]     [ ]         
  799                         /   \                
  800                      [ ]     [ ]             
  801                                              
  802 ------------------ -1:2:0 -------------------
  803 You see a single exit leading south.
  804 H:606 M:480 <eb db> 
  805 {<<<<Bylthal(Ryse)}
  806 queue eqbal top s
  807 {>>>>Bylthal(Ryse)}
  808 S added to the top of your EQBAL queue.
  809 {<<<<Bylthal(Ryse)}
  810 s
  811 {>>>>Bylthal(Ryse)}
  812 You walk south.
  813 A pile of rusted armour and weapons.
  814 ------------------ v33115 -------------------
  815                                              
  816                                              
  817                                              
  818                                              
  819                                              
  820                              [ ]             
  821                                 \            
  822                              [ ]-[ ]         
  823                                 / |          
  824                      [ ] [ ]-[ ] [ ]         
  825                       |     \   /            
  826                      [+]-[ ] [ ]             
  827                         / | / |              
  828          [ ]     [ ]-[ ]-[ ] [ ]             
  829             \   /   \           \            
  830          [ ]-[ ] [ ] [ ]-[ ]     [ ]         
  831                     \ | \         |          
  832                      [ ] [ ]     [ ]         
  833                         /   \                
  834                      [ ]     [ ]             
  835                                              
  836                                              
  837                                              
  838 ------------------ -1:1:0 -------------------
  839 You see exits leading north and east.
  840 H:606 M:480 <eb db> 
  841 {<<<<Bylthal(Ryse)}
  842 queue eqbal top e
  843 {>>>>Bylthal(Ryse)}
  844 E added to the top of your EQBAL queue.
  845 {<<<<Bylthal(Ryse)}
  846 e
  847 {>>>>Bylthal(Ryse)}
  848 You walk east.
  849 A rocky outcropping.
  850 ------------------ v33094 -------------------
  851                                              
  852                                              
  853                                              
  854                                              
  855                                              
  856                          [ ]                 
  857                             \                
  858                          [ ]-[ ]             
  859                             / |              
  860                  [ ] [ ]-[ ] [ ]             
  861                   |     \   /                
  862                  [ ]-[+] [ ]                 
  863                     / | / |                  
  864      [ ]     [ ]-[ ]-[ ] [ ]                 
  865         \   /   \           \                
  866      [ ]-[ ] [ ] [ ]-[ ]     [ ]             
  867                 \ | \         |              
  868                  [ ] [ ]     [ ]             
  869                     /   \                    
  870                  [ ]     [ ]                 
  871                                              
  872                                              
  873                                              
  874 --- A rocky outcropping ----------- 0:1:0 ---
  875 You see exits leading south, southwest, and west.
  876 H:606 M:480 <eb db> 
  877 {<<<<Dwend(Armon)}
  878 sq e
  879 {>>>>Dwend(Armon)}
  880 By a pile of bodies.
  881 
  882 An open battlefield littered with armour.
  883 Heat radiates from the surface of this blazing portal, the flames threatening their surroundings wit
  884 h their fiery tendrils. 
  885 You can see no further.
  886 (637)[507](480)[390](0)(ebdb)[33093] 
  887 {<<<<Dwend(Armon)}
  888 map
  889 {>>>>Dwend(Armon)}
  890 ------------------ v33093 -------------------
  891                                              
  892                                              
  893                                              
  894                                  [ ]         
  895                                     \        
  896                                  [ ]-[ ]     
  897                                     / |      
  898                          [ ] [ ]-[ ] [ ]     
  899                           |     \   /        
  900                          [ ]-[ ] [ ]         
  901                             / | / |          
  902              [ ]     [+]-[ ]-[ ] [ ]         
  903                 \   /   \           \        
  904              [ ]-[ ] [ ] [ ]-[ ]     [ ]     
  905                         \ | \         |      
  906                          [ ] [ ]     [ ]     
  907                             /   \            
  908                          [ ]     [ ]         
  909                                              
  910                                              
  911                                              
  912                                              
  913                                              
  914 --- A treacherous overhang ------- -2:0:0 ---
  915 (637)[507](480)[390](0)(ebdb)[33093] 
  916 {<<<<Bylthal(Ryse)}
  917 queue reset eqbal
  918 {>>>>Bylthal(Ryse)}
  919 EQBAL queue cleared.
  920 H:606 M:480 <eb db> 
  921 {<<<<Bylthal(Ryse)}
  922 Queue eqbal top spatter Bloodrain from blood butisol
  923 {>>>>Bylthal(Ryse)}
  924 Spatter Bloodrain from blood butisol added to the top of your EQBAL queue.
  925 {<<<<Bylthal(Ryse)}
  926 spatter Bloodrain from blood butisol
  927 {>>>>Bylthal(Ryse)}
  928 Your aura of weapons rebounding disappears.
  929 You have lost the anti-weapon field defence.
  930 You take an emerald vial and spatter some butisol-infused tainted blood high into the air. The skies
  931  darken as droplets of blood begin falling back down across the area.
  932 {>>>>Dwend(Armon)}
  933 The skies darken as droplets of butisol-infused tainted blood start falling down.
  934 {>>>>Bylthal(Ryse)}
  935 Balance Taken: 3.35s
  936 H:606 M:450 <e- db> 
  937 {>>>>Dwend(Armon)}
  938 (637)[507](480)[390](0)(ebdb)[33093] 
  939 {<<<<Bylthal(Ryse)}
  940 queue eq torment dwend with entropy
  941 {>>>>Bylthal(Ryse)}
  942 Torment dwend with entropy added to the bottom of your EQUILIBRIUM queue.
  943 {<<<<Bylthal(Ryse)}
  944 torment dwend with entropy
  945 {>>>>Bylthal(Ryse)}
  946 I do not recognize anything called that here.
  947 H:606 M:450 <e- db> 
  948 {<<<<Bylthal(Ryse)}
  949 smoke pipe with linseed
  950 {>>>>Bylthal(Ryse)}
  951 You take a long drag off your pipe, filling your lungs with linseed smoke.
  952 H:606 M:450 <e- db> You have recovered your breath and can smoke once more.
  953 H:606 M:480 <e- db> You have recovered balance.
  954 H:606 M:480 <eb db> 
  955 {<<<<Bylthal(Ryse)}
  956 queue eqbal top s
  957 {>>>>Bylthal(Ryse)}
  958 S added to the top of your EQBAL queue.
  959 {<<<<Bylthal(Ryse)}
  960 s
  961 {>>>>Bylthal(Ryse)}
  962 You walk south.
  963 An open battlefield littered with armour.
  964 ------------------ v33132 -------------------
  965                                              
  966                                              
  967                                              
  968                          [ ]                 
  969                             \                
  970                          [ ]-[ ]             
  971                             / |              
  972                  [ ] [ ]-[ ] [ ]             
  973                   |     \   /                
  974                  [ ]-[ ] [ ]                 
  975                     / | / |                  
  976      [ ]     [ ]-[ ]-[+] [ ]                 
  977         \   /   \           \                
  978      [ ]-[ ] [ ] [ ]-[ ]     [ ]             
  979                 \ | \         |              
  980                  [ ] [ ]     [ ]             
  981                     /   \                    
  982                  [ ]     [ ]                 
  983                                              
  984                                              
  985                                              
  986                                              
  987                                              
  988 ------------------- 0:0:0 -------------------
  989 Heat radiates from the surface of this blazing portal, the flames threatening their surroundings wit
  990 h their fiery tendrils. 
  991 You see exits leading north, northeast, and west.
  992 H:606 M:480 <eb db> 
  993 {<<<<Dwend(Armon)}
  994 sw
  995 {>>>>Dwend(Armon)}
  996 You walk southwest.
  997 Beneath a clear blue sky.
  998 You see exits leading northeast, west, and northwest.
  999 (637)[507](480)[390](0)(ebdb)[33113] 
 1000 {<<<<Bylthal(Ryse)}
 1001 queue eqbal top w
 1002 {>>>>Bylthal(Ryse)}
 1003 W added to the top of your EQBAL queue.
 1004 {<<<<Bylthal(Ryse)}
 1005 w
 1006 {>>>>Bylthal(Ryse)}
 1007 You walk west.
 1008 By a pile of bodies.
 1009 ------------------ v33091 -------------------
 1010                                              
 1011                                              
 1012                                              
 1013                              [ ]             
 1014                                 \            
 1015                              [ ]-[ ]         
 1016                                 / |          
 1017                      [ ] [ ]-[ ] [ ]         
 1018                       |     \   /            
 1019                      [ ]-[ ] [ ]             
 1020                         / | / |              
 1021          [ ]     [ ]-[+]-[ ] [ ]             
 1022             \   /   \           \            
 1023          [ ]-[ ] [ ] [ ]-[ ]     [ ]         
 1024                     \ | \         |          
 1025                      [ ] [ ]     [ ]         
 1026                         /   \                
 1027                      [ ]     [ ]             
 1028                                              
 1029                                              
 1030                                              
 1031                                              
 1032                                              
 1033 --- By a pile of bodies ---------- -1:0:0 ---
 1034 You see exits leading northeast, east, and west.
 1035 H:606 M:480 <eb db> 
 1036 {<<<<Dwend(Armon)}
 1037 w
 1038 {>>>>Dwend(Armon)}
 1039 You walk west.
 1040 An open battlefield littered with armour.
 1041 You see a single exit leading east.
 1042 (637)[507](480)[390](0)(ebdb)[33124] 
 1043 {>>>>Bylthal(Ryse)}
 1044 Droplets of butisol-infested blood fall harmlessly around you.
 1045 {>>>>Dwend(Armon)}
 1046 Droplets of butisol-infested blood fall from the skies, seeping into your pores.
 1047 You begin sweating heavily, your skin heating to unnatural temperatures.
 1048 You are afflicted with butisol.
 1049 
 1050 {>>>>Bylthal(Ryse)}
 1051 H:606 M:480 <eb db> 
 1052 {>>>>Dwend(Armon)}
 1053 (637)[507](480)[390](0)(ebdb)[33124] 
 1054 {<<<<Dwend(Armon)}
 1055 eat wormwood
 1056 {>>>>Dwend(Armon)}
 1057 You take 1 wormwood root, bringing the total to 1999.
 1058 You quickly eat a wormwood root.
 1059 Your sweating subsides and your skin temperature returns to normal.
 1060 You have cured butisol.
 1061 (637)[507](480)[390](0)(ebdb)[33124] 
 1062 {<<<<Dwend(Armon)}
 1063 e
 1064 {>>>>Dwend(Armon)}
 1065 You walk east.
 1066 Beneath a clear blue sky.
 1067 You see exits leading northeast, west, and northwest.
 1068 (637)[507](480)[390](0)(ebdb)[33113] 
 1069 {<<<<Bylthal(Ryse)}
 1070 queue eqbal top w
 1071 {>>>>Bylthal(Ryse)}
 1072 W added to the top of your EQBAL queue.
 1073 {<<<<Bylthal(Ryse)}
 1074 w
 1075 {>>>>Bylthal(Ryse)}
 1076 You walk west.
 1077 A treacherous overhang.
 1078 ------------------ v33093 -------------------
 1079                                              
 1080                                              
 1081                                              
 1082                                  [ ]         
 1083                                     \        
 1084                                  [ ]-[ ]     
 1085                                     / |      
 1086                          [ ] [ ]-[ ] [ ]     
 1087                           |     \   /        
 1088                          [ ]-[ ] [ ]         
 1089                             / | / |          
 1090              [ ]     [+]-[ ]-[ ] [ ]         
 1091                 \   /   \           \        
 1092              [ ]-[ ] [ ] [ ]-[ ]     [ ]     
 1093                         \ | \         |      
 1094                          [ ] [ ]     [ ]     
 1095                             /   \            
 1096                          [ ]     [ ]         
 1097                                              
 1098                                              
 1099                                              
 1100                                              
 1101                                              
 1102 --- A treacherous overhang ------- -2:0:0 ---
 1103 You see exits leading east, southeast, and southwest.
 1104 H:606 M:480 <eb db> 
 1105 {<<<<Dwend(Armon)}
 1106 nw
 1107 {>>>>Dwend(Armon)}
 1108 You walk northwest.
 1109 A rocky outcropping.
 1110 You see a single exit leading southeast.
 1111 (637)[507](480)[390](0)(ebdb)[33123] 
 1112 {>>>>Bylthal(Ryse)}
 1113 You feel an aura of rebounding surround you.
 1114 You have gained the anti-weapon field defence.
 1115 
 1116 {<<<<Bylthal(Ryse)}
 1117 queue eqbal top sw
 1118 {>>>>Bylthal(Ryse)}
 1119 Sw added to the top of your EQBAL queue.
 1120 {<<<<Bylthal(Ryse)}
 1121 sw
 1122 {>>>>Bylthal(Ryse)}
 1123 You walk southwest.
 1124 Beneath a clear blue sky.
 1125 ------------------ v33113 -------------------
 1126                                              
 1127                                      [ ]     
 1128                                         \    
 1129                                      [ ]-[ ] 
 1130                                         / |  
 1131                              [ ] [ ]-[ ] [ ] 
 1132                               |     \   /    
 1133                              [ ]-[ ] [ ]     
 1134                                 / | / |      
 1135                  [ ]     [ ]-[ ]-[ ] [ ]     
 1136                     \   /   \           \    
 1137                  [ ]-[+] [ ] [ ]-[ ]     [ ] 
 1138                             \ | \         |  
 1139                              [ ] [ ]     [ ] 
 1140                                 /   \        
 1141                              [ ]     [ ]     
 1142                                              
 1143                                              
 1144                                              
 1145                                              
 1146                                              
 1147                                              
 1148                                              
 1149 --- Beneath a clear blue sky ---- -3:-1:0 ---
 1150 You see exits leading northeast, west, and northwest.
 1151 H:606 M:480 <eb db> 
 1152 {<<<<Bylthal(Ryse)}
 1153 queue eqbal top w
 1154 {>>>>Bylthal(Ryse)}
 1155 W added to the top of your EQBAL queue.
 1156 {<<<<Bylthal(Ryse)}
 1157 w
 1158 {>>>>Bylthal(Ryse)}
 1159 You walk west.
 1160 An open battlefield littered with armour.
 1161 ------------------ v33124 -------------------
 1162                                              
 1163                                          [ ] 
 1164                                             \
 1165                                          [ ]-
 1166                                             /
 1167                                  [ ] [ ]-[ ] 
 1168                                   |     \   /
 1169                                  [ ]-[ ] [ ] 
 1170                                     / | / |  
 1171                      [ ]     [ ]-[ ]-[ ] [ ] 
 1172                         \   /   \           \
 1173                      [+]-[ ] [ ] [ ]-[ ]     
 1174                                 \ | \        
 1175                                  [ ] [ ]     
 1176                                     /   \    
 1177                                  [ ]     [ ] 
 1178                                              
 1179                                              
 1180                                              
 1181                                              
 1182                                              
 1183                                              
 1184                                              
 1185 ------------------ -4:-1:0 ------------------
 1186 You see a single exit leading east.
 1187 H:606 M:480 <eb db> 
 1188 {>>>>Dwend(Armon)}
 1189 You may eat another herb or plant.
 1190 (637)[507](480)[390](0)(ebdb)[33123] 
 1191 {<<<<Bylthal(Ryse)}
 1192 queue eqbal top e
 1193 {>>>>Bylthal(Ryse)}
 1194 E added to the top of your EQBAL queue.
 1195 {<<<<Bylthal(Ryse)}
 1196 e
 1197 {>>>>Bylthal(Ryse)}
 1198 You walk east.
 1199 Beneath a clear blue sky.
 1200 ------------------ v33113 -------------------
 1201                                              
 1202                                      [ ]     
 1203                                         \    
 1204                                      [ ]-[ ] 
 1205                                         / |  
 1206                              [ ] [ ]-[ ] [ ] 
 1207                               |     \   /    
 1208                              [ ]-[ ] [ ]     
 1209                                 / | / |      
 1210                  [ ]     [ ]-[ ]-[ ] [ ]     
 1211                     \   /   \           \    
 1212                  [ ]-[+] [ ] [ ]-[ ]     [ ] 
 1213                             \ | \         |  
 1214                              [ ] [ ]     [ ] 
 1215                                 /   \        
 1216                              [ ]     [ ]     
 1217                                              
 1218                                              
 1219                                              
 1220                                              
 1221                                              
 1222                                              
 1223                                              
 1224 --- Beneath a clear blue sky ---- -3:-1:0 ---
 1225 You see exits leading northeast, west, and northwest.
 1226 H:606 M:480 <eb db> 
 1227 {<<<<Dwend(Armon)}
 1228 se
 1229 {>>>>Dwend(Armon)}
 1230 You walk southeast.
 1231 Beneath a clear blue sky.
 1232 Its body shuddering in anticipation, this twisted treant warps the very land about it here. Bylthal 
 1233 is here, wreathed in a cloud of bile. He is holding a lunar shield in his left hand and wields a fla
 1234 il of Ravening Hunger in his right hand. 
 1235 You see exits leading northeast, west, and northwest.
 1236 {>>>>Bylthal(Ryse)}
 1237 Your senses flare as a luminous green image drifts in from the northwest, its appearance sharpening 
 1238 to reveal Dwend, riding an immense cyanine icewyrm.
 1239 Your treant notifies you that Dwend has entered the room.
 1240 H:606 M:480 <eb db> 
 1241 {>>>>Dwend(Armon)}
 1242 (637)[507](480)[390](0)(ebdb)[33113] 
 1243 {<<<<Bylthal(Ryse)}
 1244 autocuring on
 1245 {>>>>Bylthal(Ryse)}
 1246 Autocuring activated.
 1247 H:606 M:480 <eb db> 
 1248 {<<<<Bylthal(Ryse)}
 1249 queue reset eqbal
 1250 {>>>>Bylthal(Ryse)}
 1251 EQBAL queue cleared.
 1252 H:606 M:480 <eb db> 
 1253 {<<<<Bylthal(Ryse)}
 1254 whirl branch at dwend apple
 1255 {>>>>Bylthal(Ryse)}
 1256 Your aura of weapons rebounding disappears.
 1257 {>>>>Dwend(Armon)}
 1258 Bylthal's aura of weapons rebounding disappears.
 1259 {>>>>Bylthal(Ryse)}
 1260 You have lost the anti-weapon field defence.
 1261 Following your gesture, a hideously warped treant whirls a branch mightily towards Dwend, releasing 
 1262 a spore of the apple tree that swiftly burrows into his skin.
 1263 {>>>>Dwend(Armon)}
 1264 Following Bylthal's gesture, a hideously warped treant whirls a branch mightily towards you, releasi
 1265 ng a spore of the apple tree that swiftly burrows into your skin.
 1266 {>>>>Bylthal(Ryse)}
 1267 H:606 M:480 <eb db> 
 1268 {>>>>Dwend(Armon)}
 1269 (637)[507](480)[390](0)(ebdb)[33113] 
 1270 {<<<<Bylthal(Ryse)}
 1271 whirl branch at dwend hawthorn
 1272 {>>>>Bylthal(Ryse)}
 1273 Your treant is unable to whirl its branch arm again so soon.
 1274 H:606 M:480 <eb db> 
 1275 {<<<<Bylthal(Ryse)}
 1276 whirl branch at dwend honeysuckle
 1277 {>>>>Bylthal(Ryse)}
 1278 Your treant is unable to whirl its branch arm again so soon.
 1279 H:606 M:480 <eb db> 
 1280 {<<<<Bylthal(Ryse)}
 1281 queue eqbal target left leg
 1282 {>>>>Bylthal(Ryse)}
 1283 Target left leg added to the bottom of your EQBAL queue.
 1284 {<<<<Bylthal(Ryse)}
 1285 target left leg
 1286 {>>>>Bylthal(Ryse)}
 1287 You will now target the left leg of your opponent.
 1288 H:606 M:480 <eb db> 
 1289 {<<<<Bylthal(Ryse)}
 1290 stand
 1291 {>>>>Bylthal(Ryse)}
 1292 You are already standing.
 1293 H:606 M:480 <eb db> 
 1294 {<<<<Bylthal(Ryse)}
 1295 concentrate
 1296 {>>>>Bylthal(Ryse)}
 1297 You already possess mental equilibrium.
 1298 H:606 M:480 <eb db> 
 1299 {<<<<Bylthal(Ryse)}
 1300 order treant slay dwend
 1301 {>>>>Bylthal(Ryse)}
 1302 I do not understand what order you are trying to give a hideously warped treant.
 1303 H:606 M:480 <eb db> 
 1304 {<<<<Bylthal(Ryse)}
 1305 order entourage kill dwend
 1306 {>>>>Bylthal(Ryse)}
 1307 You order a hideously warped treant to attack Dwend.
 1308 {>>>>Dwend(Armon)}
 1309 Bylthal barks at a hideously warped treant, ordering it to attack you.
 1310 {>>>>Bylthal(Ryse)}
 1311 A hideously warped treant obeys your command.
 1312 H:606 M:480 <eb db> 
 1313 {>>>>Dwend(Armon)}
 1314 (637)[507](480)[390](0)(ebdb)[33113] 
 1315 {<<<<Bylthal(Ryse)}
 1316 quickdraw flail shield right left
 1317 {>>>>Bylthal(Ryse)}
 1318 You are already wielding a flail of Ravening Hunger and a lunar shield.
 1319 H:606 M:480 <eb db> 
 1320 {<<<<Bylthal(Ryse)}
 1321 grip
 1322 {>>>>Bylthal(Ryse)}
 1323 You strengthen your grip until your fists are rock solid.
 1324 {>>>>Dwend(Armon)}
 1325 Bylthal's knuckles grow momentarily white as he strengthens his grip.
 1326 {>>>>Bylthal(Ryse)}
 1327 You have gained the gripping defence.
 1328 H:606 M:480 <eb db> 
 1329 {>>>>Dwend(Armon)}
 1330 (637)[507](480)[390](0)(ebdb)[33113] 
 1331 {<<<<Bylthal(Ryse)}
 1332 ifeqbal devastate dwend benzenedevastate dwend benzene
 1333 {>>>>Bylthal(Ryse)}
 1334 You whip a flail of Ravening Hunger through the air in front of Dwend, to no effect.
 1335 {>>>>Dwend(Armon)}
 1336 Bylthal whips a flail of Ravening Hunger through the air in front of you, to no effect.
 1337 {>>>>Bylthal(Ryse)}
 1338 You rub some benzene on a flail of Ravening Hunger.
 1339 You swing a flail of Ravening Hunger powerfully at Dwend's left leg, ravaging his flesh.
 1340 {>>>>Dwend(Armon)}
 1341 Bylthal swings a flail of Ravening Hunger powerfully at your left leg, ravaging your flesh.
 1342 With a wry grin you parry the attack to the left leg with a deft maneuver.
 1343 {>>>>Bylthal(Ryse)}
 1344 Dwend parries the attack to the left leg with a deft maneuver.
 1345 Balance Taken: 3.02s
 1346 H:606 M:480 <e- db> 
 1347 {>>>>Dwend(Armon)}
 1348 (637)[507](480)[390](0)(ebdb)[33113] 
 1349 {<<<<Bylthal(Ryse)}
 1350 ifeq torment dwend with tearstorment dwend with tears
 1351 {>>>>Bylthal(Ryse)}
 1352 You stare intently at Dwend and smile in satisfaction as tears of blood start pouring from his eyes.
 1353 {>>>>Dwend(Armon)}
 1354 Bylthal stares intently at you and tears of blood suddenly start pouring from your eyes.
 1355 {>>>>Bylthal(Ryse)}
 1356 Equilibrium Taken: 2.32s
 1357 {>>>>Dwend(Armon)}
 1358 You are afflicted with bloodtears.
 1359 Damage Taken: 29 psychic, mental (raw damage: 40)
 1360 {>>>>Bylthal(Ryse)}
 1361 You sense that Dwend's entropy is now at 5%.
 1362 H:606 M:480 <-- db> 
 1363 {>>>>Dwend(Armon)}
 1364 (608)[507](480)[390](0)(ebdb)[33113] 
 1365 {<<<<Bylthal(Ryse)}
 1366 order treant kill dwend
 1367 {>>>>Bylthal(Ryse)}
 1368 You must regain balance first.
 1369 H:606 M:480 <-- db> 
 1370 {<<<<Bylthal(Ryse)}
 1371 trueassess dwend
 1372 {>>>>Bylthal(Ryse)}
 1373 Dwend's condition stands at 608/637 health and 480/480 mana.
 1374 H:606 M:468 <-- db> 
 1375 {<<<<Dwend(Armon)}
 1376 ne
 1377 {>>>>Bylthal(Ryse)}
 1378 The image of Dwend, riding an immense cyanine icewyrm, blurs, fading to a green nebula as he vanishe
 1379 s to the northeast.
 1380 
 1381 {>>>>Dwend(Armon)}
 1382 You walk northeast.
 1383 A treacherous overhang.
 1384 You see exits leading east, southeast, and southwest.
 1385 {>>>>Bylthal(Ryse)}
 1386 Your treant notifies you that Dwend has left the room.
 1387 H:606 M:468 <-- db> 
 1388 {>>>>Dwend(Armon)}
 1389 (608)[507](480)[390](0)(ebdb)[33093] 
 1390 {<<<<Bylthal(Ryse)}
 1391 queue eqbal target right leg
 1392 {>>>>Bylthal(Ryse)}
 1393 Target right leg added to the bottom of your EQBAL queue.
 1394 H:606 M:468 <-- db> 
 1395 {<<<<Bylthal(Ryse)}
 1396 smoke pipe with linseed
 1397 {>>>>Bylthal(Ryse)}
 1398 You take a long drag off your pipe, filling your lungs with linseed smoke.
 1399 H:606 M:468 <-- db> 
 1400 {>>>>Dwend(Armon)}
 1401 Droplets of butisol-infested blood fall from the skies, seeping into your pores.
 1402 You begin sweating heavily, your skin heating to unnatural temperatures.
 1403 You are afflicted with butisol.
 1404 
 1405 {>>>>Bylthal(Ryse)}
 1406 Droplets of butisol-infested blood fall harmlessly around you.
 1407 H:606 M:480 <-- db> 
 1408 {>>>>Dwend(Armon)}
 1409 (608)[507](480)[390](0)(ebdb)[33093] 
 1410 {<<<<Dwend(Armon)}
 1411 eat wormwood
 1412 {>>>>Dwend(Armon)}
 1413 You take 1 wormwood root, bringing the total to 1998.
 1414 You quickly eat a wormwood root.
 1415 Your sweating subsides and your skin temperature returns to normal.
 1416 You have cured butisol.
 1417 (608)[507](480)[390](0)(ebdb)[33093] 
 1418 {>>>>Bylthal(Ryse)}
 1419 You have regained your mental equilibrium.
 1420 H:606 M:480 <e- db> You have recovered your breath and can smoke once more.
 1421 H:606 M:480 <e- db> 
 1422 {>>>>Dwend(Armon)}
 1423 Damage Taken: 40 unblockable (raw damage: 40)
 1424 Tears of blood pour freely from your eyes.
 1425 {<<<<Dwend(Armon)}
 1426 apply mending to head
 1427 {>>>>Dwend(Armon)}
 1428 You quickly rub some mending salve on your head.
 1429 Your eyes have stopped shedding tears of blood.
 1430 You have cured bloodtears.
 1431 (567)[507](480)[390](0)(ebdb)[33093] 
 1432 {>>>>Bylthal(Ryse)}
 1433 You have recovered balance.
 1434 {<<<<Bylthal(Ryse)}
 1435 target right leg
 1436 {>>>>Bylthal(Ryse)}
 1437 You will now target the right leg of your opponent.
 1438 H:606 M:480 <eb db> 
 1439 {<<<<Bylthal(Ryse)}
 1440 stand
 1441 {>>>>Bylthal(Ryse)}
 1442 You are already standing.
 1443 H:606 M:480 <eb db> 
 1444 {<<<<Bylthal(Ryse)}
 1445 concentrate
 1446 {>>>>Bylthal(Ryse)}
 1447 You already possess mental equilibrium.
 1448 H:606 M:480 <eb db> 
 1449 {<<<<Bylthal(Ryse)}
 1450 order treant slay dwend
 1451 {>>>>Bylthal(Ryse)}
 1452 I do not understand what order you are trying to give a hideously warped treant.
 1453 H:606 M:480 <eb db> 
 1454 {<<<<Bylthal(Ryse)}
 1455 order entourage kill dwend
 1456 {>>>>Bylthal(Ryse)}
 1457 You order a hideously warped treant to attack Dwend.
 1458 A hideously warped treant obeys your command.
 1459 H:606 M:480 <eb db> 
 1460 {<<<<Bylthal(Ryse)}
 1461 quickdraw flail shield right left
 1462 {>>>>Bylthal(Ryse)}
 1463 You are already wielding a flail of Ravening Hunger and a lunar shield.
 1464 H:606 M:480 <eb db> 
 1465 {<<<<Bylthal(Ryse)}
 1466 grip
 1467 {>>>>Bylthal(Ryse)}
 1468 You strengthen your grip until your fists are rock solid.
 1469 You have gained the gripping defence.
 1470 H:606 M:480 <eb db> 
 1471 {<<<<Bylthal(Ryse)}
 1472 ifeqbal ravage dwend benzeneravage dwend benzene
 1473 {>>>>Bylthal(Ryse)}
 1474 You detect nothing here by that name.
 1475 H:606 M:480 <eb db> 
 1476 {<<<<Bylthal(Ryse)}
 1477 ifeq treant germinate dwend appletreant germinate dwend apple
 1478 {>>>>Bylthal(Ryse)}
 1479 I do not recognize anything called that here.
 1480 H:606 M:480 <eb db> 
 1481 {<<<<Bylthal(Ryse)}
 1482 ifeq treant smash dwendtreant smash dwend
 1483 {>>>>Bylthal(Ryse)}
 1484 I do not recognize anything called that here.
 1485 H:606 M:480 <eb db> 
 1486 {<<<<Bylthal(Ryse)}
 1487 ifeq treant trip dwendtreant trip dwend
 1488 {>>>>Bylthal(Ryse)}
 1489 You do not see that individual here.
 1490 H:606 M:480 <eb db> 
 1491 {<<<<Bylthal(Ryse)}
 1492 ifeq torment dwend with entropytorment dwend with entropy
 1493 {>>>>Bylthal(Ryse)}
 1494 Nothing can be seen here by that name.
 1495 H:606 M:480 <eb db> 
 1496 {>>>>Dwend(Armon)}
 1497 Health Gain: 63
 1498 (631)[507](480)[390](0)(ebdb)[33093] You may eat another herb or plant.
 1499 (631)[507](480)[390](0)(ebdb)[33093] You may apply another salve.
 1500 (631)[507](480)[390](0)(ebdb)[33093] 
 1501 {>>>>Bylthal(Ryse)}
 1502 You feel an aura of rebounding surround you.
 1503 You have gained the anti-weapon field defence.
 1504 H:606 M:480 <eb db> 
 1505 {>>>>Dwend(Armon)}
 1506 Droplets of blood stop falling from the skies.
 1507 {>>>>Bylthal(Ryse)}
 1508 Droplets of blood stop falling from the skies.
 1509 H:606 M:480 <eb db> 
 1510 {>>>>Dwend(Armon)}
 1511 (631)[507](480)[390](0)(ebdb)[33093] 
 1512 {<<<<Bylthal(Ryse)}
 1513 queue eqbal top ne
 1514 {>>>>Bylthal(Ryse)}
 1515 Ne added to the top of your EQBAL queue.
 1516 {<<<<Bylthal(Ryse)}
 1517 ne
 1518 {>>>>Bylthal(Ryse)}
 1519 You walk northeast.
 1520 A treacherous overhang.
 1521 ------------------ v33093 -------------------
 1522                                              
 1523                                              
 1524                                              
 1525                                  [ ]         
 1526                                     \        
 1527                                  [ ]-[ ]     
 1528                                     / |      
 1529                          [ ] [ ]-[ ] [ ]     
 1530                           |     \   /        
 1531                          [ ]-[ ] [ ]         
 1532                             / | / |          
 1533              [ ]     [+]-[ ]-[ ] [ ]         
 1534                 \   /   \           \        
 1535              [ ]-[ ] [ ] [ ]-[ ]     [ ]     
 1536                         \ | \         |      
 1537                          [ ] [ ]     [ ]     
 1538                             /   \            
 1539                          [ ]     [ ]         
 1540                                              
 1541                                              
 1542                                              
 1543                                              
 1544                                              
 1545 --- A treacherous overhang ------- -2:0:0 ---
 1546 Dwend is here, hidden. 
 1547 You see exits leading east, southeast, and southwest.
 1548 H:606 M:480 <eb db> 
 1549 {<<<<Bylthal(Ryse)}
 1550 autocuring on
 1551 {>>>>Bylthal(Ryse)}
 1552 Autocuring activated.
 1553 H:606 M:480 <eb db> 
 1554 {<<<<Bylthal(Ryse)}
 1555 queue reset eqbal
 1556 {>>>>Bylthal(Ryse)}
 1557 EQBAL queue cleared.
 1558 H:606 M:480 <eb db> 
 1559 {<<<<Bylthal(Ryse)}
 1560 whirl branch at dwend apple
 1561 {>>>>Bylthal(Ryse)}
 1562 Your treant is unable to whirl its branch arm again so soon.
 1563 H:606 M:480 <eb db> 
 1564 {<<<<Bylthal(Ryse)}
 1565 whirl branch at dwend hawthorn
 1566 {>>>>Bylthal(Ryse)}
 1567 Your treant is unable to whirl its branch arm again so soon.
 1568 H:606 M:480 <eb db> 
 1569 {<<<<Bylthal(Ryse)}
 1570 whirl branch at dwend honeysuckle
 1571 {>>>>Bylthal(Ryse)}
 1572 Your treant is unable to whirl its branch arm again so soon.
 1573 H:606 M:480 <eb db> 
 1574 {<<<<Bylthal(Ryse)}
 1575 queue eqbal target left leg
 1576 {>>>>Bylthal(Ryse)}
 1577 Target left leg added to the bottom of your EQBAL queue.
 1578 {<<<<Bylthal(Ryse)}
 1579 target left leg
 1580 {>>>>Bylthal(Ryse)}
 1581 You will now target the left leg of your opponent.
 1582 H:606 M:480 <eb db> 
 1583 {<<<<Bylthal(Ryse)}
 1584 stand
 1585 {>>>>Bylthal(Ryse)}
 1586 You are already standing.
 1587 H:606 M:480 <eb db> 
 1588 {<<<<Bylthal(Ryse)}
 1589 concentrate
 1590 {>>>>Bylthal(Ryse)}
 1591 You already possess mental equilibrium.
 1592 H:606 M:480 <eb db> 
 1593 {<<<<Bylthal(Ryse)}
 1594 order treant slay dwend
 1595 {>>>>Bylthal(Ryse)}
 1596 I do not understand what order you are trying to give a hideously warped treant.
 1597 H:606 M:480 <eb db> 
 1598 {<<<<Bylthal(Ryse)}
 1599 order entourage kill dwend
 1600 {>>>>Bylthal(Ryse)}
 1601 Your aura of weapons rebounding disappears.
 1602 {>>>>Dwend(Armon)}
 1603 Bylthal's aura of weapons rebounding disappears.
 1604 {>>>>Bylthal(Ryse)}
 1605 You have lost the anti-weapon field defence.
 1606 You order a hideously warped treant to attack Dwend.
 1607 {>>>>Dwend(Armon)}
 1608 Bylthal barks at a hideously warped treant, ordering it to attack you.
 1609 {>>>>Bylthal(Ryse)}
 1610 A hideously warped treant obeys your command.
 1611 
 1612 
 1613 H:606 M:480 <eb db> 
 1614 
 1615 {>>>>Dwend(Armon)}
 1616 (631)[507](480)[390](0)(ebdb)[33093] 
 1617 {<<<<Bylthal(Ryse)}
 1618 quickdraw flail shield right left
 1619 {>>>>Bylthal(Ryse)}
 1620 You are already wielding a flail of Ravening Hunger and a lunar shield.
 1621 
 1622 
 1623 H:606 M:480 <eb db> 
 1624 
 1625 {<<<<Bylthal(Ryse)}
 1626 grip
 1627 {>>>>Bylthal(Ryse)}
 1628 You strengthen your grip until your fists are rock solid.
 1629 
 1630 {>>>>Dwend(Armon)}
 1631 Bylthal's knuckles grow momentarily white as he strengthens his grip.
 1632 
 1633 {>>>>Bylthal(Ryse)}
 1634 You have gained the gripping defence.
 1635 
 1636 H:606 M:480 <eb db> 
 1637 
 1638 {>>>>Dwend(Armon)}
 1639 (631)[507](480)[390](0)(ebdb)[33093] 
 1640 {<<<<Bylthal(Ryse)}
 1641 ifeqbal devastate dwend benzene
 1642 devastate dwend benzene
 1643 {>>>>Bylthal(Ryse)}
 1644 You whip a flail of Ravening Hunger through the air in front of Dwend, to no effect.
 1645 
 1646 {>>>>Dwend(Armon)}
 1647 Bylthal whips a flail of Ravening Hunger through the air in front of you, to no effect.
 1648 
 1649 {>>>>Bylthal(Ryse)}
 1650 You rub some benzene on a flail of Ravening Hunger.
 1651 
 1652 You swing a flail of Ravening Hunger powerfully at Dwend's left leg, ravaging his flesh.
 1653 
 1654 {>>>>Dwend(Armon)}
 1655 Bylthal swings a flail of Ravening Hunger powerfully at your left leg, ravaging your flesh.
 1656 
 1657 With a wry grin you parry the attack to the left leg with a deft maneuver.
 1658 
 1659 {>>>>Bylthal(Ryse)}
 1660 Dwend parries the attack to the left leg with a deft maneuver.
 1661 
 1662 Balance Taken: 3.02s
 1663 
 1664 
 1665 H:606 M:480 <e- db> 
 1666 
 1667 {>>>>Dwend(Armon)}
 1668 (631)[507](480)[390](0)(ebdb)[33093] 
 1669 {<<<<Bylthal(Ryse)}
 1670 ifeq torment dwend with tears
 1671 torment dwend with tears
 1672 {>>>>Bylthal(Ryse)}
 1673 You stare intently at Dwend and smile in satisfaction as tears of blood start pouring from his eyes.
 1674 
 1675 {>>>>Dwend(Armon)}
 1676 Bylthal stares intently at you and tears of blood suddenly start pouring from your eyes.
 1677 
 1678 {>>>>Bylthal(Ryse)}
 1679 Equilibrium Taken: 2.32s
 1680 
 1681 {>>>>Dwend(Armon)}
 1682 You are afflicted with bloodtears.
 1683 Damage Taken: 29 psychic, mental (raw damage: 40)
 1684 
 1685 {>>>>Bylthal(Ryse)}
 1686 You sense that Dwend's entropy is now at 10%.
 1687 
 1688 
 1689 H:606 M:480 <-- db> 
 1690 
 1691 {>>>>Dwend(Armon)}
 1692 (601)[507](480)[390](0)(ebdb)[33093] 
 1693 {<<<<Bylthal(Ryse)}
 1694 order treant kill dwend
 1695 {>>>>Bylthal(Ryse)}
 1696 You must regain balance first.
 1697 
 1698 
 1699 H:606 M:480 <-- db> 
 1700 
 1701 {<<<<Bylthal(Ryse)}
 1702 trueassess dwend
 1703 {>>>>Bylthal(Ryse)}
 1704 Dwend's condition stands at 601/637 health and 480/480 mana.
 1705 
 1706 
 1707 H:606 M:468 <-- db> 
 1708 
 1709 {<<<<Bylthal(Ryse)}
 1710 queue eqbal target right leg
 1711 {>>>>Bylthal(Ryse)}
 1712 Target right leg added to the bottom of your EQBAL queue.
 1713 
 1714 
 1715 H:606 M:468 <-- db> 
 1716 
 1717 {<<<<Bylthal(Ryse)}
 1718 smoke pipe with linseed
 1719 {>>>>Bylthal(Ryse)}
 1720 You take a long drag off your pipe, filling your lungs with linseed smoke.
 1721 
 1722 {>>>>Dwend(Armon)}
 1723 Bylthal takes a long drag off his pipe, exhaling a thick, white haze.
 1724 
 1725 {>>>>Bylthal(Ryse)}
 1726 
 1727 H:606 M:468 <-- db> 
 1728 
 1729 {>>>>Dwend(Armon)}
 1730 (601)[507](480)[390](0)(ebdb)[33093] 
 1731 {<<<<Dwend(Armon)}
 1732 order loyals attack bylthal
 1733 {>>>>Dwend(Armon)}
 1734 You cannot order an immense cyanine icewyrm to do that.
 1735 
 1736 You order a spotted lynx to attack Bylthal.
 1737 
 1738 {>>>>Bylthal(Ryse)}
 1739 Dwend barks at a spotted lynx, ordering it to attack you.
 1740 
 1741 {>>>>Dwend(Armon)}
 1742 A spotted lynx obeys your command.
 1743 
 1744 You order a dark crow to attack Bylthal.
 1745 
 1746 {>>>>Bylthal(Ryse)}
 1747 Dwend barks at a dark crow, ordering it to attack you.
 1748 
 1749 {>>>>Dwend(Armon)}
 1750 A dark crow obeys your command.
 1751 
 1752 You order a skittish snowshoe hare to attack Bylthal.
 1753 
 1754 {>>>>Bylthal(Ryse)}
 1755 Dwend barks at a skittish snowshoe hare, ordering it to attack you.
 1756 
 1757 {>>>>Dwend(Armon)}
 1758 A skittish snowshoe hare obeys your command.
 1759 
 1760 You order a black-spotted anaconda to attack Bylthal.
 1761 
 1762 {>>>>Bylthal(Ryse)}
 1763 Dwend barks at a black-spotted anaconda, ordering it to attack you.
 1764 
 1765 {>>>>Dwend(Armon)}
 1766 A black-spotted anaconda obeys your command.
 1767 
 1768 You order a fierce wolverine to attack Bylthal.
 1769 
 1770 {>>>>Bylthal(Ryse)}
 1771 Dwend barks at a fierce wolverine, ordering it to attack you.
 1772 
 1773 {>>>>Dwend(Armon)}
 1774 A fierce wolverine obeys your command.
 1775 
 1776 You order an emperor dragonfly to attack Bylthal.
 1777 
 1778 {>>>>Bylthal(Ryse)}
 1779 Dwend barks at an emperor dragonfly, ordering it to attack you.
 1780 
 1781 {>>>>Dwend(Armon)}
 1782 An emperor dragonfly obeys your command.
 1783 
 1784 {>>>>Bylthal(Ryse)}
 1785 
 1786 H:606 M:468 <-- db> 
 1787 
 1788 {>>>>Dwend(Armon)}
 1789 (601)[507](480)[390](0)(ebdb)[33093] 
 1790 {>>>>Bylthal(Ryse)}
 1791 You yelp in pain as a spotted lynx bashes you.
 1792 
 1793 {>>>>Dwend(Armon)}
 1794 Bylthal yelps in pain as a spotted lynx bashes him.
 1795 
 1796 {>>>>Bylthal(Ryse)}
 1797 Damage Taken: 5 cutting (raw damage: 16)
 1798 
 1799 A dark crow pecks at you painfully.
 1800 
 1801 {>>>>Dwend(Armon)}
 1802 A dark crow pecks at Bylthal painfully.
 1803 
 1804 {>>>>Bylthal(Ryse)}
 1805 Damage Taken: 14 cutting (raw damage: 33)
 1806 
 1807 You have regained your mental equilibrium.
 1808 
 1809 
 1810 
 1811 H:586 M:468 <e- db> 
 1812 
 1813 {>>>>Dwend(Armon)}
 1814 (601)[507](480)[390](0)(ebdb)[33093] 
 1815 {>>>>Bylthal(Ryse)}
 1816 You have recovered your breath and can smoke once more.
 1817 
 1818 H:586 M:468 <e- db> 
 1819 
 1820 Your bandages staunch a good portion of your bleeding.
 1821 
 1822 Your wounds cause you to bleed 3 health.
 1823 
 1824 {>>>>Dwend(Armon)}
 1825 Your icewyrm informs you that Bylthal has bled 3 health.
 1826 
 1827 {>>>>Bylthal(Ryse)}
 1828 
 1829 H:583 M:468 <e- db> 
 1830 
 1831 {>>>>Dwend(Armon)}
 1832 (601)[507](480)[390](0)(ebdb)[33093] 
 1833 {<<<<Dwend(Armon)}
 1834 rt [[ Bylthal ]] [Bleed: 3]
 1835 {>>>>Dwend(Armon)}
 1836 You are not the member of any ring.
 1837 
 1838 (601)[507](480)[390](0)(ebdb)[33093] 
 1839 Damage Taken: 40 unblockable (raw damage: 40)
 1840 
 1841 Tears of blood pour freely from your eyes.
 1842 
 1843 {>>>>Bylthal(Ryse)}
 1844 Tears of blood pour freely from Dwend's eyes.
 1845 
 1846 You have recovered balance.
 1847 
 1848 
 1849 {<<<<Bylthal(Ryse)}
 1850 target right leg
 1851 {>>>>Bylthal(Ryse)}
 1852 You will now target the right leg of your opponent.
 1853 
 1854 
 1855 H:583 M:468 <eb db> 
 1856 
 1857 {>>>>Dwend(Armon)}
 1858 (560)[507](480)[390](0)(ebdb)[33093] 
 1859 {<<<<Bylthal(Ryse)}
 1860 stand
 1861 {>>>>Bylthal(Ryse)}
 1862 You are already standing.
 1863 
 1864 
 1865 H:583 M:468 <eb db> 
 1866 
 1867 {<<<<Bylthal(Ryse)}
 1868 concentrate
 1869 {>>>>Bylthal(Ryse)}
 1870 You already possess mental equilibrium.
 1871 H:583 M:468 <eb db> 
 1872 {<<<<Bylthal(Ryse)}
 1873 order treant slay dwend
 1874 {>>>>Bylthal(Ryse)}
 1875 I do not understand what order you are trying to give a hideously warped treant.
 1876 H:583 M:468 <eb db> 
 1877 {<<<<Bylthal(Ryse)}
 1878 order entourage kill dwend
 1879 {>>>>Bylthal(Ryse)}
 1880 You order a hideously warped treant to attack Dwend.
 1881 {>>>>Dwend(Armon)}
 1882 Bylthal barks at a hideously warped treant, ordering it to attack you.
 1883 {>>>>Bylthal(Ryse)}
 1884 A hideously warped treant obeys your command.
 1885 H:583 M:468 <eb db> 
 1886 {>>>>Dwend(Armon)}
 1887 (560)[507](480)[390](0)(ebdb)[33093] 
 1888 {<<<<Bylthal(Ryse)}
 1889 quickdraw flail shield right left
 1890 {>>>>Bylthal(Ryse)}
 1891 You are already wielding a flail of Ravening Hunger and a lunar shield.
 1892 H:583 M:468 <eb db> 
 1893 {<<<<Bylthal(Ryse)}
 1894 grip
 1895 {>>>>Bylthal(Ryse)}
 1896 You strengthen your grip until your fists are rock solid.
 1897 {>>>>Dwend(Armon)}
 1898 Bylthal's knuckles grow momentarily white as he strengthens his grip.
 1899 {>>>>Bylthal(Ryse)}
 1900 You have gained the gripping defence.
 1901 H:583 M:468 <eb db> 
 1902 {>>>>Dwend(Armon)}
 1903 (560)[507](480)[390](0)(ebdb)[33093] 
 1904 {<<<<Bylthal(Ryse)}
 1905 ifeqbal ravage dwend benzeneravage dwend benzene
 1906 {>>>>Bylthal(Ryse)}
 1907 You rub some benzene on a flail of Ravening Hunger.
 1908 You swing a flail of Ravening Hunger powerfully at Dwend's right leg, ravaging his flesh.
 1909 {>>>>Dwend(Armon)}
 1910 Bylthal swings a flail of Ravening Hunger powerfully at your right leg, ravaging your flesh.
 1911 Damage Taken: 68 blunt, physical (raw damage: 165)
 1912 {>>>>Bylthal(Ryse)}
 1913 Your benzene toxin has affected Dwend.
 1914 {>>>>Dwend(Armon)}
 1915 You watch with your mouth gaping in horror as your left arm shrivels up and becomes useless.
 1916 You are afflicted with crippled left arm.
 1917 
 1918 {>>>>Bylthal(Ryse)}
 1919 You sense that Dwend's entropy is now at 15%.
 1920 {>>>>Dwend(Armon)}
 1921 You wince as the curved thorns on a flail of Ravening Hunger tear lacerations into your skin.
 1922 {>>>>Bylthal(Ryse)}
 1923 Balance Taken: 3.02s
 1924 H:583 M:468 <e- db> 
 1925 {>>>>Dwend(Armon)}
 1926 (491)[507](480)[390](4)(ebdb)[33093] 
 1927 {<<<<Bylthal(Ryse)}
 1928 ifeq treant germinate dwend appletreant germinate dwend apple
 1929 {>>>>Bylthal(Ryse)}
 1930 Following your command, a hideously warped treant releases a strangely smelling substance that seeps
 1931  into Dwend's pores. 
 1932 {>>>>Dwend(Armon)}
 1933 A hideously warped treant starts releasing a strangely smelling substance and cuts you lightly, caus
 1934 ing it to seep into your pores. 
 1935 {>>>>Bylthal(Ryse)}
 1936 The apple seed inside him suddenly erupts into life before withering away.
 1937 {>>>>Dwend(Armon)}
 1938 The apple seed inside you suddenly erupts into life before withering away.
 1939 {>>>>Bylthal(Ryse)}
 1940 You sense that Dwend's entropy is now at 5%.
 1941 {>>>>Dwend(Armon)}
 1942 The expanding seed deadens your reflexes and makes your parrying unstable.
 1943 {>>>>Bylthal(Ryse)}
 1944 The expanding seed deadens Dwend's reflexes and his ability to parry.
 1945 Equilibrium Taken: 1.05s
 1946 H:583 M:450 <-- db> 
 1947 {>>>>Dwend(Armon)}
 1948 (491)[507](480)[390](4)(ebdb)[33093] 
 1949 {<<<<Bylthal(Ryse)}
 1950 ifeq treant smash dwend
 1951 {>>>>Bylthal(Ryse)}
 1952 H:583 M:450 <-- db> 
 1953 {<<<<Bylthal(Ryse)}
 1954 ifeq treant trip dwend
 1955 {>>>>Bylthal(Ryse)}
 1956 H:583 M:450 <-- db> 
 1957 {<<<<Bylthal(Ryse)}
 1958 ifeq torment dwend with entropy
 1959 {>>>>Bylthal(Ryse)}
 1960 H:583 M:450 <-- db> 
 1961 {<<<<Dwend(Armon)}
 1962 apply mending to arms
 1963 {>>>>Dwend(Armon)}
 1964 You quickly rub some mending salve on your arms.
 1965 {>>>>Bylthal(Ryse)}
 1966 Dwend rubs some salve on his arms.
 1967 {>>>>Dwend(Armon)}
 1968 Your left arm becomes functional as the bones quickly mend.
 1969 You have cured crippled left arm.
 1970 {>>>>Bylthal(Ryse)}
 1971 H:583 M:450 <-- db> 
 1972 {>>>>Dwend(Armon)}
 1973 (491)[507](480)[390](4)(ebdb)[33093] 
 1974 {<<<<Dwend(Armon)}
 1975 sip health
 1976 {>>>>Dwend(Armon)}
 1977 You take a drink of an elixir of health from an onyx vial.
 1978 {>>>>Bylthal(Ryse)}
 1979 Dwend takes a drink from an onyx vial.
 1980 {>>>>Dwend(Armon)}
 1981 Health Gain: 119
 1982 The elixir heals your body.
 1983 {>>>>Bylthal(Ryse)}
 1984 H:583 M:450 <-- db> 
 1985 {>>>>Dwend(Armon)}
 1986 (611)[507](480)[390](4)(ebdb)[33093] 
 1987 {<<<<Bylthal(Ryse)}
 1988 kult Afflicted Dwend benzene
 1989 {>>>>Bylthal(Ryse)}
 1990 Your input, "kult Afflicted Dwend benzene", is not a valid command.
 1991 H:583 M:450 <-- db> You cry out in pain as a fierce wolverine rakes his claws across your exposed fl
 1992 esh.
 1993 {>>>>Dwend(Armon)}
 1994 Bylthal cries in pain as a fierce wolverine rakes his claws across his exposed flesh.
 1995 {>>>>Bylthal(Ryse)}
 1996 H:583 M:450 <-- db> 
 1997 {>>>>Dwend(Armon)}
 1998 (611)[507](480)[390](4)(ebdb)[33093] 
 1999 {<<<<Bylthal(Ryse)}
 2000 Trueassess dwend
 2001 {>>>>Bylthal(Ryse)}
 2002 Dwend's condition stands at 611/637 health and 480/480 mana.
 2003 H:583 M:438 <-- db> 
 2004 {<<<<Dwend(Armon)}
 2005 touch tree
 2006 {>>>>Dwend(Armon)}
 2007 You touch the tree of life tattoo.
 2008 {>>>>Bylthal(Ryse)}
 2009 Dwend touches a tree of life tattoo.
 2010 {>>>>Dwend(Armon)}
 2011 Your eyes have stopped shedding tears of blood.
 2012 You have cured bloodtears.
 2013 {>>>>Bylthal(Ryse)}
 2014 H:583 M:438 <-- db> 
 2015 {>>>>Dwend(Armon)}
 2016 (611)[507](480)[390](4)(ebdb)[33093] 
 2017 {>>>>Bylthal(Ryse)}
 2018 You have regained your mental equilibrium.
 2019 {>>>>Dwend(Armon)}
 2020 A black-spotted anaconda emits a loud hiss before wrapping itself around Bylthal, constricting tight
 2021 ly.
 2022 {>>>>Bylthal(Ryse)}
 2023 A black-spotted anaconda emits a loud hiss before wrapping itself around you, constricting tightly.
 2024 Damage Taken: 8 cutting (raw damage: 22)
 2025 H:575 M:438 <e- db> 
 2026 {>>>>Dwend(Armon)}
 2027 (611)[507](480)[390](4)(ebdb)[33093] You may apply another salve.
 2028 (611)[507](480)[390](4)(ebdb)[33093] 
 2029 {<<<<Bylthal(Ryse)}
 2030 clot
 2031 {>>>>Bylthal(Ryse)}
 2032 You exert superior mental control and will your wounds to clot before your eyes.
 2033 H:575 M:429 <e- db> A skittish snowshoe hare shrieks at you, making you feel light-headed and nausea
 2034 ted.
 2035 {>>>>Dwend(Armon)}
 2036 A skittish snowshoe hare shrieks at Bylthal, making him feel light-headed and nauseated.
 2037 {>>>>Bylthal(Ryse)}
 2038 You are afflicted with nausea.
 2039 H:575 M:429 <e- db> 
 2040 {>>>>Dwend(Armon)}
 2041 (611)[507](480)[390](4)(ebdb)[33093] 
 2042 {<<<<Bylthal(Ryse)}
 2043 eat nightshade
 2044 {>>>>Bylthal(Ryse)}
 2045 You take 1 nightshade root, bringing the total to 1999.
 2046 You quickly eat a nightshade root.
 2047 {>>>>Dwend(Armon)}
 2048 Bylthal quickly eats a nightshade root.
 2049 {>>>>Bylthal(Ryse)}
 2050 Your stomach becalms itself.
 2051 You have cured nausea.
 2052 H:575 M:429 <e- db> 
 2053 {>>>>Dwend(Armon)}
 2054 (611)[507](480)[390](4)(ebdb)[33093] Health Gain: 26
 2055 {>>>>Bylthal(Ryse)}
 2056 Health Gain: 31
 2057 H:606 M:459 <e- db> 
 2058 {>>>>Dwend(Armon)}
 2059 (637)[507](480)[390](4)(ebdb)[33093] 
 2060 {>>>>Bylthal(Ryse)}
 2061 You have recovered balance.
 2062 Your treant is again able to whirl a branch.
 2063 You feel an aura of rebounding surround you.
 2064 {>>>>Dwend(Armon)}
 2065 You suddenly perceive the vague outline of an aura of rebounding around Bylthal.
 2066 {>>>>Bylthal(Ryse)}
 2067 You have gained the anti-weapon field defence.
 2068 H:606 M:459 <eb db> 
 2069 {>>>>Dwend(Armon)}
 2070 (637)[507](480)[390](4)(ebdb)[33093] 
 2071 {<<<<Bylthal(Ryse)}
 2072 stand
 2073 {>>>>Bylthal(Ryse)}
 2074 You are already standing.
 2075 H:606 M:459 <eb db> 
 2076 {<<<<Bylthal(Ryse)}
 2077 concentrate
 2078 {>>>>Bylthal(Ryse)}
 2079 You already possess mental equilibrium.
 2080 H:606 M:459 <eb db> 
 2081 {<<<<Bylthal(Ryse)}
 2082 order treant slay dwend
 2083 {>>>>Bylthal(Ryse)}
 2084 I do not understand what order you are trying to give a hideously warped treant.
 2085 H:606 M:459 <eb db> 
 2086 {<<<<Bylthal(Ryse)}
 2087 order entourage kill dwend
 2088 {>>>>Bylthal(Ryse)}
 2089 Your aura of weapons rebounding disappears.
 2090 {>>>>Dwend(Armon)}
 2091 Bylthal's aura of weapons rebounding disappears.
 2092 {>>>>Bylthal(Ryse)}
 2093 You have lost the anti-weapon field defence.
 2094 You order a hideously warped treant to attack Dwend.
 2095 {>>>>Dwend(Armon)}
 2096 Bylthal barks at a hideously warped treant, ordering it to attack you.
 2097 {>>>>Bylthal(Ryse)}
 2098 A hideously warped treant obeys your command.
 2099 H:606 M:459 <eb db> 
 2100 {>>>>Dwend(Armon)}
 2101 (637)[507](480)[390](4)(ebdb)[33093] 
 2102 {<<<<Bylthal(Ryse)}
 2103 quickdraw flail shield right left
 2104 {>>>>Bylthal(Ryse)}
 2105 You are already wielding a flail of Ravening Hunger and a lunar shield.
 2106 H:606 M:459 <eb db> 
 2107 {<<<<Bylthal(Ryse)}
 2108 grip
 2109 {>>>>Bylthal(Ryse)}
 2110 You strengthen your grip until your fists are rock solid.
 2111 {>>>>Dwend(Armon)}
 2112 Bylthal's knuckles grow momentarily white as he strengthens his grip.
 2113 {>>>>Bylthal(Ryse)}
 2114 You have gained the gripping defence.
 2115 H:606 M:459 <eb db> 
 2116 {>>>>Dwend(Armon)}
 2117 (637)[507](480)[390](4)(ebdb)[33093] 
 2118 {<<<<Bylthal(Ryse)}
 2119 ifeqbal ravage dwend benzeneravage dwend benzene
 2120 {>>>>Bylthal(Ryse)}
 2121 You rub some benzene on a flail of Ravening Hunger.
 2122 You swing a flail of Ravening Hunger powerfully at Dwend's right leg, ravaging his flesh.
 2123 {>>>>Dwend(Armon)}
 2124 Bylthal swings a flail of Ravening Hunger powerfully at your right leg, ravaging your flesh.
 2125 Your right leg trembles slightly under the blow.
 2126 {>>>>Bylthal(Ryse)}
 2127 Dwend's right leg trembles slightly under the blow.
 2128 {>>>>Dwend(Armon)}
 2129 Damage Taken: 68 blunt, physical (raw damage: 165)
 2130 {>>>>Bylthal(Ryse)}
 2131 Your benzene toxin has affected Dwend.
 2132 {>>>>Dwend(Armon)}
 2133 You watch with your mouth gaping in horror as your left arm shrivels up and becomes useless.
 2134 You are afflicted with crippled left arm.
 2135 
 2136 {>>>>Bylthal(Ryse)}
 2137 You sense that Dwend's entropy is now at 10%.
 2138 {>>>>Dwend(Armon)}
 2139 You wince as the curved thorns on a flail of Ravening Hunger tear lacerations into your skin.
 2140 {>>>>Bylthal(Ryse)}
 2141 Balance Taken: 3.02s
 2142 H:606 M:459 <e- db> 
 2143 {>>>>Dwend(Armon)}
 2144 (568)[507](480)[390](9)(ebdb)[33093] 
 2145 {<<<<Bylthal(Ryse)}
 2146 ifeq treant smash dwendtreant smash dwend
 2147 {>>>>Bylthal(Ryse)}
 2148 At your command, a hideously warped treant brutally lashes out at Dwend, breaking his right leg.
 2149 {>>>>Dwend(Armon)}
 2150 At Bylthal's command, a hideously warped treant brutally lashes out at you, breaking your right leg.
 2151 You are afflicted with crippled right leg.
 2152 Damage Taken: 22 blunt, physical (raw damage: 51)
 2153 {>>>>Bylthal(Ryse)}
 2154 Equilibrium Taken: 1.90s
 2155 H:606 M:453 <-- db> 
 2156 {>>>>Dwend(Armon)}
 2157 (545)[507](480)[390](9)(ebdb)[33093] 
 2158 {<<<<Bylthal(Ryse)}
 2159 ifeq treant trip dwend
 2160 {>>>>Bylthal(Ryse)}
 2161 H:606 M:453 <-- db> 
 2162 {<<<<Bylthal(Ryse)}
 2163 ifeq torment dwend with hallucinations
 2164 {>>>>Bylthal(Ryse)}
 2165 H:606 M:453 <-- db> 
 2166 {<<<<Bylthal(Ryse)}
 2167 ifeq torment dwend with entropy
 2168 {>>>>Bylthal(Ryse)}
 2169 H:606 M:453 <-- db> 
 2170 {<<<<Bylthal(Ryse)}
 2171 whirl branch at dwend hawthorn
 2172 {>>>>Bylthal(Ryse)}
 2173 Following your gesture, a hideously warped treant whirls a branch mightily towards Dwend, releasing 
 2174 a spore of the hawthorn tree that swiftly burrows into his skin.
 2175 {>>>>Dwend(Armon)}
 2176 Following Bylthal's gesture, a hideously warped treant whirls a branch mightily towards you, releasi
 2177 ng a spore of the hawthorn tree that swiftly burrows into your skin.
 2178 {>>>>Bylthal(Ryse)}
 2179 H:606 M:453 <-- db> 
 2180 {>>>>Dwend(Armon)}
 2181 (545)[507](480)[390](9)(ebdb)[33093] 
 2182 {<<<<Bylthal(Ryse)}
 2183 whirl branch at dwend apple
 2184 {>>>>Bylthal(Ryse)}
 2185 Your treant is unable to whirl its branch arm again so soon.
 2186 H:606 M:453 <-- db> 
 2187 {<<<<Bylthal(Ryse)}
 2188 whirl branch at dwend honeysuckle
 2189 {>>>>Bylthal(Ryse)}
 2190 Your treant is unable to whirl its branch arm again so soon.
 2191 H:606 M:453 <-- db> 
 2192 {<<<<Bylthal(Ryse)}
 2193 kult Afflicted Dwend benzene
 2194 {>>>>Bylthal(Ryse)}
 2195 Your input, "kult Afflicted Dwend benzene", is not a valid command.
 2196 H:606 M:453 <-- db> 
 2197 {<<<<Dwend(Armon)}
 2198 clot
 2199 {>>>>Dwend(Armon)}
 2200 You exert superior mental control and will your wounds to clot before your eyes.
 2201 Mana Lost: 9
 2202 (545)[507](471)[390](3)(ebdb)[33093] 
 2203 {<<<<Bylthal(Ryse)}
 2204 smoke pipe with linseed
 2205 {>>>>Bylthal(Ryse)}
 2206 You take a long drag off your pipe, filling your lungs with linseed smoke.
 2207 {>>>>Dwend(Armon)}
 2208 Bylthal takes a long drag off his pipe, exhaling a thick, white haze.
 2209 {>>>>Bylthal(Ryse)}
 2210 H:606 M:453 <-- db> 
 2211 {>>>>Dwend(Armon)}
 2212 (545)[507](471)[390](3)(ebdb)[33093] 
 2213 {<<<<Dwend(Armon)}
 2214 apply mending to legs
 2215 {>>>>Dwend(Armon)}
 2216 You quickly rub some mending salve on your legs.
 2217 {>>>>Bylthal(Ryse)}
 2218 Dwend rubs some salve on his legs.
 2219 {>>>>Dwend(Armon)}
 2220 Your right leg becomes functional as the bones quickly mend.
 2221 You have cured crippled right leg.
 2222 {>>>>Bylthal(Ryse)}
 2223 H:606 M:453 <-- db> 
 2224 {>>>>Dwend(Armon)}
 2225 (545)[507](471)[390](3)(ebdb)[33093] 
 2226 {>>>>Bylthal(Ryse)}
 2227 You may eat another herb or plant.
 2228 H:606 M:453 <-- db> 
 2229 {>>>>Dwend(Armon)}
 2230 You may apply another salve.
 2231 (545)[507](471)[390](0)(ebdb)[33093] 
 2232 {<<<<Dwend(Armon)}
 2233 apply mending to arms
 2234 {>>>>Dwend(Armon)}
 2235 You quickly rub some mending salve on your arms.
 2236 {>>>>Bylthal(Ryse)}
 2237 Dwend rubs some salve on his arms.
 2238 {>>>>Dwend(Armon)}
 2239 Your left arm becomes functional as the bones quickly mend.
 2240 You have cured crippled left arm.
 2241 {>>>>Bylthal(Ryse)}
 2242 H:606 M:453 <-- db> 
 2243 {>>>>Dwend(Armon)}
 2244 (545)[507](471)[390](0)(ebdb)[33093] You may drink another healing elixir.
 2245 (545)[507](471)[390](0)(ebdb)[33093] 
 2246 {>>>>Bylthal(Ryse)}
 2247 You have regained your mental equilibrium.
 2248 H:606 M:477 <e- db> You have recovered your breath and can smoke once more.
 2249 H:606 M:477 <e- db> 
 2250 {>>>>Dwend(Armon)}
 2251 You may apply another salve.
 2252 (545)[507](471)[390](0)(ebdb)[33093] 
 2253 {<<<<Dwend(Armon)}
 2254 fly
 2255 {>>>>Bylthal(Ryse)}
 2256 The image of Dwend, riding an immense cyanine icewyrm, blurs, fading to a green nebula as he vanishe
 2257 s to the skies.
 2258 
 2259 {>>>>Dwend(Armon)}
 2260 A ring of flying carries you up into the skies.
 2261 You walk ether.
 2262 Flying above A treacherous overhang.
 2263 You see exits leading east, southeast, and southwest.
 2264 Balance Taken: 2.00s
 2265 {>>>>Bylthal(Ryse)}
 2266 H:606 M:477 <e- db> 
 2267 {>>>>Dwend(Armon)}
 2268 (545)[507](471)[390](0)(e-fdb)[33093] 
 2269 {<<<<Bylthal(Ryse)}
 2270 queue reset eqbal
 2271 {>>>>Bylthal(Ryse)}
 2272 EQBAL queue cleared.
 2273 H:606 M:477 <e- db> 
 2274 {<<<<Bylthal(Ryse)}
 2275 queue eqbal touch tentacle dwend
 2276 {>>>>Bylthal(Ryse)}
 2277 Touch tentacle dwend added to the bottom of your EQBAL queue.
 2278 H:606 M:477 <e- db> You have recovered balance.
 2279 {<<<<Bylthal(Ryse)}
 2280 touch tentacle dwend
 2281 {>>>>Bylthal(Ryse)}
 2282 You touch the tentacle tattoo and suddenly the ground splits open as a nightmarish tentacle shoots s
 2283 kywards, dragging Dwend back to earth.
 2284 {>>>>Dwend(Armon)}
 2285 A tentacle shoots up from the ground, wraps itself around you, and drags you back to earth.
 2286 You cling tightly to an immense cyanine icewyrm.
 2287 A treacherous overhang.
 2288 Its body shuddering in anticipation, this twisted treant warps the very land about it here. Bylthal 
 2289 is here, wreathed in a cloud of bile. He is holding a lunar shield in his left hand and wields a fla
 2290 il of Ravening Hunger in his right hand. 
 2291 You see exits leading east, southeast, and southwest.
 2292 {>>>>Bylthal(Ryse)}
 2293 Your senses flare as a luminous green image drifts in from the skies, its appearance sharpening to r
 2294 eveal Dwend, riding an immense cyanine icewyrm.
 2295 
 2296 {>>>>Dwend(Armon)}
 2297 Balance Taken: 2.20s
 2298 {>>>>Bylthal(Ryse)}
 2299 Equilibrium Taken: 2.75s
 2300 H:606 M:477 <-b db> 
 2301 {>>>>Dwend(Armon)}
 2302 (545)[507](471)[390](0)(e-db)[33093] Aeblyren has been frozen solid, slain by Ulnaldun.
 2303 
 2304 {>>>>Bylthal(Ryse)}
 2305 Aeblyren has been frozen solid, slain by Ulnaldun.
 2306 H:606 M:477 <-b db> 
 2307 {>>>>Dwend(Armon)}
 2308 (545)[507](471)[390](0)(e-db)[33093] 
 2309 {>>>>Bylthal(Ryse)}
 2310 You are again able to clot your wounds properly.
 2311 H:606 M:477 <-b db> 
 2312 {>>>>Dwend(Armon)}
 2313 A hideously warped treant swings its branches towards you, piercing your body with its deformed thor
 2314 ns.
 2315 {>>>>Bylthal(Ryse)}
 2316 A hideously warped treant swings its branches towards Dwend, piercing his body with its deformed tho
 2317 rns.
 2318 {>>>>Dwend(Armon)}
 2319 Damage Taken: 23 cutting (raw damage: 63)
 2320 {>>>>Bylthal(Ryse)}
 2321 H:606 M:477 <-b db> 
 2322 {>>>>Dwend(Armon)}
 2323 (522)[507](471)[390](3)(e-db)[33093] A spotted lynx comes falling down from above to land with a 'TH
 2324 UMP.'
 2325 {>>>>Bylthal(Ryse)}
 2326 A spotted lynx comes falling down from above to land with a 'THUMP.'
 2327 {>>>>Dwend(Armon)}
 2328 A skittish snowshoe hare comes falling down from above to land with a 'THUMP.'
 2329 {>>>>Bylthal(Ryse)}
 2330 A skittish snowshoe hare comes falling down from above to land with a 'THUMP.'
 2331 {>>>>Dwend(Armon)}
 2332 A black-spotted anaconda comes falling down from above to land with a 'THUMP.'
 2333 {>>>>Bylthal(Ryse)}
 2334 A black-spotted anaconda comes falling down from above to land with a 'THUMP.'
 2335 {>>>>Dwend(Armon)}
 2336 A fierce wolverine comes falling down from above to land with a 'THUMP.'
 2337 {>>>>Bylthal(Ryse)}
 2338 A fierce wolverine comes falling down from above to land with a 'THUMP.'
 2339 H:606 M:477 <-b db> 
 2340 {>>>>Dwend(Armon)}
 2341 (522)[507](471)[390](3)(e-db)[33093] 
 2342 {<<<<Bylthal(Ryse)}
 2343 stand
 2344 {>>>>Bylthal(Ryse)}
 2345 You must regain your equilibrium first.
 2346 H:606 M:477 <-b db> 
 2347 {<<<<Bylthal(Ryse)}
 2348 concentrate
 2349 {>>>>Bylthal(Ryse)}
 2350 You are already concentrating on regaining your equilibrium.
 2351 H:606 M:477 <-b db> 
 2352 {<<<<Bylthal(Ryse)}
 2353 order treant slay dwend
 2354 {>>>>Bylthal(Ryse)}
 2355 You must regain your equilibrium first.
 2356 H:606 M:477 <-b db> 
 2357 {<<<<Bylthal(Ryse)}
 2358 order entourage kill dwend
 2359 {>>>>Bylthal(Ryse)}
 2360 You must regain your equilibrium first.
 2361 H:606 M:477 <-b db> 
 2362 {<<<<Bylthal(Ryse)}
 2363 quickdraw flail shield right left
 2364 {>>>>Bylthal(Ryse)}
 2365 You must regain your equilibrium first.
 2366 H:606 M:477 <-b db> 
 2367 {<<<<Bylthal(Ryse)}
 2368 grip
 2369 {>>>>Bylthal(Ryse)}
 2370 You must regain your equilibrium first.
 2371 H:606 M:477 <-b db> 
 2372 {<<<<Bylthal(Ryse)}
 2373 ifeqbal ravage dwend benzene
 2374 {>>>>Bylthal(Ryse)}
 2375 H:606 M:477 <-b db> 
 2376 {<<<<Bylthal(Ryse)}
 2377 ifeq treant smash dwend
 2378 {>>>>Bylthal(Ryse)}
 2379 H:606 M:477 <-b db> 
 2380 {<<<<Bylthal(Ryse)}
 2381 ifeq treant trip dwend
 2382 {>>>>Bylthal(Ryse)}
 2383 H:606 M:477 <-b db> 
 2384 {<<<<Bylthal(Ryse)}
 2385 ifeq torment dwend with hallucinations
 2386 {>>>>Bylthal(Ryse)}
 2387 H:606 M:477 <-b db> 
 2388 {<<<<Bylthal(Ryse)}
 2389 ifeq torment dwend with entropy
 2390 {>>>>Bylthal(Ryse)}
 2391 H:606 M:477 <-b db> 
 2392 {>>>>Dwend(Armon)}
 2393 You are again able to clot your wounds properly.
 2394 (522)[507](471)[390](3)(e-db)[33093] 
 2395 {>>>>Bylthal(Ryse)}
 2396 You have regained your mental equilibrium.
 2397 H:606 M:477 <eb db> 
 2398 {<<<<Bylthal(Ryse)}
 2399 stand
 2400 {>>>>Bylthal(Ryse)}
 2401 You are already standing.
 2402 H:606 M:477 <eb db> 
 2403 {<<<<Bylthal(Ryse)}
 2404 concentrate
 2405 {>>>>Bylthal(Ryse)}
 2406 You already possess mental equilibrium.
 2407 H:606 M:477 <eb db> 
 2408 {<<<<Bylthal(Ryse)}
 2409 order treant slay dwend
 2410 {>>>>Bylthal(Ryse)}
 2411 I do not understand what order you are trying to give a hideously warped treant.
 2412 H:606 M:477 <eb db> 
 2413 {<<<<Bylthal(Ryse)}
 2414 order entourage kill dwend
 2415 {>>>>Bylthal(Ryse)}
 2416 You order a hideously warped treant to attack Dwend.
 2417 {>>>>Dwend(Armon)}
 2418 Bylthal barks at a hideously warped treant, ordering it to attack you.
 2419 {>>>>Bylthal(Ryse)}
 2420 A hideously warped treant obeys your command.
 2421 H:606 M:477 <eb db> 
 2422 {>>>>Dwend(Armon)}
 2423 (522)[507](471)[390](3)(e-db)[33093] 
 2424 {<<<<Bylthal(Ryse)}
 2425 quickdraw flail shield right left
 2426 {>>>>Bylthal(Ryse)}
 2427 You are already wielding a flail of Ravening Hunger and a lunar shield.
 2428 H:606 M:477 <eb db> 
 2429 {<<<<Bylthal(Ryse)}
 2430 grip
 2431 {>>>>Bylthal(Ryse)}
 2432 You strengthen your grip until your fists are rock solid.
 2433 {>>>>Dwend(Armon)}
 2434 Bylthal's knuckles grow momentarily white as he strengthens his grip.
 2435 {>>>>Bylthal(Ryse)}
 2436 You have gained the gripping defence.
 2437 H:606 M:477 <eb db> 
 2438 {>>>>Dwend(Armon)}
 2439 (522)[507](471)[390](3)(e-db)[33093] 
 2440 {<<<<Bylthal(Ryse)}
 2441 ifeqbal ravage dwend benzeneravage dwend benzene
 2442 {>>>>Bylthal(Ryse)}
 2443 You rub some benzene on a flail of Ravening Hunger.
 2444 You swing a flail of Ravening Hunger powerfully at Dwend's right leg, ravaging his flesh.
 2445 {>>>>Dwend(Armon)}
 2446 Bylthal swings a flail of Ravening Hunger powerfully at your right leg, ravaging your flesh.
 2447 Painful bruises are forming on your right leg.
 2448 {>>>>Bylthal(Ryse)}
 2449 You notice several bruises forming on Dwend's right leg.
 2450 {>>>>Dwend(Armon)}
 2451 Damage Taken: 68 blunt, physical (raw damage: 165)
 2452 {>>>>Bylthal(Ryse)}
 2453 Your benzene toxin has affected Dwend.
 2454 {>>>>Dwend(Armon)}
 2455 You watch with your mouth gaping in horror as your left arm shrivels up and becomes useless.
 2456 You are afflicted with crippled left arm.
 2457 
 2458 {>>>>Bylthal(Ryse)}
 2459 You sense that Dwend's entropy is now at 15%.
 2460 {>>>>Dwend(Armon)}
 2461 You wince as the curved thorns on a flail of Ravening Hunger tear lacerations into your skin.
 2462 {>>>>Bylthal(Ryse)}
 2463 Balance Taken: 3.02s
 2464 H:606 M:477 <e- db> 
 2465 {>>>>Dwend(Armon)}
 2466 (453)[507](471)[390](4)(e-db)[33093] 
 2467 {<<<<Bylthal(Ryse)}
 2468 ifeq treant smash dwendtreant smash dwend
 2469 {>>>>Bylthal(Ryse)}
 2470 At your command, a hideously warped treant brutally lashes out at Dwend, breaking his left leg.
 2471 {>>>>Dwend(Armon)}
 2472 At Bylthal's command, a hideously warped treant brutally lashes out at you, breaking your left leg.
 2473 You are afflicted with crippled left leg.
 2474 Damage Taken: 22 blunt, physical (raw damage: 51)
 2475 {>>>>Bylthal(Ryse)}
 2476 Equilibrium Taken: 1.90s
 2477 H:606 M:471 <-- db> 
 2478 {>>>>Dwend(Armon)}
 2479 (430)[507](471)[390](4)(e-db)[33093] 
 2480 {<<<<Bylthal(Ryse)}
 2481 ifeq treant trip dwend
 2482 {>>>>Bylthal(Ryse)}
 2483 H:606 M:471 <-- db> 
 2484 {<<<<Bylthal(Ryse)}
 2485 ifeq torment dwend with hallucinations
 2486 {>>>>Bylthal(Ryse)}
 2487 H:606 M:471 <-- db> 
 2488 {<<<<Bylthal(Ryse)}
 2489 ifeq torment dwend with entropy
 2490 {>>>>Bylthal(Ryse)}
 2491 H:606 M:471 <-- db> 
 2492 {>>>>Dwend(Armon)}
 2493 A black-spotted anaconda emits a loud hiss before wrapping itself around Bylthal, constricting tight
 2494 ly.
 2495 {>>>>Bylthal(Ryse)}
 2496 A black-spotted anaconda emits a loud hiss before wrapping itself around you, constricting tightly.
 2497 Damage Taken: 8 cutting (raw damage: 23)
 2498 H:598 M:471 <-- db> 
 2499 {>>>>Dwend(Armon)}
 2500 (430)[507](471)[390](4)(e-db)[33093] 
 2501 {<<<<Bylthal(Ryse)}
 2502 queue eqbal target right arm
 2503 {>>>>Bylthal(Ryse)}
 2504 Target right arm added to the bottom of your EQBAL queue.
 2505 H:598 M:471 <-- db> 
 2506 {<<<<Bylthal(Ryse)}
 2507 kult Afflicted Dwend benzene
 2508 {>>>>Bylthal(Ryse)}
 2509 Your input, "kult Afflicted Dwend benzene", is not a valid command.
 2510 H:598 M:471 <-- db> You feel an aura of rebounding surround you.
 2511 {>>>>Dwend(Armon)}
 2512 You suddenly perceive the vague outline of an aura of rebounding around Bylthal.
 2513 {>>>>Bylthal(Ryse)}
 2514 You have gained the anti-weapon field defence.
 2515 H:598 M:471 <-- db> 
 2516 {>>>>Dwend(Armon)}
 2517 (430)[507](471)[390](4)(e-db)[33093] 
 2518 {<<<<Dwend(Armon)}
 2519 apply mending to legs
 2520 {>>>>Dwend(Armon)}
 2521 You quickly rub some mending salve on your legs.
 2522 {>>>>Bylthal(Ryse)}
 2523 Dwend rubs some salve on his legs.
 2524 {>>>>Dwend(Armon)}
 2525 Your left leg becomes functional as the bones quickly mend.
 2526 You have cured crippled left leg.
 2527 {>>>>Bylthal(Ryse)}
 2528 H:598 M:471 <-- db> 
 2529 {>>>>Dwend(Armon)}
 2530 (430)[507](471)[390](4)(e-db)[33093] 
 2531 {<<<<Dwend(Armon)}
 2532 sip health
 2533 {>>>>Dwend(Armon)}
 2534 You take a drink of an elixir of health from an onyx vial.
 2535 {>>>>Bylthal(Ryse)}
 2536 Dwend takes a drink from an onyx vial.
 2537 {>>>>Dwend(Armon)}
 2538 Health Gain: 153
 2539 The elixir heals your body.
 2540 {>>>>Bylthal(Ryse)}
 2541 H:598 M:471 <-- db> 
 2542 {>>>>Dwend(Armon)}
 2543 (584)[507](471)[390](4)(e-db)[33093] 
 2544 {<<<<Dwend(Armon)}
 2545 eat toadstool
 2546 {>>>>Dwend(Armon)}
 2547 You take 1 toadstool, bringing the total to 1999.
 2548 You quickly eat a toadstool.
 2549 {>>>>Bylthal(Ryse)}
 2550 Dwend quickly eats a toadstool.
 2551 {>>>>Dwend(Armon)}
 2552 Health Gain: 53
 2553 Mana Gain: 9
 2554 You feel your health and mana replenished.
 2555 {>>>>Bylthal(Ryse)}
 2556 H:598 M:471 <-- db> 
 2557 {>>>>Dwend(Armon)}
 2558 (637)[507](480)[390](4)(e-db)[33093] 
 2559 {<<<<Bylthal(Ryse)}
 2560 Trueassess dwend
 2561 {>>>>Bylthal(Ryse)}
 2562 Dwend's condition stands at 637/637 health and 480/480 mana.
 2563 H:598 M:459 <-- db> 
 2564 {<<<<Bylthal(Ryse)}
 2565 autocuring on
 2566 {>>>>Bylthal(Ryse)}
 2567 Autocuring activated.
 2568 H:598 M:459 <-- db> 
 2569 {<<<<Bylthal(Ryse)}
 2570 queue reset eqbal
 2571 {>>>>Bylthal(Ryse)}
 2572 EQBAL queue cleared.
 2573 H:598 M:459 <-- db> 
 2574 {<<<<Bylthal(Ryse)}
 2575 whirl branch at dwend apple
 2576 {>>>>Bylthal(Ryse)}
 2577 Your treant is unable to whirl its branch arm again so soon.
 2578 H:598 M:459 <-- db> 
 2579 {<<<<Bylthal(Ryse)}
 2580 whirl branch at dwend hawthorn
 2581 {>>>>Bylthal(Ryse)}
 2582 Your treant is unable to whirl its branch arm again so soon.
 2583 H:598 M:459 <-- db> 
 2584 {<<<<Bylthal(Ryse)}
 2585 whirl branch at dwend honeysuckle
 2586 {>>>>Bylthal(Ryse)}
 2587 Your treant is unable to whirl its branch arm again so soon.
 2588 H:598 M:459 <-- db> 
 2589 {<<<<Bylthal(Ryse)}
 2590 queue eqbal target left leg
 2591 {>>>>Bylthal(Ryse)}
 2592 Target left leg added to the bottom of your EQBAL queue.
 2593 H:598 M:459 <-- db> 
 2594 {<<<<Bylthal(Ryse)}
 2595 stand
 2596 {>>>>Bylthal(Ryse)}
 2597 You must regain balance first.
 2598 H:598 M:459 <-- db> 
 2599 {<<<<Bylthal(Ryse)}
 2600 concentrate
 2601 {>>>>Bylthal(Ryse)}
 2602 You are already concentrating on regaining your equilibrium.
 2603 H:598 M:459 <-- db> 
 2604 {<<<<Bylthal(Ryse)}
 2605 order treant slay dwend
 2606 {>>>>Bylthal(Ryse)}
 2607 You must regain balance first.
 2608 H:598 M:459 <-- db> 
 2609 {<<<<Bylthal(Ryse)}
 2610 order entourage kill dwend
 2611 {>>>>Bylthal(Ryse)}
 2612 You must regain balance first.
 2613 H:598 M:459 <-- db> 
 2614 {<<<<Bylthal(Ryse)}
 2615 quickdraw flail shield right left
 2616 {>>>>Bylthal(Ryse)}
 2617 You must regain balance first.
 2618 H:598 M:459 <-- db> 
 2619 {<<<<Bylthal(Ryse)}
 2620 grip
 2621 {>>>>Bylthal(Ryse)}
 2622 You must regain balance first.
 2623 H:598 M:459 <-- db> 
 2624 {<<<<Bylthal(Ryse)}
 2625 ifeqbal ravage dwend benzene
 2626 {>>>>Bylthal(Ryse)}
 2627 H:598 M:459 <-- db> 
 2628 {<<<<Bylthal(Ryse)}
 2629 ifeq torment dwend with tears
 2630 {>>>>Bylthal(Ryse)}
 2631 H:598 M:459 <-- db> 
 2632 {<<<<Bylthal(Ryse)}
 2633 order treant kill dwend
 2634 {>>>>Bylthal(Ryse)}
 2635 You must regain balance first.
 2636 H:598 M:459 <-- db> 
 2637 {<<<<Bylthal(Ryse)}
 2638 trueassess dwend
 2639 {>>>>Bylthal(Ryse)}
 2640 Dwend's condition stands at 637/637 health and 480/480 mana.
 2641 H:598 M:447 <-- db> 
 2642 {>>>>Dwend(Armon)}
 2643 You have recovered balance.
 2644 (637)[507](480)[390](4)(ebdb)[33093] You may apply another salve.
 2645 (637)[507](480)[390](4)(ebdb)[33093] 
 2646 {<<<<Dwend(Armon)}
 2647 apply mending to arms
 2648 {>>>>Dwend(Armon)}
 2649 You quickly rub some mending salve on your arms.
 2650 {>>>>Bylthal(Ryse)}
 2651 Dwend rubs some salve on his arms.
 2652 {>>>>Dwend(Armon)}
 2653 Your left arm becomes functional as the bones quickly mend.
 2654 You have cured crippled left arm.
 2655 {>>>>Bylthal(Ryse)}
 2656 H:598 M:447 <-- db> 
 2657 {>>>>Dwend(Armon)}
 2658 (637)[507](480)[390](4)(ebdb)[33093] 
 2659 {>>>>Bylthal(Ryse)}
 2660 You have regained your mental equilibrium.
 2661 H:598 M:447 <e- db> 
 2662 {>>>>Dwend(Armon)}
 2663 You may apply another salve.
 2664 (637)[507](480)[390](4)(ebdb)[33093] 
 2665 {>>>>Bylthal(Ryse)}
 2666 You have recovered balance.
 2667 {<<<<Bylthal(Ryse)}
 2668 target left leg
 2669 {>>>>Bylthal(Ryse)}
 2670 You will now target the left leg of your opponent.
 2671 H:598 M:447 <eb db> A skittish snowshoe hare shrieks at you, making you feel light-headed and nausea
 2672 ted.
 2673 {>>>>Dwend(Armon)}
 2674 A skittish snowshoe hare shrieks at Bylthal, making him feel light-headed and nauseated.
 2675 {>>>>Bylthal(Ryse)}
 2676 You are afflicted with nausea.
 2677 H:598 M:447 <eb db> 
 2678 {>>>>Dwend(Armon)}
 2679 (637)[507](480)[390](4)(ebdb)[33093] 
 2680 {<<<<Bylthal(Ryse)}
 2681 eat nightshade
 2682 {>>>>Bylthal(Ryse)}
 2683 You take 1 nightshade root, bringing the total to 1998.
 2684 You quickly eat a nightshade root.
 2685 {>>>>Dwend(Armon)}
 2686 Bylthal quickly eats a nightshade root.
 2687 {>>>>Bylthal(Ryse)}
 2688 Your stomach becalms itself.
 2689 You have cured nausea.
 2690 H:598 M:447 <eb db> 
 2691 {>>>>Dwend(Armon)}
 2692 (637)[507](480)[390](4)(ebdb)[33093] Your bandages staunch a good portion of your bleeding.
 2693 Your wounds cause you to bleed 2 health.
 2694 {>>>>Bylthal(Ryse)}
 2695 Your bandages staunch all of your bleeding.
 2696 {<<<<Bylthal(Ryse)}
 2697 stand
 2698 {>>>>Bylthal(Ryse)}
 2699 You are already standing.
 2700 H:598 M:447 <eb db> 
 2701 {>>>>Dwend(Armon)}
 2702 (635)[507](480)[390](2)(ebdb)[33093] 
 2703 {<<<<Bylthal(Ryse)}
 2704 concentrate
 2705 {>>>>Bylthal(Ryse)}
 2706 You already possess mental equilibrium.
 2707 H:598 M:447 <eb db> 
 2708 {<<<<Bylthal(Ryse)}
 2709 order treant slay dwend
 2710 {>>>>Bylthal(Ryse)}
 2711 I do not understand what order you are trying to give a hideously warped treant.
 2712 H:598 M:447 <eb db> 
 2713 {<<<<Bylthal(Ryse)}
 2714 order entourage kill dwend
 2715 {>>>>Bylthal(Ryse)}
 2716 Your aura of weapons rebounding disappears.
 2717 {>>>>Dwend(Armon)}
 2718 Bylthal's aura of weapons rebounding disappears.
 2719 {>>>>Bylthal(Ryse)}
 2720 You have lost the anti-weapon field defence.
 2721 You order a hideously warped treant to attack Dwend.
 2722 {>>>>Dwend(Armon)}
 2723 Bylthal barks at a hideously warped treant, ordering it to attack you.
 2724 {>>>>Bylthal(Ryse)}
 2725 A hideously warped treant obeys your command.
 2726 H:598 M:447 <eb db> 
 2727 {>>>>Dwend(Armon)}
 2728 (635)[507](480)[390](2)(ebdb)[33093] 
 2729 {<<<<Bylthal(Ryse)}
 2730 quickdraw flail shield right left
 2731 {>>>>Bylthal(Ryse)}
 2732 You are already wielding a flail of Ravening Hunger and a lunar shield.
 2733 H:598 M:447 <eb db> 
 2734 {<<<<Bylthal(Ryse)}
 2735 grip
 2736 {>>>>Bylthal(Ryse)}
 2737 You strengthen your grip until your fists are rock solid.
 2738 {>>>>Dwend(Armon)}
 2739 Bylthal's knuckles grow momentarily white as he strengthens his grip.
 2740 {>>>>Bylthal(Ryse)}
 2741 You have gained the gripping defence.
 2742 
 2743 H:598 M:447 <eb db> 
 2744 
 2745 {>>>>Dwend(Armon)}
 2746 (635)[507](480)[390](2)(ebdb)[33093] 
 2747 {<<<<Bylthal(Ryse)}
 2748 ifeqbal ravage dwend benzene
 2749 ravage dwend benzene
 2750 {>>>>Bylthal(Ryse)}
 2751 You rub some benzene on a flail of Ravening Hunger.
 2752 
 2753 You swing a flail of Ravening Hunger powerfully at Dwend's left leg, ravaging his flesh.
 2754 
 2755 {>>>>Dwend(Armon)}
 2756 Bylthal swings a flail of Ravening Hunger powerfully at your left leg, ravaging your flesh.
 2757 
 2758 Your parrying is too clumsy to be effective.
 2759 
 2760 Damage Taken: 68 blunt, physical (raw damage: 165)
 2761 
 2762 {>>>>Bylthal(Ryse)}
 2763 Your benzene toxin has affected Dwend.
 2764 
 2765 {>>>>Dwend(Armon)}
 2766 You watch with your mouth gaping in horror as your left arm shrivels up and becomes useless.
 2767 
 2768 You are afflicted with crippled left arm.
 2769 {>>>>Bylthal(Ryse)}
 2770 You sense that Dwend's entropy is now at 20%.
 2771 
 2772 {>>>>Dwend(Armon)}
 2773 You wince as the curved thorns on a flail of Ravening Hunger tear lacerations into your skin.
 2774 
 2775 {>>>>Bylthal(Ryse)}
 2776 Balance Taken: 3.02s
 2777 
 2778 
 2779 H:598 M:447 <e- db> 
 2780 
 2781 {>>>>Dwend(Armon)}
 2782 (566)[507](480)[390](7)(ebdb)[33093] 
 2783 {<<<<Bylthal(Ryse)}
 2784 ifeq treant smash dwend
 2785 treant smash dwend
 2786 {>>>>Bylthal(Ryse)}
 2787 At your command, a hideously warped treant brutally lashes out at Dwend, breaking his right leg.
 2788 
 2789 {>>>>Dwend(Armon)}
 2790 At Bylthal's command, a hideously warped treant brutally lashes out at you, breaking your right leg.
 2791 
 2792 You are afflicted with crippled right leg.
 2793 Damage Taken: 22 blunt, physical (raw damage: 51)
 2794 
 2795 {>>>>Bylthal(Ryse)}
 2796 Equilibrium Taken: 1.90s
 2797 
 2798 
 2799 H:598 M:441 <-- db> 
 2800 
 2801 {>>>>Dwend(Armon)}
 2802 (543)[507](480)[390](7)(ebdb)[33093] 
 2803 {<<<<Bylthal(Ryse)}
 2804 ifeq treant trip dwend
 2805 {>>>>Bylthal(Ryse)}
 2806 
 2807 H:598 M:441 <-- db> 
 2808 
 2809 {<<<<Bylthal(Ryse)}
 2810 ifeq torment dwend with hallucinations
 2811 {>>>>Bylthal(Ryse)}
 2812 
 2813 H:598 M:441 <-- db> 
 2814 
 2815 {<<<<Bylthal(Ryse)}
 2816 ifeq torment dwend with entropy
 2817 {>>>>Bylthal(Ryse)}
 2818 
 2819 H:598 M:441 <-- db> 
 2820 
 2821 {<<<<Bylthal(Ryse)}
 2822 kult Afflicted Dwend benzene
 2823 {>>>>Bylthal(Ryse)}
 2824 Your input, "kult Afflicted Dwend benzene", is not a valid command.
 2825 
 2826 
 2827 H:598 M:441 <-- db> 
 2828 
 2829 {<<<<Dwend(Armon)}
 2830 apply mending to legs
 2831 {>>>>Dwend(Armon)}
 2832 You quickly rub some mending salve on your legs.
 2833 
 2834 {>>>>Bylthal(Ryse)}
 2835 Dwend rubs some salve on his legs.
 2836 
 2837 {>>>>Dwend(Armon)}
 2838 Your right leg becomes functional as the bones quickly mend.
 2839 
 2840 You have cured crippled right leg.
 2841 
 2842 {>>>>Bylthal(Ryse)}
 2843 
 2844 H:598 M:441 <-- db> 
 2845 
 2846 {>>>>Dwend(Armon)}
 2847 (543)[507](480)[390](7)(ebdb)[33093] 
 2848 {<<<<Bylthal(Ryse)}
 2849 smoke pipe with linseed
 2850 {>>>>Bylthal(Ryse)}
 2851 You take a long drag off your pipe, filling your lungs with linseed smoke.
 2852 
 2853 {>>>>Dwend(Armon)}
 2854 Bylthal takes a long drag off his pipe, exhaling a thick, white haze.
 2855 
 2856 {>>>>Bylthal(Ryse)}
 2857 
 2858 H:598 M:441 <-- db> 
 2859 
 2860 {>>>>Dwend(Armon)}
 2861 (543)[507](480)[390](7)(ebdb)[33093] 
 2862 {<<<<Dwend(Armon)}
 2863 clot
 2864 {>>>>Dwend(Armon)}
 2865 You exert superior mental control and will your wounds to clot before your eyes.
 2866 Mana Lost: 9
 2867 (543)[507](471)[390](1)(ebdb)[33093] 
 2868 {>>>>Bylthal(Ryse)}
 2869 Health Gain: 8
 2870 {>>>>Dwend(Armon)}
 2871 Health Gain: 63
 2872 Mana Gain: 9
 2873 {>>>>Bylthal(Ryse)}
 2874 H:606 M:480 <-- db> 
 2875 {>>>>Dwend(Armon)}
 2876 (607)[507](480)[390](1)(ebdb)[33093] 
 2877 {<<<<Dwend(Armon)}
 2878 map
 2879 {>>>>Dwend(Armon)}
 2880 ------------------ v33093 -------------------
 2881                                              
 2882                                              
 2883                                              
 2884                                  [ ]         
 2885                                     \        
 2886                                  [ ]-[ ]     
 2887                                     / |      
 2888                          [ ] [ ]-[ ] [ ]     
 2889                           |     \   /        
 2890                          [ ]-[ ] [ ]         
 2891                             / | / |          
 2892              [ ]     [+]-[ ]-[ ] [ ]         
 2893                 \   /   \           \        
 2894              [ ]-[ ] [ ] [ ]-[ ]     [ ]     
 2895                         \ | \         |      
 2896                          [ ] [ ]     [ ]     
 2897                             /   \            
 2898                          [ ]     [ ]         
 2899                                              
 2900                                              
 2901                                              
 2902                                              
 2903                                              
 2904 --- A treacherous overhang ------- -2:0:0 ---
 2905 (607)[507](480)[390](1)(ebdb)[33093] You may apply another salve.
 2906 (607)[507](480)[390](1)(ebdb)[33093] 
 2907 {<<<<Dwend(Armon)}
 2908 apply mending to arms
 2909 {>>>>Dwend(Armon)}
 2910 You quickly rub some mending salve on your arms.
 2911 {>>>>Bylthal(Ryse)}
 2912 Dwend rubs some salve on his arms.
 2913 {>>>>Dwend(Armon)}
 2914 Your left arm becomes functional as the bones quickly mend.
 2915 You have cured crippled left arm.
 2916 {>>>>Bylthal(Ryse)}
 2917 H:606 M:480 <-- db> 
 2918 {>>>>Dwend(Armon)}
 2919 (607)[507](480)[390](1)(ebdb)[33093] 
 2920 {<<<<Dwend(Armon)}
 2921 se
 2922 {>>>>Bylthal(Ryse)}
 2923 The image of Dwend, riding an immense cyanine icewyrm, blurs, fading to a green nebula as he vanishe
 2924 s to the southeast.
 2925 
 2926 {>>>>Dwend(Armon)}
 2927 You walk southeast.
 2928 An open battlefield littered with armour.
 2929 You see exits leading east, southeast, south, and northwest.
 2930 {>>>>Bylthal(Ryse)}
 2931 Your treant notifies you that Dwend has left the room.
 2932 H:606 M:480 <-- db> 
 2933 {>>>>Dwend(Armon)}
 2934 (607)[507](480)[390](1)(ebdb)[33112] You may drink another healing elixir.
 2935 (607)[507](480)[390](1)(ebdb)[33112] 
 2936 {>>>>Bylthal(Ryse)}
 2937 You have regained your mental equilibrium.
 2938 A spotted lynx slashes you viciously.
 2939 Damage Taken: 7 blunt (raw damage: 22)
 2940 H:598 M:480 <e- db> You may eat another herb or plant.
 2941 H:598 M:480 <e- db> 
 2942 {<<<<Dwend(Armon)}
 2943 se
 2944 {>>>>Dwend(Armon)}
 2945 You walk southeast.
 2946 A pile of rusted armour and weapons.
 2947 You see exits leading southeast, southwest, and northwest.
 2948 (607)[507](480)[390](1)(ebdb)[33120] 
 2949 {>>>>Bylthal(Ryse)}
 2950 You have recovered your breath and can smoke once more.
 2951 H:598 M:480 <e- db> 
 2952 {>>>>Dwend(Armon)}
 2953 You may apply another salve.
 2954 (607)[507](480)[390](1)(ebdb)[33120] 
 2955 {>>>>Bylthal(Ryse)}
 2956 You cry out in pain as a fierce wolverine rakes his claws across your exposed flesh.
 2957 {>>>>Dwend(Armon)}
 2958 Your tree tattoo can be used again.
 2959 
 2960 {>>>>Bylthal(Ryse)}
 2961 You have recovered balance.
 2962 H:598 M:480 <eb db> 
 2963 {>>>>Dwend(Armon)}
 2964 (607)[507](480)[390](1)(ebdb)[33120] You may eat another mushroom.
 2965 (607)[507](480)[390](1)(ebdb)[33120] 
 2966 {<<<<Bylthal(Ryse)}
 2967 stand
 2968 {>>>>Bylthal(Ryse)}
 2969 You are already standing.
 2970 H:598 M:480 <eb db> 
 2971 {<<<<Bylthal(Ryse)}
 2972 concentrate
 2973 {>>>>Bylthal(Ryse)}
 2974 You already possess mental equilibrium.
 2975 H:598 M:480 <eb db> 
 2976 {<<<<Bylthal(Ryse)}
 2977 order treant slay dwend
 2978 {>>>>Bylthal(Ryse)}
 2979 I do not understand what order you are trying to give a hideously warped treant.
 2980 H:598 M:480 <eb db> 
 2981 {<<<<Bylthal(Ryse)}
 2982 order entourage kill dwend
 2983 {>>>>Bylthal(Ryse)}
 2984 You order a hideously warped treant to attack Dwend.
 2985 A hideously warped treant obeys your command.
 2986 H:598 M:480 <eb db> 
 2987 {<<<<Bylthal(Ryse)}
 2988 quickdraw flail shield right left
 2989 {>>>>Bylthal(Ryse)}
 2990 You are already wielding a flail of Ravening Hunger and a lunar shield.
 2991 H:598 M:480 <eb db> 
 2992 {<<<<Bylthal(Ryse)}
 2993 grip
 2994 {>>>>Bylthal(Ryse)}
 2995 You strengthen your grip until your fists are rock solid.
 2996 You have gained the gripping defence.
 2997 H:598 M:480 <eb db> 
 2998 {<<<<Bylthal(Ryse)}
 2999 ifeqbal ravage dwend benzeneravage dwend benzene
 3000 {>>>>Bylthal(Ryse)}
 3001 Nothing can be seen here by that name.
 3002 H:598 M:480 <eb db> 
 3003 {<<<<Bylthal(Ryse)}
 3004 ifeq treant smash dwendtreant smash dwend
 3005 {>>>>Bylthal(Ryse)}
 3006 I do not recognize anything called that here.
 3007 H:598 M:480 <eb db> 
 3008 {<<<<Bylthal(Ryse)}
 3009 ifeq treant trip dwendtreant trip dwend
 3010 {>>>>Bylthal(Ryse)}
 3011 You detect nothing here by that name.
 3012 H:598 M:480 <eb db> 
 3013 {<<<<Bylthal(Ryse)}
 3014 ifeq torment dwend with hallucinationstorment dwend with hallucinations
 3015 {>>>>Bylthal(Ryse)}
 3016 I do not recognize anything called that here.
 3017 H:598 M:480 <eb db> 
 3018 {<<<<Bylthal(Ryse)}
 3019 ifeq torment dwend with entropytorment dwend with entropy
 3020 {>>>>Bylthal(Ryse)}
 3021 Ahh, I am truly sorry, but I do not see anyone by that name here.
 3022 H:598 M:480 <eb db> 
 3023 {<<<<Bylthal(Ryse)}
 3024 queue eqbal top se
 3025 {>>>>Bylthal(Ryse)}
 3026 Se added to the top of your EQBAL queue.
 3027 {<<<<Bylthal(Ryse)}
 3028 se
 3029 {>>>>Bylthal(Ryse)}
 3030 You walk southeast.
 3031 An open battlefield littered with armour.
 3032 ------------------ v33112 -------------------
 3033                                              
 3034                              [ ]             
 3035                                 \            
 3036                              [ ]-[ ]         
 3037                                 / |          
 3038                      [ ] [ ]-[ ] [ ]         
 3039                       |     \   /            
 3040                      [ ]-[ ] [ ]             
 3041                         / | / |              
 3042          [ ]     [ ]-[ ]-[ ] [ ]             
 3043             \   /   \           \            
 3044          [ ]-[ ] [ ] [+]-[ ]     [ ]         
 3045                     \ | \         |          
 3046                      [ ] [ ]     [ ]         
 3047                         /   \                
 3048                      [ ]     [ ]             
 3049                                              
 3050                                              
 3051                                              
 3052                                              
 3053                                              
 3054                                              
 3055                                              
 3056 ------------------ -1:-1:0 ------------------
 3057 You see exits leading east, southeast, south, and northwest.
 3058 H:598 M:480 <eb db> 
 3059 {<<<<Dwend(Armon)}
 3060 map
 3061 {>>>>Dwend(Armon)}
 3062 ------------------ v33120 -------------------
 3063                             \                
 3064                          [ ]-[ ]             
 3065                             / |              
 3066                  [ ] [ ]-[ ] [ ]             
 3067                   |     \   /                
 3068                  [ ]-[ ] [ ]                 
 3069                     / | / |                  
 3070      [ ]     [ ]-[ ]-[ ] [ ]                 
 3071         \   /   \           \                
 3072      [ ]-[ ] [ ] [ ]-[ ]     [ ]             
 3073                 \ | \         |              
 3074                  [ ] [+]     [ ]             
 3075                     /   \                    
 3076                  [ ]     [ ]                 
 3077                                              
 3078                                              
 3079                                              
 3080                                              
 3081                                              
 3082                                              
 3083                                              
 3084                                              
 3085                                              
 3086 ------------------ 0:-2:0 -------------------
 3087 (607)[507](480)[390](1)(ebdb)[33120] You are again able to clot your wounds properly.
 3088 (607)[507](480)[390](1)(ebdb)[33120] 
 3089 {<<<<Bylthal(Ryse)}
 3090 queue eqbal top se
 3091 {>>>>Bylthal(Ryse)}
 3092 Se added to the top of your EQBAL queue.
 3093 {<<<<Bylthal(Ryse)}
 3094 se
 3095 {>>>>Bylthal(Ryse)}
 3096 You walk southeast.
 3097 A pile of rusted armour and weapons.
 3098 ------------------ v33120 -------------------
 3099                             \                
 3100                          [ ]-[ ]             
 3101                             / |              
 3102                  [ ] [ ]-[ ] [ ]             
 3103                   |     \   /                
 3104                  [ ]-[ ] [ ]                 
 3105                     / | / |                  
 3106      [ ]     [ ]-[ ]-[ ] [ ]                 
 3107         \   /   \           \                
 3108      [ ]-[ ] [ ] [ ]-[ ]     [ ]             
 3109                 \ | \         |              
 3110                  [ ] [+]     [ ]             
 3111                     /   \                    
 3112                  [ ]     [ ]                 
 3113                                              
 3114                                              
 3115                                              
 3116                                              
 3117                                              
 3118                                              
 3119                                              
 3120                                              
 3121                                              
 3122 ------------------ 0:-2:0 -------------------
 3123 Dwend is here, hidden. 
 3124 You see exits leading southeast, southwest, and northwest.
 3125 H:598 M:480 <eb db> 
 3126 {>>>>Dwend(Armon)}
 3127 Your bandages staunch all of your bleeding.
 3128 {>>>>Bylthal(Ryse)}
 3129 Your bandages staunch a good portion of your bleeding.
 3130 Your wounds cause you to bleed 2 health.
 3131 {>>>>Dwend(Armon)}
 3132 Your icewyrm informs you that Bylthal has bled 2 health.
 3133 {>>>>Bylthal(Ryse)}
 3134 H:596 M:480 <eb db> 
 3135 {>>>>Dwend(Armon)}
 3136 (607)[507](480)[390](0)(ebdb)[33120] 
 3137 {<<<<Dwend(Armon)}
 3138 rt [[ Bylthal ]] [Bleed: 2]
 3139 {>>>>Dwend(Armon)}
 3140 You are not the member of any ring.
 3141 (607)[507](480)[390](0)(ebdb)[33120] 
 3142 {>>>>Bylthal(Ryse)}
 3143 Your treant is again able to whirl a branch.
 3144 H:596 M:480 <eb db> 
 3145 {<<<<Bylthal(Ryse)}
 3146 whirl branch at dwend hawthorn
 3147 {>>>>Bylthal(Ryse)}
 3148 A splintered hawthorn seed is already burrowed within Dwend's body.
 3149 H:596 M:480 <eb db> 
 3150 {<<<<Bylthal(Ryse)}
 3151 whirl branch at dwend apple
 3152 {>>>>Bylthal(Ryse)}
 3153 Following your gesture, a hideously warped treant whirls a branch mightily towards Dwend, releasing 
 3154 a spore of the apple tree that swiftly burrows into his skin.
 3155 {>>>>Dwend(Armon)}
 3156 Following Bylthal's gesture, a hideously warped treant whirls a branch mightily towards you, releasi
 3157 ng a spore of the apple tree that swiftly burrows into your skin.
 3158 {>>>>Bylthal(Ryse)}
 3159 H:596 M:480 <eb db> 
 3160 {>>>>Dwend(Armon)}
 3161 (607)[507](480)[390](0)(ebdb)[33120] 
 3162 {<<<<Bylthal(Ryse)}
 3163 whirl branch at dwend honeysuckle
 3164 {>>>>Bylthal(Ryse)}
 3165 Your treant is unable to whirl its branch arm again so soon.
 3166 H:596 M:480 <eb db> 
 3167 {<<<<Dwend(Armon)}
 3168 chin
 3169 {>>>>Bylthal(Ryse)}
 3170 Dwend looks about himself, rubbing his chin thoughtfully.
 3171 
 3172 {>>>>Dwend(Armon)}
 3173 You look about yourself, rubbing your chin thoughtfully.
 3174 
 3175 {>>>>Bylthal(Ryse)}
 3176 H:596 M:480 <eb db> 
 3177 {>>>>Dwend(Armon)}
 3178 (607)[507](480)[390](0)(ebdb)[33120] 
 3179 {>>>>Bylthal(Ryse)}
 3180 You feel an aura of rebounding surround you.
 3181 {>>>>Dwend(Armon)}
 3182 You suddenly perceive the vague outline of an aura of rebounding around Bylthal.
 3183 {>>>>Bylthal(Ryse)}
 3184 You have gained the anti-weapon field defence.
 3185 H:596 M:480 <eb db> 
 3186 {>>>>Dwend(Armon)}
 3187 (607)[507](480)[390](0)(ebdb)[33120] 
 3188 {<<<<Bylthal(Ryse)}
 3189 autocuring on
 3190 {>>>>Bylthal(Ryse)}
 3191 Autocuring activated.
 3192 H:596 M:480 <eb db> 
 3193 {<<<<Bylthal(Ryse)}
 3194 queue reset eqbal
 3195 {>>>>Bylthal(Ryse)}
 3196 EQBAL queue cleared.
 3197 H:596 M:480 <eb db> 
 3198 {<<<<Bylthal(Ryse)}
 3199 whirl branch at dwend apple
 3200 {>>>>Bylthal(Ryse)}
 3201 Your treant is unable to whirl its branch arm again so soon.
 3202 H:596 M:480 <eb db> 
 3203 {<<<<Bylthal(Ryse)}
 3204 whirl branch at dwend hawthorn
 3205 {>>>>Bylthal(Ryse)}
 3206 Your treant is unable to whirl its branch arm again so soon.
 3207 H:596 M:480 <eb db> 
 3208 {<<<<Bylthal(Ryse)}
 3209 whirl branch at dwend honeysuckle
 3210 {>>>>Bylthal(Ryse)}
 3211 Your treant is unable to whirl its branch arm again so soon.
 3212 H:596 M:480 <eb db> 
 3213 {<<<<Bylthal(Ryse)}
 3214 queue eqbal target left leg
 3215 {>>>>Bylthal(Ryse)}
 3216 Target left leg added to the bottom of your EQBAL queue.
 3217 {<<<<Bylthal(Ryse)}
 3218 target left leg
 3219 {>>>>Bylthal(Ryse)}
 3220 You will now target the left leg of your opponent.
 3221 H:596 M:480 <eb db> 
 3222 {<<<<Bylthal(Ryse)}
 3223 stand
 3224 {>>>>Bylthal(Ryse)}
 3225 You are already standing.
 3226 H:596 M:480 <eb db> 
 3227 {<<<<Bylthal(Ryse)}
 3228 concentrate
 3229 {>>>>Bylthal(Ryse)}
 3230 You already possess mental equilibrium.
 3231 H:596 M:480 <eb db> 
 3232 {<<<<Bylthal(Ryse)}
 3233 order treant slay dwend
 3234 {>>>>Bylthal(Ryse)}
 3235 I do not understand what order you are trying to give a hideously warped treant.
 3236 H:596 M:480 <eb db> 
 3237 {<<<<Bylthal(Ryse)}
 3238 order entourage kill dwend
 3239 {>>>>Bylthal(Ryse)}
 3240 Your aura of weapons rebounding disappears.
 3241 {>>>>Dwend(Armon)}
 3242 Bylthal's aura of weapons rebounding disappears.
 3243 {>>>>Bylthal(Ryse)}
 3244 You have lost the anti-weapon field defence.
 3245 You order a hideously warped treant to attack Dwend.
 3246 {>>>>Dwend(Armon)}
 3247 Bylthal barks at a hideously warped treant, ordering it to attack you.
 3248 {>>>>Bylthal(Ryse)}
 3249 A hideously warped treant obeys your command.
 3250 H:596 M:480 <eb db> 
 3251 {>>>>Dwend(Armon)}
 3252 (607)[507](480)[390](0)(ebdb)[33120] 
 3253 {<<<<Bylthal(Ryse)}
 3254 quickdraw flail shield right left
 3255 {>>>>Bylthal(Ryse)}
 3256 You are already wielding a flail of Ravening Hunger and a lunar shield.
 3257 H:596 M:480 <eb db> 
 3258 {<<<<Bylthal(Ryse)}
 3259 grip
 3260 {>>>>Bylthal(Ryse)}
 3261 You strengthen your grip until your fists are rock solid.
 3262 {>>>>Dwend(Armon)}
 3263 Bylthal's knuckles grow momentarily white as he strengthens his grip.
 3264 {>>>>Bylthal(Ryse)}
 3265 You have gained the gripping defence.
 3266 H:596 M:480 <eb db> 
 3267 {>>>>Dwend(Armon)}
 3268 (607)[507](480)[390](0)(ebdb)[33120] 
 3269 {<<<<Bylthal(Ryse)}
 3270 ifeqbal devastate dwend benzenedevastate dwend benzene
 3271 {>>>>Bylthal(Ryse)}
 3272 You whip a flail of Ravening Hunger through the air in front of Dwend, to no effect.
 3273 {>>>>Dwend(Armon)}
 3274 Bylthal whips a flail of Ravening Hunger through the air in front of you, to no effect.
 3275 {>>>>Bylthal(Ryse)}
 3276 You rub some benzene on a flail of Ravening Hunger.
 3277 You swing a flail of Ravening Hunger powerfully at Dwend's left leg, ravaging his flesh.
 3278 {>>>>Dwend(Armon)}
 3279 Bylthal swings a flail of Ravening Hunger powerfully at your left leg, ravaging your flesh.
 3280 Your parrying is too clumsy to be effective.
 3281 Your left leg trembles slightly under the blow.
 3282 {>>>>Bylthal(Ryse)}
 3283 Dwend's left leg trembles slightly under the blow.
 3284 {>>>>Dwend(Armon)}
 3285 Damage Taken: 22 blunt, physical (raw damage: 55)
 3286 {>>>>Bylthal(Ryse)}
 3287 Your benzene toxin has affected Dwend.
 3288 {>>>>Dwend(Armon)}
 3289 You watch with your mouth gaping in horror as your left arm shrivels up and becomes useless.
 3290 You are afflicted with crippled left arm.
 3291 Sudden pain washes over you as the torment strikes you.
 3292 {>>>>Bylthal(Ryse)}
 3293 A look of pain crosses Dwend's tormented face.
 3294 {>>>>Dwend(Armon)}
 3295 Damage Taken: 5 psychic (raw damage: 8)
 3296 {>>>>Bylthal(Ryse)}
 3297 You sense that Dwend's entropy is now at 25%.
 3298 {>>>>Dwend(Armon)}
 3299 You wince as the curved thorns on a flail of Ravening Hunger tear lacerations into your skin.
 3300 {>>>>Bylthal(Ryse)}
 3301 Balance Taken: 3.02s
 3302 H:596 M:480 <e- db> 
 3303 {>>>>Dwend(Armon)}
 3304 (579)[507](480)[390](4)(ebdb)[33120] 
 3305 {<<<<Bylthal(Ryse)}
 3306 ifeq torment dwend with tearstorment dwend with tears
 3307 {>>>>Bylthal(Ryse)}
 3308 You stare intently at Dwend and smile in satisfaction as tears of blood start pouring from his eyes.
 3309 {>>>>Dwend(Armon)}
 3310 Bylthal stares intently at you and tears of blood suddenly start pouring from your eyes.
 3311 {>>>>Bylthal(Ryse)}
 3312 Equilibrium Taken: 2.32s
 3313 {>>>>Dwend(Armon)}
 3314 You are afflicted with bloodtears.
 3315 Damage Taken: 29 psychic, mental (raw damage: 40)
 3316 Sudden pain washes over you as the torment strikes you.
 3317 {>>>>Bylthal(Ryse)}
 3318 A look of pain crosses Dwend's tormented face.
 3319 {>>>>Dwend(Armon)}
 3320 Damage Taken: 6 psychic (raw damage: 10)
 3321 {>>>>Bylthal(Ryse)}
 3322 You sense that Dwend's entropy is now at 30%.
 3323 H:596 M:480 <-- db> 
 3324 {>>>>Dwend(Armon)}
 3325 (542)[507](480)[390](4)(ebdb)[33120] 
 3326 {<<<<Bylthal(Ryse)}
 3327 order treant kill dwend
 3328 {>>>>Bylthal(Ryse)}
 3329 You must regain balance first.
 3330 H:596 M:480 <-- db> 
 3331 {<<<<Bylthal(Ryse)}
 3332 trueassess dwend
 3333 {>>>>Bylthal(Ryse)}
 3334 Dwend's condition stands at 542/637 health and 480/480 mana.
 3335 H:596 M:468 <-- db> 
 3336 {<<<<Dwend(Armon)}
 3337 apply mending to arms
 3338 {>>>>Dwend(Armon)}
 3339 You quickly rub some mending salve on your arms.
 3340 {>>>>Bylthal(Ryse)}
 3341 Dwend rubs some salve on his arms.
 3342 {>>>>Dwend(Armon)}
 3343 Your left arm becomes functional as the bones quickly mend.
 3344 You have cured crippled left arm.
 3345 {>>>>Bylthal(Ryse)}
 3346 H:596 M:468 <-- db> 
 3347 {>>>>Dwend(Armon)}
 3348 (542)[507](480)[390](4)(ebdb)[33120] 
 3349 {<<<<Bylthal(Ryse)}
 3350 smoke pipe with linseed
 3351 {>>>>Bylthal(Ryse)}
 3352 You take a long drag off your pipe, filling your lungs with linseed smoke.
 3353 {>>>>Dwend(Armon)}
 3354 Bylthal takes a long drag off his pipe, exhaling a thick, white haze.
 3355 {>>>>Bylthal(Ryse)}
 3356 H:596 M:468 <-- db> 
 3357 {>>>>Dwend(Armon)}
 3358 (542)[507](480)[390](4)(ebdb)[33120] 
 3359 {<<<<Bylthal(Ryse)}
 3360 kult Afflicted Dwend benzene
 3361 {>>>>Bylthal(Ryse)}
 3362 Your input, "kult Afflicted Dwend benzene", is not a valid command.
 3363 H:596 M:468 <-- db> 
 3364 {>>>>Dwend(Armon)}
 3365 You may apply another salve.
 3366 (542)[507](480)[390](0)(ebdb)[33120] 
 3367 {>>>>Bylthal(Ryse)}
 3368 Health Gain: 10
 3369 You have regained your mental equilibrium.
 3370 You have recovered your breath and can smoke once more.
 3371 H:606 M:480 <e- db> 
 3372 {<<<<Bylthal(Ryse)}
 3373 queue eqbal top spatter blackvines from blood
 3374 {>>>>Bylthal(Ryse)}
 3375 Spatter blackvines from blood added to the top of your EQBAL queue.
 3376 H:606 M:480 <e- db> 
 3377 {<<<<Bylthal(Ryse)}
 3378 queue eq torment dwend with haemophilia
 3379 {>>>>Bylthal(Ryse)}
 3380 Torment dwend with haemophilia added to the bottom of your EQUILIBRIUM queue.
 3381 {<<<<Bylthal(Ryse)}
 3382 torment dwend with haemophilia
 3383 {>>>>Bylthal(Ryse)}
 3384 You close your eyes and focus on thinning Dwend's blood. For a moment nothing happens, then an uncom
 3385 fortable look crosses the face of Dwend and he is briefly surrounded by a red nimbus.
 3386 {>>>>Dwend(Armon)}
 3387 Bylthal closes his eyes and concentrates. For a moment nothing happens, then your whole body starts 
 3388 itching and a bright red nimbus briefly surrounds you.
 3389 {>>>>Bylthal(Ryse)}
 3390 Equilibrium Taken: 2.32s
 3391 {>>>>Dwend(Armon)}
 3392 You are afflicted with haemophilia.
 3393 Damage Taken: 29 psychic, mental (raw damage: 40)
 3394 Sudden pain washes over you as the torment strikes you.
 3395 {>>>>Bylthal(Ryse)}
 3396 A look of pain crosses Dwend's tormented face.
 3397 {>>>>Dwend(Armon)}
 3398 Damage Taken: 8 psychic (raw damage: 12)
 3399 {>>>>Bylthal(Ryse)}
 3400 You sense that Dwend's entropy is now at 35%.
 3401 H:606 M:480 <-- db> 
 3402 {>>>>Dwend(Armon)}
 3403 (505)[507](480)[390](0)(ebdb)[33120] 
 3404 {<<<<Bylthal(Ryse)}
 3405 kult afflicted dwend haemophilia
 3406 {>>>>Bylthal(Ryse)}
 3407 Your input, "kult afflicted dwend haemophilia", is not a valid command.
 3408 H:606 M:480 <-- db> 
 3409 {<<<<Dwend(Armon)}
 3410 eat nightshade
 3411 {>>>>Dwend(Armon)}
 3412 You take 1 nightshade root, bringing the total to 1999.
 3413 You quickly eat a nightshade root.
 3414 {>>>>Bylthal(Ryse)}
 3415 Dwend quickly eats a nightshade root.
 3416 {>>>>Dwend(Armon)}
 3417 Your blood regains its ability to clot.
 3418 You have cured haemophilia.
 3419 {>>>>Bylthal(Ryse)}
 3420 H:606 M:480 <-- db> 
 3421 {>>>>Dwend(Armon)}
 3422 (505)[507](480)[390](0)(ebdb)[33120] 
 3423 {<<<<Dwend(Armon)}
 3424 sip health
 3425 {>>>>Dwend(Armon)}
 3426 You take a drink of an elixir of health from an onyx vial.
 3427 {>>>>Bylthal(Ryse)}
 3428 Dwend takes a drink from an onyx vial.
 3429 {>>>>Dwend(Armon)}
 3430 Health Gain: 128
 3431 The elixir heals your body.
 3432 {>>>>Bylthal(Ryse)}
 3433 H:606 M:480 <-- db> 
 3434 {>>>>Dwend(Armon)}
 3435 (633)[507](480)[390](0)(ebdb)[33120] 
 3436 {<<<<Bylthal(Ryse)}
 3437 Trueassess dwend
 3438 {>>>>Bylthal(Ryse)}
 3439 Dwend's condition stands at 633/637 health and 480/480 mana.
 3440 H:606 M:468 <-- db> 
 3441 {>>>>Dwend(Armon)}
 3442 Damage Taken: 40 unblockable (raw damage: 40)
 3443 Tears of blood pour freely from your eyes.
 3444 {>>>>Bylthal(Ryse)}
 3445 Tears of blood pour freely from Dwend's eyes.
 3446 You have recovered balance.
 3447 H:606 M:468 <-b db> 
 3448 {>>>>Dwend(Armon)}
 3449 (592)[507](480)[390](0)(ebdb)[33120] 
 3450 {<<<<Bylthal(Ryse)}
 3451 stand
 3452 {>>>>Bylthal(Ryse)}
 3453 You must regain your equilibrium first.
 3454 H:606 M:468 <-b db> 
 3455 {<<<<Bylthal(Ryse)}
 3456 concentrate
 3457 {>>>>Bylthal(Ryse)}
 3458 You are already concentrating on regaining your equilibrium.
 3459 H:606 M:468 <-b db> 
 3460 {<<<<Bylthal(Ryse)}
 3461 order treant slay dwend
 3462 {>>>>Bylthal(Ryse)}
 3463 You must regain your equilibrium first.
 3464 H:606 M:468 <-b db> 
 3465 {<<<<Bylthal(Ryse)}
 3466 order entourage kill dwend
 3467 {>>>>Bylthal(Ryse)}
 3468 You must regain your equilibrium first.
 3469 H:606 M:468 <-b db> 
 3470 {<<<<Bylthal(Ryse)}
 3471 quickdraw flail shield right left
 3472 {>>>>Bylthal(Ryse)}
 3473 You must regain your equilibrium first.
 3474 H:606 M:468 <-b db> 
 3475 {<<<<Bylthal(Ryse)}
 3476 grip
 3477 {>>>>Bylthal(Ryse)}
 3478 You must regain your equilibrium first.
 3479 H:606 M:468 <-b db> 
 3480 {<<<<Bylthal(Ryse)}
 3481 ifeqbal ravage dwend benzene
 3482 {>>>>Bylthal(Ryse)}
 3483 H:606 M:468 <-b db> 
 3484 {<<<<Dwend(Armon)}
 3485 apply mending to head
 3486 {>>>>Dwend(Armon)}
 3487 You quickly rub some mending salve on your head.
 3488 {>>>>Bylthal(Ryse)}
 3489 Dwend rubs some salve on his head.
 3490 {>>>>Dwend(Armon)}
 3491 Your eyes have stopped shedding tears of blood.
 3492 You have cured bloodtears.
 3493 {>>>>Bylthal(Ryse)}
 3494 H:606 M:468 <-b db> 
 3495 {>>>>Dwend(Armon)}
 3496 (592)[507](480)[390](0)(ebdb)[33120] 
 3497 {<<<<Bylthal(Ryse)}
 3498 ifeq treant smash dwend
 3499 {>>>>Bylthal(Ryse)}
 3500 H:606 M:468 <-b db> 
 3501 {<<<<Bylthal(Ryse)}
 3502 ifeq treant trip dwend
 3503 {>>>>Bylthal(Ryse)}
 3504 H:606 M:468 <-b db> 
 3505 {<<<<Bylthal(Ryse)}
 3506 ifeq torment dwend with hallucinations
 3507 {>>>>Bylthal(Ryse)}
 3508 H:606 M:468 <-b db> 
 3509 {<<<<Bylthal(Ryse)}
 3510 ifeq torment dwend with entropy
 3511 {>>>>Bylthal(Ryse)}
 3512 H:606 M:468 <-b db> 
 3513 {>>>>Dwend(Armon)}
 3514 A hideously warped treant swings its branches towards you, piercing your body with its deformed thor
 3515 ns.
 3516 {>>>>Bylthal(Ryse)}
 3517 A hideously warped treant swings its branches towards Dwend, piercing his body with its deformed tho
 3518 rns.
 3519 {>>>>Dwend(Armon)}
 3520 Damage Taken: 27 cutting (raw damage: 74)
 3521 {>>>>Bylthal(Ryse)}
 3522 H:606 M:468 <-b db> 
 3523 {>>>>Dwend(Armon)}
 3524 (564)[507](480)[390](3)(ebdb)[33120] Health Gain: 63
 3525 (628)[507](480)[390](3)(ebdb)[33120] You may apply another salve.
 3526 (628)[507](480)[390](3)(ebdb)[33120] You may eat another herb or plant.
 3527 (628)[507](480)[390](3)(ebdb)[33120] Your bandages staunch a good portion of your bleeding.
 3528 Your wounds cause you to bleed 2 health.
 3529 {>>>>Bylthal(Ryse)}
 3530 You have regained your mental equilibrium.
 3531 {<<<<Bylthal(Ryse)}
 3532 spatter blackvines from blood
 3533 {>>>>Bylthal(Ryse)}
 3534 You spatter some tainted blood from an emerald vial. As the blood touches the ground, thick blackvin
 3535 es with gleaming thorns emerge and devour it hungrily.
 3536 {>>>>Dwend(Armon)}
 3537 Bylthal spatters some tainted blood from an emerald vial. As the blood touches the ground, thick bla
 3538 ckvines with gleaming thorns emerge and devour it hungrily.
 3539 {>>>>Bylthal(Ryse)}
 3540 Balance Taken: 2.90s
 3541 {<<<<Dwend(Armon)}
 3542 chin
 3543 {>>>>Bylthal(Ryse)}
 3544 Dwend looks about himself, rubbing his chin thoughtfully.
 3545 
 3546 {>>>>Dwend(Armon)}
 3547 You look about yourself, rubbing your chin thoughtfully.
 3548 
 3549 {>>>>Bylthal(Ryse)}
 3550 H:606 M:471 <e- db> 
 3551 {>>>>Dwend(Armon)}
 3552 (626)[507](480)[390](2)(ebdb)[33120] 
 3553 {>>>>Bylthal(Ryse)}
 3554 You feel an aura of rebounding surround you.
 3555 {>>>>Dwend(Armon)}
 3556 You suddenly perceive the vague outline of an aura of rebounding around Bylthal.
 3557 {>>>>Bylthal(Ryse)}
 3558 You have gained the anti-weapon field defence.
 3559 H:606 M:471 <e- db> 
 3560 {>>>>Dwend(Armon)}
 3561 (626)[507](480)[390](0)(ebdb)[33120] 
 3562 {<<<<Dwend(Armon)}
 3563 'sec
 3564 {>>>>Dwend(Armon)}
 3565 You say, "Sec."
 3566 {>>>>Bylthal(Ryse)}
 3567 Dwend says, "Sec."
 3568 H:606 M:471 <e- db> 
 3569 {>>>>Dwend(Armon)}
 3570 (626)[507](480)[390](0)(ebdb)[33120] You may drink another healing elixir.
 3571 (626)[507](480)[390](0)(ebdb)[33120] 
 3572 {>>>>Bylthal(Ryse)}
 3573 You have recovered balance.
 3574 H:606 M:471 <eb db> 
 3575 {<<<<Bylthal(Ryse)}
 3576 stand
 3577 {>>>>Bylthal(Ryse)}
 3578 You are already standing.
 3579 H:606 M:471 <eb db> 
 3580 {<<<<Bylthal(Ryse)}
 3581 concentrate
 3582 {>>>>Bylthal(Ryse)}
 3583 You already possess mental equilibrium.
 3584 H:606 M:471 <eb db> 
 3585 {<<<<Bylthal(Ryse)}
 3586 order treant slay dwend
 3587 {>>>>Bylthal(Ryse)}
 3588 I do not understand what order you are trying to give a hideously warped treant.
 3589 H:606 M:471 <eb db> 
 3590 {<<<<Bylthal(Ryse)}
 3591 order entourage kill dwend
 3592 {>>>>Bylthal(Ryse)}
 3593 Your aura of weapons rebounding disappears.
 3594 {>>>>Dwend(Armon)}
 3595 Bylthal's aura of weapons rebounding disappears.
 3596 {>>>>Bylthal(Ryse)}
 3597 You have lost the anti-weapon field defence.
 3598 You order a hideously warped treant to attack Dwend.
 3599 {>>>>Dwend(Armon)}
 3600 Bylthal barks at a hideously warped treant, ordering it to attack you.
 3601 {>>>>Bylthal(Ryse)}
 3602 A hideously warped treant obeys your command.
 3603 H:606 M:471 <eb db> 
 3604 {>>>>Dwend(Armon)}
 3605 (626)[507](480)[390](0)(ebdb)[33120] 
 3606 {<<<<Bylthal(Ryse)}
 3607 quickdraw flail shield right left
 3608 {>>>>Bylthal(Ryse)}
 3609 You are already wielding a flail of Ravening Hunger and a lunar shield.
 3610 H:606 M:471 <eb db> 
 3611 {<<<<Bylthal(Ryse)}
 3612 grip
 3613 {>>>>Bylthal(Ryse)}
 3614 You strengthen your grip until your fists are rock solid.
 3615 {>>>>Dwend(Armon)}
 3616 Bylthal's knuckles grow momentarily white as he strengthens his grip.
 3617 {>>>>Bylthal(Ryse)}
 3618 You have gained the gripping defence.
 3619 H:606 M:471 <eb db> 
 3620 {>>>>Dwend(Armon)}
 3621 (626)[507](480)[390](0)(ebdb)[33120] 
 3622 {<<<<Bylthal(Ryse)}
 3623 ifeqbal ravage dwend benzeneravage dwend benzene
 3624 {>>>>Bylthal(Ryse)}
 3625 You rub some benzene on a flail of Ravening Hunger.
 3626 You swing a flail of Ravening Hunger powerfully at Dwend's left leg, ravaging his flesh.
 3627 {>>>>Dwend(Armon)}
 3628 Bylthal swings a flail of Ravening Hunger powerfully at your left leg, ravaging your flesh.
 3629 Your parrying is too clumsy to be effective.
 3630 Painful bruises are forming on your left leg.
 3631 {>>>>Bylthal(Ryse)}
 3632 You notice several bruises forming on Dwend's left leg.
 3633 {>>>>Dwend(Armon)}
 3634 Damage Taken: 68 blunt, physical (raw damage: 165)
 3635 {>>>>Bylthal(Ryse)}
 3636 Your benzene toxin has affected Dwend.
 3637 {>>>>Dwend(Armon)}
 3638 You watch with your mouth gaping in horror as your left arm shrivels up and becomes useless.
 3639 You are afflicted with crippled left arm.
 3640 Sudden pain washes over you as the torment strikes you.
 3641 {>>>>Bylthal(Ryse)}
 3642 A look of pain crosses Dwend's tormented face.
 3643 {>>>>Dwend(Armon)}
 3644 Damage Taken: 9 psychic (raw damage: 14)
 3645 {>>>>Bylthal(Ryse)}
 3646 You sense that Dwend's entropy is now at 40%.
 3647 {>>>>Dwend(Armon)}
 3648 You wince as the curved thorns on a flail of Ravening Hunger tear lacerations into your skin.
 3649 {>>>>Bylthal(Ryse)}
 3650 Balance Taken: 3.02s
 3651 H:606 M:471 <e- db> 
 3652 {>>>>Dwend(Armon)}
 3653 (548)[507](480)[390](4)(ebdb)[33120] 
 3654 {<<<<Bylthal(Ryse)}
 3655 ifeq treant smash dwendtreant smash dwend
 3656 {>>>>Bylthal(Ryse)}
 3657 At your command, a hideously warped treant brutally lashes out at Dwend, breaking his right arm.
 3658 {>>>>Dwend(Armon)}
 3659 At Bylthal's command, a hideously warped treant brutally lashes out at you, breaking your right arm.
 3660 You are afflicted with crippled right arm.
 3661 Damage Taken: 22 blunt, physical (raw damage: 51)
 3662 {>>>>Bylthal(Ryse)}
 3663 Equilibrium Taken: 1.90s
 3664 H:606 M:465 <-- db> 
 3665 {>>>>Dwend(Armon)}
 3666 (525)[507](480)[390](4)(ebdb)[33120] 
 3667 {<<<<Dwend(Armon)}
 3668 apply mending to arms
 3669 {>>>>Dwend(Armon)}
 3670 You quickly rub some mending salve on your arms.
 3671 {>>>>Bylthal(Ryse)}
 3672 Dwend rubs some salve on his arms.
 3673 {>>>>Dwend(Armon)}
 3674 Your right arm becomes functional as the bones quickly mend.
 3675 You have cured crippled right arm.
 3676 {>>>>Bylthal(Ryse)}
 3677 H:606 M:465 <-- db> 
 3678 {>>>>Dwend(Armon)}
 3679 (525)[507](480)[390](4)(ebdb)[33120] 
 3680 {<<<<Bylthal(Ryse)}
 3681 smoke pipe with linseed
 3682 {>>>>Bylthal(Ryse)}
 3683 You take a long drag off your pipe, filling your lungs with linseed smoke.
 3684 {>>>>Dwend(Armon)}
 3685 Bylthal takes a long drag off his pipe, exhaling a thick, white haze.
 3686 {>>>>Bylthal(Ryse)}
 3687 H:606 M:465 <-- db> 
 3688 {>>>>Dwend(Armon)}
 3689 (525)[507](480)[390](4)(ebdb)[33120] 
 3690 {<<<<Bylthal(Ryse)}
 3691 ifeq treant trip dwend
 3692 {>>>>Bylthal(Ryse)}
 3693 H:606 M:465 <-- db> 
 3694 {<<<<Bylthal(Ryse)}
 3695 ifeq torment dwend with hallucinations
 3696 {>>>>Bylthal(Ryse)}
 3697 H:606 M:465 <-- db> 
 3698 {<<<<Bylthal(Ryse)}
 3699 ifeq torment dwend with entropy
 3700 {>>>>Bylthal(Ryse)}
 3701 H:606 M:465 <-- db> 
 3702 {<<<<Bylthal(Ryse)}
 3703 queue eqbal target right leg
 3704 {>>>>Bylthal(Ryse)}
 3705 Target right leg added to the bottom of your EQBAL queue.
 3706 H:606 M:465 <-- db> 
 3707 {<<<<Bylthal(Ryse)}
 3708 kult Afflicted Dwend benzene
 3709 {>>>>Bylthal(Ryse)}
 3710 Your input, "kult Afflicted Dwend benzene", is not a valid command.
 3711 H:606 M:465 <-- db> 
 3712 {<<<<Dwend(Armon)}
 3713 touch tree
 3714 {>>>>Dwend(Armon)}
 3715 You touch the tree of life tattoo.
 3716 {>>>>Bylthal(Ryse)}
 3717 Dwend touches a tree of life tattoo.
 3718 {>>>>Dwend(Armon)}
 3719 Your left arm becomes functional as the bones quickly mend.
 3720 You have cured crippled left arm.
 3721 {>>>>Bylthal(Ryse)}
 3722 H:606 M:465 <-- db> 
 3723 {>>>>Dwend(Armon)}
 3724 (525)[507](480)[390](4)(ebdb)[33120] You may apply another salve.
 3725 (525)[507](480)[390](4)(ebdb)[33120] 
 3726 {>>>>Bylthal(Ryse)}
 3727 You have regained your mental equilibrium.
 3728 {<<<<Bylthal(Ryse)}
 3729 st none
 3730 {>>>>Bylthal(Ryse)}
 3731 Your target is now none.
 3732 H:606 M:465 <e- db> 
 3733 {<<<<Bylthal(Ryse)}
 3734 st4 none
 3735 {>>>>Bylthal(Ryse)}
 3736 Your input, "st4 none", is not a valid command.
 3737 H:606 M:465 <e- db> 
 3738 {<<<<Bylthal(Ryse)}
 3739 queue eq order entourage passive
 3740 {>>>>Bylthal(Ryse)}
 3741 Order entourage passive added to the bottom of your EQUILIBRIUM queue.
 3742 {<<<<Bylthal(Ryse)}
 3743 order entourage passive
 3744 {>>>>Bylthal(Ryse)}
 3745 You must regain balance first.
 3746 H:606 M:465 <e- db> 
 3747 {<<<<Bylthal(Ryse)}
 3748 queue reset eqbal
 3749 {>>>>Bylthal(Ryse)}
 3750 EQBAL queue cleared.
 3751 H:606 M:465 <e- db> You have recovered your breath and can smoke once more.
 3752 H:606 M:480 <e- db> 
 3753 {<<<<Dwend(Armon)}
 3754 nw
 3755 {>>>>Dwend(Armon)}
 3756 As you leave the room, the blackvines on the ground lash out after you, entangling you and piercing 
 3757 your skin painfully.
 3758 {>>>>Bylthal(Ryse)}
 3759 As Dwend leaves the room, the blackvines on the ground lash out after him, entangling him and pierci
 3760 ng his skin painfully.
 3761 {>>>>Dwend(Armon)}
 3762 You are afflicted with entangled.
 3763 Damage Taken: 18 cutting, physical (raw damage: 40)
 3764 {>>>>Bylthal(Ryse)}
 3765 The image of Dwend, riding an immense cyanine icewyrm, blurs, fading to a green nebula as he vanishe
 3766 s to the northwest.
 3767 
 3768 {>>>>Dwend(Armon)}
 3769 You walk northwest.
 3770 An open battlefield littered with armour.
 3771 You see exits leading east, southeast, south, and northwest.
 3772 {>>>>Bylthal(Ryse)}
 3773 Your treant notifies you that Dwend has left the room.
 3774 H:606 M:480 <e- db> 
 3775 {>>>>Dwend(Armon)}
 3776 (506)[507](480)[390](4)(ebdb)[33112] 
 3777 {<<<<Dwend(Armon)}
 3778 writhe ropes
 3779 {>>>>Dwend(Armon)}
 3780 You begin to struggle free of your entanglement.
 3781 Balance Taken: 1.10s
 3782 (506)[507](480)[390](4)(e-db)[33112] 
 3783 {<<<<Dwend(Armon)}
 3784 sip health
 3785 {>>>>Dwend(Armon)}
 3786 You take a drink of an elixir of health from an onyx vial.
 3787 Health Gain: 130
 3788 The elixir heals your body.
 3789 (637)[507](480)[390](4)(e-db)[33112] Your bandages staunch a good portion of your bleeding.
 3790 Your wounds cause you to bleed 2 health.
 3791 (635)[507](480)[390](0)(e-db)[33112] 
 3792 {<<<<Bylthal(Ryse)}
 3793 nod
 3794 {>>>>Bylthal(Ryse)}
 3795 You nod your head.
 3796 H:606 M:480 <e- db> You have recovered balance.
 3797 {<<<<Dwend(Armon)}
 3798 nw
 3799 {>>>>Dwend(Armon)}
 3800 You must regain balance first.
 3801 {>>>>Bylthal(Ryse)}
 3802 H:606 M:480 <eb db> 
 3803 {>>>>Dwend(Armon)}
 3804 (635)[507](480)[390](0)(e-db)[33112] 
 3805 {<<<<Bylthal(Ryse)}
 3806 stand
 3807 {>>>>Bylthal(Ryse)}
 3808 You are already standing.
 3809 H:606 M:480 <eb db> 
 3810 {<<<<Bylthal(Ryse)}
 3811 concentrate
 3812 {>>>>Bylthal(Ryse)}
 3813 You already possess mental equilibrium.
 3814 H:606 M:480 <eb db> 
 3815 {<<<<Bylthal(Ryse)}
 3816 order treant slay none
 3817 {>>>>Bylthal(Ryse)}
 3818 I do not understand what order you are trying to give a hideously warped treant.
 3819 H:606 M:480 <eb db> 
 3820 {<<<<Bylthal(Ryse)}
 3821 order entourage kill none
 3822 {>>>>Bylthal(Ryse)}
 3823 A hideously warped treant does not see who you want killed.
 3824 H:606 M:480 <eb db> 
 3825 {<<<<Bylthal(Ryse)}
 3826 quickdraw flail shield right left
 3827 {>>>>Bylthal(Ryse)}
 3828 You are already wielding a flail of Ravening Hunger and a lunar shield.
 3829 H:606 M:480 <eb db> 
 3830 {<<<<Bylthal(Ryse)}
 3831 grip
 3832 {>>>>Bylthal(Ryse)}
 3833 You strengthen your grip until your fists are rock solid.
 3834 You have gained the gripping defence.
 3835 H:606 M:480 <eb db> 
 3836 {<<<<Bylthal(Ryse)}
 3837 ifeqbal devastate none benzenedevastate none benzene
 3838 {>>>>Bylthal(Ryse)}
 3839 You detect nothing here by that name.
 3840 H:606 M:480 <eb db> 
 3841 {<<<<Bylthal(Ryse)}
 3842 ifeq treant germinate none appletreant germinate none apple
 3843 {>>>>Bylthal(Ryse)}
 3844 You detect nothing here by that name.
 3845 H:606 M:480 <eb db> 
 3846 {<<<<Bylthal(Ryse)}
 3847 ifeq treant smash nonetreant smash none
 3848 {>>>>Bylthal(Ryse)}
 3849 You do not see that individual here.
 3850 H:606 M:480 <eb db> 
 3851 {<<<<Bylthal(Ryse)}
 3852 ifeq treant trip nonetreant trip none
 3853 {>>>>Bylthal(Ryse)}
 3854 Ahh, I am truly sorry, but I do not see anyone by that name here.
 3855 H:606 M:480 <eb db> 
 3856 {<<<<Bylthal(Ryse)}
 3857 ifeq torment none with entropytorment none with entropy
 3858 {>>>>Bylthal(Ryse)}
 3859 I do not recognize anything called that here.
 3860 H:606 M:480 <eb db> 
 3861 {>>>>Dwend(Armon)}
 3862 You have recovered balance.
 3863 (635)[507](480)[390](0)(ebdb)[33112] The sky darkens visibly as a volcano in the distance releases a
 3864  cloud of ash high into the air.
 3865 {>>>>Bylthal(Ryse)}
 3866 The sky darkens visibly as a volcano in the distance releases a cloud of ash high into the air.
 3867 H:606 M:480 <eb db> 
 3868 {>>>>Dwend(Armon)}
 3869 (635)[507](480)[390](0)(ebdb)[33112] You twist and turn as you attempt to escape from your entanglem
 3870 ent.
 3871 (635)[507](480)[390](0)(ebdb)[33112] Your parrying returns to normal
 3872 (635)[507](480)[390](0)(ebdb)[33112] 
 3873 {<<<<Dwend(Armon)}
 3874 touch shield
 3875 {>>>>Dwend(Armon)}
 3876 You are too tangled up to do that.
 3877 (635)[507](480)[390](0)(ebdb)[33112] 
 3878 {>>>>Bylthal(Ryse)}
 3879 You feel an aura of rebounding surround you.
 3880 You have gained the anti-weapon field defence.
 3881 H:606 M:480 <eb db> 
 3882 {>>>>Dwend(Armon)}
 3883 You have writhed free of your entanglement by ropes.
 3884 You have cured entangled.
 3885 (635)[507](480)[390](0)(ebdb)[33112] Health Gain: 2
 3886 (637)[507](480)[390](0)(ebdb)[33112] 
 3887 {>>>>Bylthal(Ryse)}
 3888 Your treant is again able to whirl a branch.
 3889 {<<<<Dwend(Armon)}
 3890 touch shield
 3891 {>>>>Dwend(Armon)}
 3892 You touch the tattoo and a shimmering translucent shield forms around you.
 3893 You have gained the shield defence.
 3894 Equilibrium Taken: 2.75s
 3895 {>>>>Bylthal(Ryse)}
 3896 H:606 M:480 <eb db> 
 3897 {>>>>Dwend(Armon)}
 3898 (637)[507](480)[390](0)(-bdb)[33112] 
 3899 {<<<<Bylthal(Ryse)}
 3900 whirl branch at none hawthorn
 3901 {>>>>Bylthal(Ryse)}
 3902 Your aura of weapons rebounding disappears.
 3903 You have lost the anti-weapon field defence.
 3904 You do not see that individual here.
 3905 H:606 M:480 <eb db> 
 3906 {<<<<Bylthal(Ryse)}
 3907 whirl branch at none apple
 3908 {>>>>Bylthal(Ryse)}
 3909 You do not see that individual here.
 3910 H:606 M:480 <eb db> 
 3911 {<<<<Bylthal(Ryse)}
 3912 whirl branch at none honeysuckle
 3913 {>>>>Bylthal(Ryse)}
 3914 Nothing can be seen here by that name.
 3915 H:606 M:480 <eb db> 
 3916 {<<<<Bylthal(Ryse)}
 3917 smoke pipe with linseed
 3918 {>>>>Bylthal(Ryse)}
 3919 You take a long drag off your pipe, filling your lungs with linseed smoke.
 3920 H:606 M:480 <eb db> 
 3921 {>>>>Dwend(Armon)}
 3922 You may drink another healing elixir.
 3923 (637)[507](480)[390](0)(-bdb)[33112] 
 3924 {<<<<Bylthal(Ryse)}
 3925 st dwend
 3926 {>>>>Bylthal(Ryse)}
 3927 Your target is now dwend.
 3928 H:606 M:480 <eb db> 
 3929 {<<<<Bylthal(Ryse)}
 3930 queue eq order entourage passive
 3931 {>>>>Bylthal(Ryse)}
 3932 Order entourage passive added to the bottom of your EQUILIBRIUM queue.
 3933 {<<<<Bylthal(Ryse)}
 3934 order entourage passive
 3935 {>>>>Bylthal(Ryse)}
 3936 You order a hideously warped treant to assume a passive stance.
 3937 With seeming reluctance, a hideously warped treant obeys your command.
 3938 H:606 M:480 <eb db> 
 3939 {<<<<Bylthal(Ryse)}
 3940 queue reset eqbal
 3941 {>>>>Bylthal(Ryse)}
 3942 EQBAL queue cleared.
 3943 H:606 M:480 <eb db> 
 3944 {<<<<Dwend(Armon)}
 3945 diag
 3946 {>>>>Dwend(Armon)}
 3947 You must regain your equilibrium first.
 3948 (637)[507](480)[390](0)(-bdb)[33112] 
 3949 {>>>>Bylthal(Ryse)}
 3950 You have recovered your breath and can smoke once more.
 3951 H:606 M:480 <eb db> 
 3952 {<<<<Bylthal(Ryse)}
 3953 queue eqbal top nw
 3954 {>>>>Bylthal(Ryse)}
 3955 Nw added to the top of your EQBAL queue.
 3956 {<<<<Bylthal(Ryse)}
 3957 nw
 3958 {>>>>Bylthal(Ryse)}
 3959 You walk northwest.
 3960 An open battlefield littered with armour.
 3961 ------------------ v33112 -------------------
 3962                                              
 3963                              [ ]             
 3964                                 \            
 3965                              [ ]-[ ]         
 3966                                 / |          
 3967                      [ ] [ ]-[ ] [ ]         
 3968                       |     \   /            
 3969                      [ ]-[ ] [ ]             
 3970                         / | / |              
 3971          [ ]     [ ]-[ ]-[ ] [ ]             
 3972             \   /   \           \            
 3973          [ ]-[ ] [ ] [+]-[ ]     [ ]         
 3974                     \ | \         |          
 3975                      [ ] [ ]     [ ]         
 3976                         /   \                
 3977                      [ ]     [ ]             
 3978                                              
 3979                                              
 3980                                              
 3981                                              
 3982                                              
 3983                                              
 3984                                              
 3985 ------------------ -1:-1:0 ------------------
 3986 Dwend is here, hidden. 
 3987 You see exits leading east, southeast, south, and northwest.
 3988 H:606 M:480 <eb db> 
 3989 {<<<<Dwend(Armon)}
 3990 ab
 3991 {>>>>Dwend(Armon)}
 3992 -----------------------------------------------------------
 3993 Profession Skills     Rank
 3994 -----------------------------------------------------------
 3995 Wyrmriding            100%  Transcendent  
 3996 Trailblazing          100%  Transcendent  
 3997 Hunting               100%  Transcendent  
 3998 -----------------------------------------------------------
 3999 General Skills        Rank
 4000 -----------------------------------------------------------
 4001 Perception            100%  Transcendent  
 4002 Survival              100%  Transcendent  
 4003 Weaponry              100%  Transcendent  
 4004 Tattoos               100%  Transcendent  
 4005 Evasion               100%  Transcendent  
 4006 Engineering           100%  Transcendent  
 4007 Taming                100%  Transcendent  
 4008 Concoctions           100%  Transcendent  
 4009 Toxins                100%  Transcendent  
 4010 -----------------------------------------------------------
 4011 Mini Skills           Rank
 4012 -----------------------------------------------------------
 4013 Antidotes             100%  Transcendent  
 4014 Constitution          100%  Transcendent  
 4015 Frost                 100%  Transcendent  
 4016 Fitness               100%  Transcendent  
 4017 Galvanism             100%  Transcendent  
 4018 Philosophy            100%  Transcendent  
 4019 Thermology            100%  Transcendent  
 4020 -----------------------------------------------------------
 4021 To see your abilities within each skill, type AB <Skill>.
 4022 HELP <skill> to get more information on a skill.
 4023 [ACHIEVEMENT]: You have completed the 'Fabled' Achievement! You have earned 25 Lessons.
 4024 (637)[507](480)[390](0)(-bdb)[33112] You have regained your mental equilibrium.
 4025 (637)[507](480)[390](0)(ebdb)[33112] 
 4026 {<<<<Bylthal(Ryse)}
 4027 'Go ahead
 4028 {>>>>Bylthal(Ryse)}
 4029 You say, "Go ahead."
 4030 {>>>>Dwend(Armon)}
 4031 An unseen voice says, "Go ahead."
 4032 {>>>>Bylthal(Ryse)}
 4033 H:606 M:480 <eb db> 
 4034 {>>>>Dwend(Armon)}
 4035 (637)[507](480)[390](0)(ebdb)[33112] 
 4036 {>>>>Bylthal(Ryse)}
 4037 You feel an aura of rebounding surround you.
 4038 {>>>>Dwend(Armon)}
 4039 You suddenly perceive the vague outline of an aura of rebounding around Bylthal.
 4040 {>>>>Bylthal(Ryse)}
 4041 You have gained the anti-weapon field defence.
 4042 H:606 M:480 <eb db> 
 4043 {>>>>Dwend(Armon)}
 4044 (637)[507](480)[390](0)(ebdb)[33112] Your tree tattoo can be used again.
 4045 (637)[507](480)[390](0)(ebdb)[33112] 
 4046 {<<<<Bylthal(Ryse)}
 4047 score
 4048 {>>>>Bylthal(Ryse)}
 4049 ---------------------------------------------------------------------------
 4050  Bylthal
 4051 ---------------------------------------------------------------------------
 4052  Race     : Scorched          Gender      : Male        
 4053  Statpack : Athletic          
 4054  Bloodline: None              Age         : 18          
 4055  Class    : Defiler           Cult        : None        
 4056  Guild    : None              Guild Rank  : None                                 
 4057  City     : None              City Rank   : None                                 
 4058 
 4059  Overall Level: 100 (0.00%)   Bashing Level: 100 (0%)
 4060  Quest Level  : 100 (0%)      PK Level     : 100 (0%)
 4061 
 4062  Health   : 606/606      Reserves : 500/500     
 4063  Mana     : 480/480      Reserves : 390/390     
 4064 
 4065  Str: 16/13  Int: 13/10  Dex: 13/10  Con: 17/14 
 4066 ---------------------------------------------------------------------------
 4067 Character Information:
 4068 You have a free reincarnation available.
 4069 You are a Roamer in the Fellowship of Explorers. (0%)
 4070 You have earned 0 Achievement Points.
 4071 Type MORE to continue reading. (85% shown)
 4072 H:606 M:480 <eb db> 
 4073 {<<<<Dwend(Armon)}
 4074 enemy bylthal
 4075 {>>>>Dwend(Armon)}
 4076 Bylthal is already an enemy.
 4077 (637)[507](480)[390](0)(ebdb)[33112] 
 4078 {<<<<Dwend(Armon)}
 4079 ql
 4080 {>>>>Dwend(Armon)}
 4081 An open battlefield littered with armour.
 4082 Its body shuddering in anticipation, this twisted treant warps the very land about it here. Bylthal 
 4083 is here, wreathed in a cloud of bile. He is holding a lunar shield in his left hand and wields a fla
 4084 il of Ravening Hunger in his right hand. 
 4085 You see exits leading east, southeast, south, and northwest.
 4086 (637)[507](480)[390](0)(ebdb)[33112] 
 4087 {<<<<Dwend(Armon)}
 4088 call animals
 4089 {>>>>Dwend(Armon)}
 4090 Your action causes the shimmering translucent shield around you to fade away.
 4091 {>>>>Bylthal(Ryse)}
 4092 The shimmering translucent shield around Dwend fades away.
 4093 {>>>>Dwend(Armon)}
 4094 You have lost the shield defence.
 4095 You put your fingers to your lips and give a sharp whistle.
 4096 {>>>>Bylthal(Ryse)}
 4097 Dwend puts his fingers to his lips and whistles sharply.
 4098 {>>>>Dwend(Armon)}
 4099 Equilibrium Taken: 2.75s
 4100 {>>>>Bylthal(Ryse)}
 4101 H:606 M:480 <eb db> 
 4102 {>>>>Dwend(Armon)}
 4103 (637)[507](480)[390](0)(-bdb)[33112] 
 4104 {>>>>Bylthal(Ryse)}
 4105 You feel your density return to normal.
 4106 {>>>>Dwend(Armon)}
 4107 A great weight seems to have been lifted from Bylthal.
 4108 {>>>>Bylthal(Ryse)}
 4109 You have lost the density defence.
 4110 H:606 M:480 <eb db> 
 4111 {>>>>Dwend(Armon)}
 4112 (637)[507](480)[390](0)(-bdb)[33112] 
 4113 {<<<<Bylthal(Ryse)}
 4114 increase mass
 4115 {>>>>Bylthal(Ryse)}
 4116 Your input, "increase mass", is not a valid command.
 4117 H:606 M:480 <eb db> 
 4118 {<<<<Bylthal(Ryse)}
 4119 apply mass
 4120 {>>>>Bylthal(Ryse)}
 4121 You quickly rub some mass salve on your skin.
 4122 {>>>>Dwend(Armon)}
 4123 Bylthal rubs some salve on his skin.
 4124 {>>>>Bylthal(Ryse)}
 4125 Your body grows extremely dense and heavy as the mass salve infuses your skin.
 4126 You have gained the density defence.
 4127 H:606 M:480 <eb db> 
 4128 {>>>>Dwend(Armon)}
 4129 (637)[507](480)[390](0)(-bdb)[33112] 
 4130 {>>>>Bylthal(Ryse)}
 4131 You may apply another salve.
 4132 H:606 M:480 <eb db> You yelp in pain as a spotted lynx bashes you.
 4133 {>>>>Dwend(Armon)}
 4134 Bylthal yelps in pain as a spotted lynx bashes him.
 4135 {>>>>Bylthal(Ryse)}
 4136 Damage Taken: 5 cutting (raw damage: 16)
 4137 H:600 M:480 <eb db> 
 4138 {>>>>Dwend(Armon)}
 4139 (637)[507](480)[390](0)(-bdb)[33112] 
 4140 {>>>>Bylthal(Ryse)}
 4141 Health Gain: 5
 4142 {>>>>Dwend(Armon)}
 4143 You have regained your mental equilibrium.
 4144 {>>>>Bylthal(Ryse)}
 4145 H:606 M:480 <eb db> 
 4146 {>>>>Dwend(Armon)}
 4147 (637)[507](480)[390](0)(ebdb)[33112] 
 4148 {>>>>Bylthal(Ryse)}
 4149 A dark crow pecks at you painfully.
 4150 {>>>>Dwend(Armon)}
 4151 A dark crow pecks at Bylthal painfully.
 4152 {>>>>Bylthal(Ryse)}
 4153 Damage Taken: 14 cutting (raw damage: 33)
 4154 You cry out in pain as a fierce wolverine rakes his claws across your exposed flesh.
 4155 {>>>>Dwend(Armon)}
 4156 Bylthal cries in pain as a fierce wolverine rakes his claws across his exposed flesh.
 4157 {<<<<Bylthal(Ryse)}
 4158 clot
 4159 {>>>>Bylthal(Ryse)}
 4160 You exert superior mental control and will your wounds to clot before your eyes.
 4161 H:592 M:471 <eb db> 
 4162 {>>>>Dwend(Armon)}
 4163 (637)[507](480)[390](0)(ebdb)[33112] 
 4164 {<<<<Dwend(Armon)}
 4165 order loyals passive
 4166 {>>>>Dwend(Armon)}
 4167 You order an immense cyanine icewyrm to assume a passive stance.
 4168 With seeming reluctance, an immense cyanine icewyrm obeys your command.
 4169 {>>>>Bylthal(Ryse)}
 4170 Dwend whispers something to an immense cyanine icewyrm.
 4171 An immense cyanine icewyrm seems to settle down.
 4172 {>>>>Dwend(Armon)}
 4173 You order a spotted lynx to assume a passive stance.
 4174 With seeming reluctance, a spotted lynx obeys your command.
 4175 {>>>>Bylthal(Ryse)}
 4176 Dwend whispers something to a spotted lynx.
 4177 A spotted lynx seems to settle down.
 4178 {>>>>Dwend(Armon)}
 4179 You order a dark crow to assume a passive stance.
 4180 With seeming reluctance, a dark crow obeys your command.
 4181 {>>>>Bylthal(Ryse)}
 4182 Dwend whispers something to a dark crow.
 4183 A dark crow seems to settle down.
 4184 {>>>>Dwend(Armon)}
 4185 You order a skittish snowshoe hare to assume a passive stance.
 4186 With seeming reluctance, a skittish snowshoe hare obeys your command.
 4187 {>>>>Bylthal(Ryse)}
 4188 Dwend whispers something to a skittish snowshoe hare.
 4189 A skittish snowshoe hare seems to settle down.
 4190 {>>>>Dwend(Armon)}
 4191 You order a black-spotted anaconda to assume a passive stance.
 4192 With seeming reluctance, a black-spotted anaconda obeys your command.
 4193 {>>>>Bylthal(Ryse)}
 4194 Dwend whispers something to a black-spotted anaconda.
 4195 A black-spotted anaconda seems to settle down.
 4196 {>>>>Dwend(Armon)}
 4197 You order a fierce wolverine to assume a passive stance.
 4198 With seeming reluctance, a fierce wolverine obeys your command.
 4199 {>>>>Bylthal(Ryse)}
 4200 Dwend whispers something to a fierce wolverine.
 4201 A fierce wolverine seems to settle down.
 4202 {>>>>Dwend(Armon)}
 4203 You order an emperor dragonfly to assume a passive stance.
 4204 With seeming reluctance, an emperor dragonfly obeys your command.
 4205 {>>>>Bylthal(Ryse)}
 4206 Dwend whispers something to an emperor dragonfly.
 4207 An emperor dragonfly seems to settle down.
 4208 H:592 M:471 <eb db> 
 4209 {>>>>Dwend(Armon)}
 4210 (637)[507](480)[390](0)(ebdb)[33112] 
 4211 {>>>>Bylthal(Ryse)}
 4212 Your bandages staunch a good portion of your bleeding.
 4213 Your wounds cause you to bleed 3 health.
 4214 {>>>>Dwend(Armon)}
 4215 Your icewyrm informs you that Bylthal has bled 3 health.
 4216 {>>>>Bylthal(Ryse)}
 4217 H:589 M:471 <eb db> 
 4218 {>>>>Dwend(Armon)}
 4219 (637)[507](480)[390](0)(ebdb)[33112] 
 4220 {<<<<Dwend(Armon)}
 4221 rt [[ Bylthal ]] [Bleed: 3]
 4222 {>>>>Dwend(Armon)}
 4223 You are not the member of any ring.
 4224 (637)[507](480)[390](0)(ebdb)[33112] 
 4225 {>>>>Bylthal(Ryse)}
 4226 Health Gain: 16
 4227 {>>>>Dwend(Armon)}
 4228 Your right leg feels healthier.
 4229 {>>>>Bylthal(Ryse)}
 4230 Dwend's right leg looks healthier.
 4231 H:606 M:480 <eb db> 
 4232 {>>>>Dwend(Armon)}
 4233 (637)[507](480)[390](0)(ebdb)[33112] 
 4234 {>>>>Bylthal(Ryse)}
 4235 You are again able to clot your wounds properly.
 4236 H:606 M:480 <eb db> 
 4237 {<<<<Dwend(Armon)}
 4238 hrm
 4239 {>>>>Bylthal(Ryse)}
 4240 Dwend ponders for a moment and says "Hrm..."
 4241 
 4242 {>>>>Dwend(Armon)}
 4243 You ponder for a moment and say "Hrm..."
 4244 
 4245 {>>>>Bylthal(Ryse)}
 4246 H:606 M:480 <eb db> 
 4247 {>>>>Dwend(Armon)}
 4248 (637)[507](480)[390](0)(ebdb)[33112] You feel lighter as the effect of entropy fades.
 4249 {>>>>Bylthal(Ryse)}
 4250 The effects of entropy have faded from Dwend's body.
 4251 {>>>>Dwend(Armon)}
 4252 Your left leg feels healthier.
 4253 {>>>>Bylthal(Ryse)}
 4254 Dwend's left leg looks healthier.
 4255 H:606 M:480 <eb db> 
 4256 {>>>>Dwend(Armon)}
 4257 (637)[507](480)[390](0)(ebdb)[33112] 
 4258 {<<<<Dwend(Armon)}
 4259 ifeqbal target nothing|trueassess Bylthal|wyrm blacken trident|trident pierce Bylthal|surge lacerate
 4260 target nothing
 4261 {>>>>Dwend(Armon)}
 4262 You will now aim your attacks wherever you see openings.
 4263 {<<<<Dwend(Armon)}
 4264 trueassess Bylthal
 4265 {>>>>Dwend(Armon)}
 4266 Bylthal's condition stands at 606/606 health and 480/480 mana.
 4267 Mana Lost: 12
 4268 {<<<<Dwend(Armon)}
 4269 wyrm blacken trident
 4270 {>>>>Dwend(Armon)}
 4271 Mana Lost: 6
 4272 You hold a Trident of Fears in front of an immense cyanine icewyrm, which groans and gurgles before 
 4273 coating the trident in oily, black bile.
 4274 {>>>>Bylthal(Ryse)}
 4275 Dwend holds a Trident of Fears in front of an immense cyanine icewyrm, which groans and gurgles befo
 4276 re coating the trident in oily, black bile.
 4277 {<<<<Dwend(Armon)}
 4278 trident pierce Bylthal
 4279 {>>>>Bylthal(Ryse)}
 4280 You have lost the anti-weapon field defence.
 4281 
 4282 {>>>>Dwend(Armon)}
 4283 You drive a Trident of Fears through Bylthal's aura of rebounding, destroying it.
 4284 {>>>>Bylthal(Ryse)}
 4285 Dwend drives a Trident of Fears through your aura of rebounding, destroying it.
 4286 {>>>>Dwend(Armon)}
 4287 The foul black bile on your trident oozes into Bylthal's wounds, poisoning his blood.
 4288 {>>>>Bylthal(Ryse)}
 4289 The foul black bile on Dwend's trident oozes into your wounds, poisoning your blood.
 4290 You are afflicted with nausea.
 4291 
 4292 {>>>>Dwend(Armon)}
 4293 Balance Taken: 2.00s
 4294 {<<<<Dwend(Armon)}
 4295 surge lacerate
 4296 {>>>>Dwend(Armon)}
 4297 Mana Lost: 6
 4298 You select a small, compound-soaked bit of cloth from your stash and toss it to a black-spotted anac
 4299 onda. At the first sniff of the pheromones, the anaconda is caught in a surge of hormonal power.
 4300 {>>>>Bylthal(Ryse)}
 4301 Dwend selects a small, compound-soaked bit of cloth from his stash and tosses it to a black-spotted 
 4302 anaconda. At the first sniff of the pheromones, the anaconda is caught in a surge of hormonal power.
 4303 {>>>>Dwend(Armon)}
 4304 Equilibrium Taken: 2.11s
 4305 {>>>>Bylthal(Ryse)}
 4306 H:606 M:480 <eb db> 
 4307 {>>>>Dwend(Armon)}
 4308 (637)[507](456)[390](0)(--db)[33112] 
 4309 {<<<<Bylthal(Ryse)}
 4310 queue eqbal parry wounds, poisoning
 4311 {>>>>Bylthal(Ryse)}
 4312 Parry wounds, poisoning added to the bottom of your EQBAL queue.
 4313 {<<<<Bylthal(Ryse)}
 4314 parry wounds, poisoning
 4315 {>>>>Bylthal(Ryse)}
 4316 That is not a valid body part to parry. Choose from head, torso, left arm, right arm, left leg, and 
 4317 right leg.
 4318 H:606 M:480 <eb db> 
 4319 {<<<<Bylthal(Ryse)}
 4320 eat nightshade
 4321 {>>>>Bylthal(Ryse)}
 4322 You take 1 nightshade root, bringing the total to 1997.
 4323 You quickly eat a nightshade root.
 4324 {>>>>Dwend(Armon)}
 4325 Bylthal quickly eats a nightshade root.
 4326 {>>>>Bylthal(Ryse)}
 4327 Your stomach becalms itself.
 4328 You have cured nausea.
 4329 H:606 M:480 <eb db> 
 4330 {>>>>Dwend(Armon)}
 4331 (637)[507](456)[390](0)(--db)[33112] 
 4332 {<<<<Bylthal(Ryse)}
 4333 smoke pipe with linseed
 4334 {>>>>Bylthal(Ryse)}
 4335 You take a long drag off your pipe, filling your lungs with linseed smoke.
 4336 {>>>>Dwend(Armon)}
 4337 Bylthal takes a long drag off his pipe, exhaling a thick, white haze.
 4338 {>>>>Bylthal(Ryse)}
 4339 H:606 M:480 <eb db> 
 4340 {>>>>Dwend(Armon)}
 4341 (637)[507](456)[390](0)(--db)[33112] 
 4342 {<<<<Dwend(Armon)}
 4343 ah
 4344 {>>>>Bylthal(Ryse)}
 4345 Comprehension flashes across Dwend's face.
 4346 
 4347 {>>>>Dwend(Armon)}
 4348 Comprehension flashes across your face.
 4349 
 4350 {>>>>Bylthal(Ryse)}
 4351 H:606 M:480 <eb db> 
 4352 {>>>>Dwend(Armon)}
 4353 (637)[507](456)[390](0)(--db)[33112] 
 4354 {<<<<Bylthal(Ryse)}
 4355 autocuring on
 4356 {>>>>Bylthal(Ryse)}
 4357 Autocuring activated.
 4358 H:606 M:480 <eb db> 
 4359 {<<<<Bylthal(Ryse)}
 4360 queue reset eqbal
 4361 {>>>>Bylthal(Ryse)}
 4362 EQBAL queue cleared.
 4363 H:606 M:480 <eb db> 
 4364 {<<<<Bylthal(Ryse)}
 4365 whirl branch at dwend apple
 4366 {>>>>Bylthal(Ryse)}
 4367 A splintered apple seed is already burrowed within Dwend's body.
 4368 H:606 M:480 <eb db> 
 4369 {<<<<Bylthal(Ryse)}
 4370 whirl branch at dwend hawthorn
 4371 {>>>>Bylthal(Ryse)}
 4372 A splintered hawthorn seed is already burrowed within Dwend's body.
 4373 H:606 M:480 <eb db> 
 4374 {<<<<Bylthal(Ryse)}
 4375 whirl branch at dwend honeysuckle
 4376 {>>>>Bylthal(Ryse)}
 4377 Following your gesture, a hideously warped treant whirls a branch mightily towards Dwend, releasing 
 4378 a spore of the honeysuckle tree that swiftly burrows into his skin.
 4379 {>>>>Dwend(Armon)}
 4380 Following Bylthal's gesture, a hideously warped treant whirls a branch mightily towards you, releasi
 4381 ng a spore of the honeysuckle tree that swiftly burrows into your skin.
 4382 {>>>>Bylthal(Ryse)}
 4383 H:606 M:480 <eb db> 
 4384 {>>>>Dwend(Armon)}
 4385 (637)[507](456)[390](0)(--db)[33112] 
 4386 {<<<<Bylthal(Ryse)}
 4387 queue eqbal target left leg
 4388 {>>>>Bylthal(Ryse)}
 4389 Target left leg added to the bottom of your EQBAL queue.
 4390 {<<<<Bylthal(Ryse)}
 4391 target left leg
 4392 {>>>>Bylthal(Ryse)}
 4393 You will now target the left leg of your opponent.
 4394 H:606 M:480 <eb db> 
 4395 {<<<<Bylthal(Ryse)}
 4396 stand
 4397 {>>>>Bylthal(Ryse)}
 4398 You are already standing.
 4399 H:606 M:480 <eb db> 
 4400 {<<<<Bylthal(Ryse)}
 4401 concentrate
 4402 {>>>>Bylthal(Ryse)}
 4403 You already possess mental equilibrium.
 4404 H:606 M:480 <eb db> 
 4405 {<<<<Bylthal(Ryse)}
 4406 order treant slay dwend
 4407 {>>>>Bylthal(Ryse)}
 4408 I do not understand what order you are trying to give a hideously warped treant.
 4409 H:606 M:480 <eb db> 
 4410 {<<<<Bylthal(Ryse)}
 4411 order entourage kill dwend
 4412 {>>>>Bylthal(Ryse)}
 4413 You order a hideously warped treant to attack Dwend.
 4414 {>>>>Dwend(Armon)}
 4415 Bylthal barks at a hideously warped treant, ordering it to attack you.
 4416 {>>>>Bylthal(Ryse)}
 4417 A hideously warped treant obeys your command.
 4418 H:606 M:480 <eb db> 
 4419 {>>>>Dwend(Armon)}
 4420 (637)[507](456)[390](0)(--db)[33112] 
 4421 {<<<<Bylthal(Ryse)}
 4422 quickdraw flail shield right left
 4423 {>>>>Bylthal(Ryse)}
 4424 You are already wielding a flail of Ravening Hunger and a lunar shield.
 4425 H:606 M:480 <eb db> 
 4426 {<<<<Bylthal(Ryse)}
 4427 grip
 4428 {>>>>Bylthal(Ryse)}
 4429 You strengthen your grip until your fists are rock solid.
 4430 {>>>>Dwend(Armon)}
 4431 Bylthal's knuckles grow momentarily white as he strengthens his grip.
 4432 {>>>>Bylthal(Ryse)}
 4433 You have gained the gripping defence.
 4434 H:606 M:480 <eb db> 
 4435 {>>>>Dwend(Armon)}
 4436 (637)[507](456)[390](0)(--db)[33112] 
 4437 {<<<<Bylthal(Ryse)}
 4438 ifeqbal devastate dwend benzenedevastate dwend benzene
 4439 {>>>>Bylthal(Ryse)}
 4440 You whip a flail of Ravening Hunger through the air in front of Dwend, to no effect.
 4441 {>>>>Dwend(Armon)}
 4442 Bylthal whips a flail of Ravening Hunger through the air in front of you, to no effect.
 4443 {>>>>Bylthal(Ryse)}
 4444 You rub some benzene on a flail of Ravening Hunger.
 4445 You swing a flail of Ravening Hunger powerfully at Dwend's left leg, ravaging his flesh.
 4446 {>>>>Dwend(Armon)}
 4447 Bylthal swings a flail of Ravening Hunger powerfully at your left leg, ravaging your flesh.
 4448 With a wry grin you parry the attack to the left leg with a deft maneuver.
 4449 {>>>>Bylthal(Ryse)}
 4450 Dwend parries the attack to the left leg with a deft maneuver.
 4451 Balance Taken: 3.02s
 4452 H:606 M:480 <e- db> 
 4453 {>>>>Dwend(Armon)}
 4454 (637)[507](456)[390](0)(--db)[33112] 
 4455 {<<<<Bylthal(Ryse)}
 4456 ifeq torment dwend with tearstorment dwend with tears
 4457 {>>>>Bylthal(Ryse)}
 4458 You stare intently at Dwend and smile in satisfaction as tears of blood start pouring from his eyes.
 4459 {>>>>Dwend(Armon)}
 4460 Bylthal stares intently at you and tears of blood suddenly start pouring from your eyes.
 4461 {>>>>Bylthal(Ryse)}
 4462 Equilibrium Taken: 2.32s
 4463 {>>>>Dwend(Armon)}
 4464 You are afflicted with bloodtears.
 4465 Damage Taken: 29 psychic, mental (raw damage: 40)
 4466 {>>>>Bylthal(Ryse)}
 4467 You sense that Dwend's entropy is now at 5%.
 4468 H:606 M:480 <-- db> 
 4469 {>>>>Dwend(Armon)}
 4470 (608)[507](456)[390](0)(--db)[33112] 
 4471 {<<<<Bylthal(Ryse)}
 4472 order treant kill dwend
 4473 {>>>>Bylthal(Ryse)}
 4474 You must regain balance first.
 4475 H:606 M:480 <-- db> 
 4476 {<<<<Bylthal(Ryse)}
 4477 trueassess dwend
 4478 {>>>>Bylthal(Ryse)}
 4479 Dwend's condition stands at 608/637 health and 456/480 mana.
 4480 H:606 M:468 <-- db> 
 4481 {<<<<Bylthal(Ryse)}
 4482 queue eqbal target right leg
 4483 {>>>>Bylthal(Ryse)}
 4484 Target right leg added to the bottom of your EQBAL queue.
 4485 H:606 M:468 <-- db> 
 4486 {>>>>Dwend(Armon)}
 4487 You have recovered balance.
 4488 (608)[507](456)[390](0)(-bdb)[33112] You have regained your mental equilibrium.
 4489 (608)[507](456)[390](0)(ebdb)[33112] 
 4490 {>>>>Bylthal(Ryse)}
 4491 You may eat another herb or plant.
 4492 H:606 M:468 <-- db> You have recovered your breath and can smoke once more.
 4493 H:606 M:468 <-- db> 
 4494 {>>>>Dwend(Armon)}
 4495 A hideously warped treant swings its branches towards you, piercing your body with its deformed thor
 4496 ns.
 4497 {>>>>Bylthal(Ryse)}
 4498 A hideously warped treant swings its branches towards Dwend, piercing his body with its deformed tho
 4499 rns.
 4500 {>>>>Dwend(Armon)}
 4501 Damage Taken: 24 cutting (raw damage: 66)
 4502 {>>>>Bylthal(Ryse)}
 4503 H:606 M:480 <-- db> 
 4504 {>>>>Dwend(Armon)}
 4505 (583)[507](456)[390](3)(ebdb)[33112] 
 4506 {>>>>Bylthal(Ryse)}
 4507 You have regained your mental equilibrium.
 4508 {>>>>Dwend(Armon)}
 4509 Your bandages staunch a good portion of your bleeding.
 4510 {>>>>Bylthal(Ryse)}
 4511 H:606 M:480 <e- db> 
 4512 {>>>>Dwend(Armon)}
 4513 (582)[507](456)[390](1)(ebdb)[33112] Damage Taken: 40 unblockable (raw damage: 40)
 4514 Tears of blood pour freely from your eyes.
 4515 {>>>>Bylthal(Ryse)}
 4516 Tears of blood pour freely from Dwend's eyes.
 4517 You have recovered balance.
 4518 {<<<<Bylthal(Ryse)}
 4519 target right leg
 4520 {>>>>Bylthal(Ryse)}
 4521 You will now target the right leg of your opponent.
 4522 {<<<<Dwend(Armon)}
 4523 apply mending to head
 4524 {>>>>Dwend(Armon)}
 4525 You quickly rub some mending salve on your head.
 4526 {>>>>Bylthal(Ryse)}
 4527 Dwend rubs some salve on his head.
 4528 {>>>>Dwend(Armon)}
 4529 Your eyes have stopped shedding tears of blood.
 4530 You have cured bloodtears.
 4531 {>>>>Bylthal(Ryse)}
 4532 H:606 M:480 <eb db> 
 4533 {>>>>Dwend(Armon)}
 4534 (541)[507](456)[390](1)(ebdb)[33112] 
 4535 {<<<<Bylthal(Ryse)}
 4536 ifeqbal treant empower dwend honeysuckletreant empower dwend honeysuckle
 4537 {>>>>Bylthal(Ryse)}
 4538 Dwend does not suffer from enough entropy to empower the seed.
 4539 H:606 M:480 <eb db> 
 4540 {<<<<Bylthal(Ryse)}
 4541 ifeqbal treant harrow dwendtreant harrow dwend
 4542 {>>>>Bylthal(Ryse)}
 4543 Dwend appears distracted as your treant begins expelling a terrible stench upon him.
 4544 {>>>>Dwend(Armon)}
 4545 Your mental equilibrium is disrupted as Bylthal's treant begins expelling a terrible stench upon you
 4546 .
 4547 You are afflicted with disruption.
 4548 
 4549 {>>>>Bylthal(Ryse)}
 4550 Equilibrium Taken: 2.32s
 4551 H:606 M:474 <-b db> 
 4552 {>>>>Dwend(Armon)}
 4553 (541)[507](456)[390](1)(-bdb)[33112] 
 4554 {<<<<Bylthal(Ryse)}
 4555 stand
 4556 {>>>>Bylthal(Ryse)}
 4557 You must regain your equilibrium first.
 4558 H:606 M:474 <-b db> 
 4559 {<<<<Bylthal(Ryse)}
 4560 concentrate
 4561 {>>>>Bylthal(Ryse)}
 4562 You are already concentrating on regaining your equilibrium.
 4563 H:606 M:474 <-b db> 
 4564 {<<<<Bylthal(Ryse)}
 4565 order treant slay dwend
 4566 {>>>>Bylthal(Ryse)}
 4567 You must regain your equilibrium first.
 4568 H:606 M:474 <-b db> 
 4569 {<<<<Bylthal(Ryse)}
 4570 order entourage kill dwend
 4571 {>>>>Bylthal(Ryse)}
 4572 You must regain your equilibrium first.
 4573 H:606 M:474 <-b db> 
 4574 {<<<<Bylthal(Ryse)}
 4575 quickdraw flail shield right left
 4576 {>>>>Bylthal(Ryse)}
 4577 You must regain your equilibrium first.
 4578 H:606 M:474 <-b db> 
 4579 {<<<<Bylthal(Ryse)}
 4580 grip
 4581 {>>>>Bylthal(Ryse)}
 4582 You must regain your equilibrium first.
 4583 H:606 M:474 <-b db> 
 4584 {<<<<Bylthal(Ryse)}
 4585 ifeqbal ravage dwend butisol
 4586 {>>>>Bylthal(Ryse)}
 4587 H:606 M:474 <-b db> 
 4588 {<<<<Bylthal(Ryse)}
 4589 ifeq treant confuse dwend
 4590 {>>>>Bylthal(Ryse)}
 4591 H:606 M:474 <-b db> 
 4592 {<<<<Dwend(Armon)}
 4593 order loyals attack bylthal
 4594 {>>>>Dwend(Armon)}
 4595 You must regain your equilibrium first.
 4596 (541)[507](456)[390](1)(-bdb)[33112] 
 4597 {<<<<Dwend(Armon)}
 4598 concentrate
 4599 {>>>>Dwend(Armon)}
 4600 You begin intense concentration to restore your equilibrium.
 4601 You have cured disruption.
 4602 {>>>>Bylthal(Ryse)}
 4603 Dwend's eyes lose their focus suddenly.
 4604 {>>>>Dwend(Armon)}
 4605 Equilibrium Taken: 1.90s
 4606 {>>>>Bylthal(Ryse)}
 4607 H:606 M:474 <-b db> 
 4608 {>>>>Dwend(Armon)}
 4609 (541)[507](456)[390](1)(-bdb)[33112] 
 4610 {<<<<Dwend(Armon)}
 4611 ifeqbal target nothing|trueassess Bylthal|wyrm blacken trident|trident stab Bylthal ciguatoxin|surge
 4612  lacerate
 4613 {>>>>Dwend(Armon)}
 4614 (541)[507](456)[390](1)(-bdb)[33112] You may apply another salve.
 4615 (541)[507](456)[390](1)(-bdb)[33112] 
 4616 {>>>>Bylthal(Ryse)}
 4617 You feel an aura of rebounding surround you.
 4618 {>>>>Dwend(Armon)}
 4619 You suddenly perceive the vague outline of an aura of rebounding around Bylthal.
 4620 {>>>>Bylthal(Ryse)}
 4621 You have gained the anti-weapon field defence.
 4622 H:606 M:474 <-b db> 
 4623 {>>>>Dwend(Armon)}
 4624 (541)[507](456)[390](1)(-bdb)[33112] You have regained your mental equilibrium.
 4625 (541)[507](456)[390](1)(ebdb)[33112] 
 4626 {>>>>Bylthal(Ryse)}
 4627 You have regained your mental equilibrium.
 4628 H:606 M:474 <eb db> 
 4629 {<<<<Bylthal(Ryse)}
 4630 stand
 4631 {>>>>Bylthal(Ryse)}
 4632 You are already standing.
 4633 H:606 M:474 <eb db> 
 4634 {<<<<Bylthal(Ryse)}
 4635 concentrate
 4636 {>>>>Bylthal(Ryse)}
 4637 You already possess mental equilibrium.
 4638 H:606 M:474 <eb db> 
 4639 {<<<<Bylthal(Ryse)}
 4640 order treant slay dwend
 4641 {>>>>Bylthal(Ryse)}
 4642 I do not understand what order you are trying to give a hideously warped treant.
 4643 H:606 M:474 <eb db> 
 4644 {<<<<Bylthal(Ryse)}
 4645 order entourage kill dwend
 4646 {>>>>Bylthal(Ryse)}
 4647 Your aura of weapons rebounding disappears.
 4648 {>>>>Dwend(Armon)}
 4649 Bylthal's aura of weapons rebounding disappears.
 4650 {>>>>Bylthal(Ryse)}
 4651 You have lost the anti-weapon field defence.
 4652 You order a hideously warped treant to attack Dwend.
 4653 {>>>>Dwend(Armon)}
 4654 Bylthal barks at a hideously warped treant, ordering it to attack you.
 4655 {>>>>Bylthal(Ryse)}
 4656 A hideously warped treant obeys your command.
 4657 H:606 M:474 <eb db> 
 4658 {>>>>Dwend(Armon)}
 4659 (541)[507](456)[390](1)(ebdb)[33112] 
 4660 {<<<<Bylthal(Ryse)}
 4661 quickdraw flail shield right left
 4662 {>>>>Bylthal(Ryse)}
 4663 You are already wielding a flail of Ravening Hunger and a lunar shield.
 4664 H:606 M:474 <eb db> 
 4665 {<<<<Bylthal(Ryse)}
 4666 grip
 4667 {>>>>Bylthal(Ryse)}
 4668 You strengthen your grip until your fists are rock solid.
 4669 {>>>>Dwend(Armon)}
 4670 Bylthal's knuckles grow momentarily white as he strengthens his grip.
 4671 {>>>>Bylthal(Ryse)}
 4672 You have gained the gripping defence.
 4673 H:606 M:474 <eb db> 
 4674 {>>>>Dwend(Armon)}
 4675 (541)[507](456)[390](1)(ebdb)[33112] 
 4676 {<<<<Bylthal(Ryse)}
 4677 ifeqbal ravage dwend benzeneravage dwend benzene
 4678 {>>>>Bylthal(Ryse)}
 4679 You rub some benzene on a flail of Ravening Hunger.
 4680 You swing a flail of Ravening Hunger powerfully at Dwend's right leg, ravaging his flesh.
 4681 {>>>>Dwend(Armon)}
 4682 Bylthal swings a flail of Ravening Hunger powerfully at your right leg, ravaging your flesh.
 4683 Damage Taken: 68 blunt, physical (raw damage: 165)
 4684 {>>>>Bylthal(Ryse)}
 4685 Your benzene toxin has affected Dwend.
 4686 {>>>>Dwend(Armon)}
 4687 You watch with your mouth gaping in horror as your left arm shrivels up and becomes useless.
 4688 You are afflicted with crippled left arm.
 4689 
 4690 {>>>>Bylthal(Ryse)}
 4691 You sense that Dwend's entropy is now at 10%.
 4692 {>>>>Dwend(Armon)}
 4693 You wince as the curved thorns on a flail of Ravening Hunger tear lacerations into your skin.
 4694 {>>>>Bylthal(Ryse)}
 4695 Balance Taken: 3.02s
 4696 H:606 M:474 <e- db> 
 4697 {>>>>Dwend(Armon)}
 4698 (472)[507](456)[390](6)(ebdb)[33112] 
 4699 {<<<<Bylthal(Ryse)}
 4700 ifeq treant germinate dwend appletreant germinate dwend apple
 4701 {>>>>Bylthal(Ryse)}
 4702 Following your command, a hideously warped treant releases a strangely smelling substance that seeps
 4703  into Dwend's pores. 
 4704 {>>>>Dwend(Armon)}
 4705 A hideously warped treant starts releasing a strangely smelling substance and cuts you lightly, caus
 4706 ing it to seep into your pores. 
 4707 {>>>>Bylthal(Ryse)}
 4708 The apple seed inside him suddenly erupts into life before withering away.
 4709 {>>>>Dwend(Armon)}
 4710 The apple seed inside you suddenly erupts into life before withering away.
 4711 {>>>>Bylthal(Ryse)}
 4712 You sense that Dwend's entropy is now at 0%.
 4713 {>>>>Dwend(Armon)}
 4714 The expanding seed deadens your reflexes and makes your parrying unstable.
 4715 {>>>>Bylthal(Ryse)}
 4716 The expanding seed deadens Dwend's reflexes and his ability to parry.
 4717 Equilibrium Taken: 1.05s
 4718 H:606 M:456 <-- db> 
 4719 {>>>>Dwend(Armon)}
 4720 (472)[507](456)[390](6)(ebdb)[33112] 
 4721 {<<<<Bylthal(Ryse)}
 4722 ifeq treant smash dwend
 4723 {>>>>Bylthal(Ryse)}
 4724 H:606 M:456 <-- db> 
 4725 {<<<<Bylthal(Ryse)}
 4726 ifeq treant trip dwend
 4727 {>>>>Bylthal(Ryse)}
 4728 H:606 M:456 <-- db> 
 4729 {<<<<Bylthal(Ryse)}
 4730 ifeq torment dwend with entropy
 4731 {>>>>Bylthal(Ryse)}
 4732 H:606 M:456 <-- db> 
 4733 {<<<<Bylthal(Ryse)}
 4734 kult Afflicted Dwend benzene
 4735 {>>>>Bylthal(Ryse)}
 4736 Your input, "kult Afflicted Dwend benzene", is not a valid command.
 4737 H:606 M:456 <-- db> 
 4738 {<<<<Dwend(Armon)}
 4739 clot
 4740 {>>>>Dwend(Armon)}
 4741 You exert superior mental control and will your wounds to clot before your eyes.
 4742 Mana Lost: 9
 4743 (472)[507](447)[390](1)(ebdb)[33112] 
 4744 {<<<<Bylthal(Ryse)}
 4745 smoke pipe with linseed
 4746 {>>>>Bylthal(Ryse)}
 4747 You take a long drag off your pipe, filling your lungs with linseed smoke.
 4748 {>>>>Dwend(Armon)}
 4749 Bylthal takes a long drag off his pipe, exhaling a thick, white haze.
 4750 {>>>>Bylthal(Ryse)}
 4751 H:606 M:456 <-- db> 
 4752 {>>>>Dwend(Armon)}
 4753 (472)[507](447)[390](1)(ebdb)[33112] 
 4754 {<<<<Dwend(Armon)}
 4755 apply mending to arms
 4756 {>>>>Dwend(Armon)}
 4757 You quickly rub some mending salve on your arms.
 4758 {>>>>Bylthal(Ryse)}
 4759 Dwend rubs some salve on his arms.
 4760 {>>>>Dwend(Armon)}
 4761 Your left arm becomes functional as the bones quickly mend.
 4762 You have cured crippled left arm.
 4763 {>>>>Bylthal(Ryse)}
 4764 H:606 M:456 <-- db> 
 4765 {>>>>Dwend(Armon)}
 4766 (472)[507](447)[390](1)(ebdb)[33112] 
 4767 {<<<<Dwend(Armon)}
 4768 sip health
 4769 {>>>>Dwend(Armon)}
 4770 You take a drink of an elixir of health from an onyx vial.
 4771 {>>>>Bylthal(Ryse)}
 4772 Dwend takes a drink from an onyx vial.
 4773 {>>>>Dwend(Armon)}
 4774 Health Gain: 165
 4775 The elixir heals your body.
 4776 {>>>>Bylthal(Ryse)}
 4777 H:606 M:456 <-- db> 
 4778 {>>>>Dwend(Armon)}
 4779 (637)[507](447)[390](1)(ebdb)[33112] 
 4780 {<<<<Bylthal(Ryse)}
 4781 Trueassess dwend
 4782 {>>>>Bylthal(Ryse)}
 4783 Dwend's condition stands at 637/637 health and 447/480 mana.
 4784 H:606 M:444 <-- db> 
 4785 {<<<<Dwend(Armon)}
 4786 ifeqbal target nothing|trueassess Bylthal|wyrm blacken trident|trident stab Bylthal ciguatoxin|surge
 4787  laceratetarget nothing
 4788 {>>>>Dwend(Armon)}
 4789 You will now aim your attacks wherever you see openings.
 4790 {<<<<Dwend(Armon)}
 4791 trueassess Bylthal
 4792 {>>>>Dwend(Armon)}
 4793 Bylthal's condition stands at 606/606 health and 444/480 mana.
 4794 Mana Lost: 12
 4795 {<<<<Dwend(Armon)}
 4796 wyrm blacken trident
 4797 {>>>>Dwend(Armon)}
 4798 A Trident of Fears is already shiny with unctuous icewyrm bile.
 4799 {<<<<Dwend(Armon)}
 4800 trident stab Bylthal ciguatoxin
 4801 {>>>>Dwend(Armon)}
 4802 You rub some ciguatoxin on a Trident of Fears.
 4803 You give a Trident of Fears a quick flourish before driving it forcefully into Bylthal's body.
 4804 {>>>>Bylthal(Ryse)}
 4805 Dwend gives a Trident of Fears a quick flourish before driving it forcefully into your body.
 4806 Damage Taken: 51 cutting, physical (raw damage: 139)
 4807 {>>>>Dwend(Armon)}
 4808 As you attack, the swirling cloud of bile surrounding Bylthal seeps into your lungs, causing you to 
 4809 cough violently.
 4810 {>>>>Bylthal(Ryse)}
 4811 As Dwend attacks, the swirling bileshroud seeps into his lungs, causing him to cough violently.
 4812 {>>>>Dwend(Armon)}
 4813 Damage Taken: 2 poison (raw damage: 5)
 4814 The foul black bile on your trident oozes into Bylthal's wounds, poisoning his blood.
 4815 {>>>>Bylthal(Ryse)}
 4816 The foul black bile on Dwend's trident oozes into your wounds, poisoning your blood.
 4817 You are afflicted with nausea.
 4818 
 4819 {>>>>Dwend(Armon)}
 4820 Your ciguatoxin toxin has affected Bylthal.
 4821 {>>>>Bylthal(Ryse)}
 4822 The toxin is consumed by the swirling bileshroud.
 4823 {>>>>Dwend(Armon)}
 4824 The swirling bileshroud about Bylthal consumes the toxin.
 4825 {>>>>Bylthal(Ryse)}
 4826 You have lost the bileshroud shrug defence.
 4827 
 4828 {>>>>Dwend(Armon)}
 4829 Balance Taken: 3.03s
 4830 {<<<<Dwend(Armon)}
 4831 surge lacerate
 4832 {>>>>Dwend(Armon)}
 4833 Mana Lost: 6
 4834 You select a small, compound-soaked bit of cloth from your stash and toss it to a black-spotted anac
 4835 onda. At the first sniff of the pheromones, the anaconda is caught in a surge of hormonal power.
 4836 {>>>>Bylthal(Ryse)}
 4837 Dwend selects a small, compound-soaked bit of cloth from his stash and tosses it to a black-spotted 
 4838 anaconda. At the first sniff of the pheromones, the anaconda is caught in a surge of hormonal power.
 4839 {>>>>Dwend(Armon)}
 4840 Equilibrium Taken: 2.11s
 4841 {>>>>Bylthal(Ryse)}
 4842 H:554 M:444 <-- db> 
 4843 
 4844 {>>>>Dwend(Armon)}
 4845 (635)[507](429)[390](1)(--db)[33112] 
 4846 {>>>>Bylthal(Ryse)}
 4847 Health Gain: 51
 4848 
 4849 {>>>>Dwend(Armon)}
 4850 Health Gain: 2
 4851 
 4852 Mana Gain: 30
 4853 
 4854 {<<<<Bylthal(Ryse)}
 4855 queue eqbal parry wounds, poisoning
 4856 {>>>>Bylthal(Ryse)}
 4857 Parry wounds, poisoning added to the bottom of your EQBAL queue.
 4858 
 4859 
 4860 H:606 M:475 <-- db> 
 4861 
 4862 {>>>>Dwend(Armon)}
 4863 (637)[507](460)[390](1)(--db)[33112] 
 4864 {<<<<Bylthal(Ryse)}
 4865 eat nightshade
 4866 {>>>>Bylthal(Ryse)}
 4867 You take 1 nightshade root, bringing the total to 1996.
 4868 
 4869 You quickly eat a nightshade root.
 4870 
 4871 {>>>>Dwend(Armon)}
 4872 Bylthal quickly eats a nightshade root.
 4873 
 4874 {>>>>Bylthal(Ryse)}
 4875 Your stomach becalms itself.
 4876 
 4877 You have cured nausea.
 4878 
 4879 
 4880 H:606 M:475 <-- db> 
 4881 
 4882 {>>>>Dwend(Armon)}
 4883 (637)[507](460)[390](1)(--db)[33112] 
 4884 {<<<<Bylthal(Ryse)}
 4885 clot
 4886 {>>>>Bylthal(Ryse)}
 4887 You exert superior mental control and will your wounds to clot before your eyes.
 4888 
 4889 
 4890 H:606 M:465 <-- db> 
 4891 
 4892 You have regained your mental equilibrium.
 4893 
 4894 
 4895 
 4896 H:606 M:465 <e- db> 
 4897 
 4898 {>>>>Dwend(Armon)}
 4899 You may apply another salve.
 4900 (637)[507](460)[390](1)(--db)[33112] 
 4901 Your bandages staunch all of your bleeding.
 4902 
 4903 {>>>>Bylthal(Ryse)}
 4904 Your bandages staunch a good portion of your bleeding.
 4905 
 4906 Your wounds cause you to bleed 2 health.
 4907 
 4908 {>>>>Dwend(Armon)}
 4909 Your icewyrm informs you that Bylthal has bled 2 health.
 4910 
 4911 You have regained your mental equilibrium.
 4912 
 4913 
 4914 {>>>>Bylthal(Ryse)}
 4915 
 4916 H:604 M:465 <e- db> 
 4917 
 4918 {>>>>Dwend(Armon)}
 4919 (637)[507](460)[390](0)(e-db)[33112] 
 4920 {>>>>Bylthal(Ryse)}
 4921 You may eat another herb or plant.
 4922 
 4923 H:604 M:465 <e- db> 
 4924 
 4925 You have recovered your breath and can smoke once more.
 4926 
 4927 H:604 M:465 <e- db> 
 4928 
 4929 {<<<<Dwend(Armon)}
 4930 rt [[ Bylthal ]] [Bleed: 2]
 4931 {>>>>Dwend(Armon)}
 4932 You are not the member of any ring.
 4933 
 4934 (637)[507](460)[390](0)(e-db)[33112] 
 4935 {>>>>Bylthal(Ryse)}
 4936 You have recovered balance.
 4937 
 4938 
 4939 {<<<<Bylthal(Ryse)}
 4940 parry wounds, poisoning
 4941 {>>>>Bylthal(Ryse)}
 4942 That is not a valid body part to parry. Choose from head, torso, left arm, right arm, left leg, and 
 4943 right leg.
 4944 
 4945 
 4946 H:604 M:465 <eb db> 
 4947 
 4948 {<<<<Bylthal(Ryse)}
 4949 stand
 4950 {>>>>Bylthal(Ryse)}
 4951 You are already standing.
 4952 
 4953 
 4954 H:604 M:465 <eb db> 
 4955 
 4956 {<<<<Bylthal(Ryse)}
 4957 concentrate
 4958 {>>>>Bylthal(Ryse)}
 4959 You already possess mental equilibrium.
 4960 
 4961 
 4962 H:604 M:465 <eb db> 
 4963 
 4964 {<<<<Bylthal(Ryse)}
 4965 order treant slay dwend
 4966 {>>>>Bylthal(Ryse)}
 4967 I do not understand what order you are trying to give a hideously warped treant.
 4968 H:604 M:465 <eb db> 
 4969 {<<<<Bylthal(Ryse)}
 4970 order entourage kill dwend
 4971 {>>>>Bylthal(Ryse)}
 4972 You order a hideously warped treant to attack Dwend.
 4973 {>>>>Dwend(Armon)}
 4974 Bylthal barks at a hideously warped treant, ordering it to attack you.
 4975 {>>>>Bylthal(Ryse)}
 4976 A hideously warped treant obeys your command.
 4977 H:604 M:465 <eb db> 
 4978 {>>>>Dwend(Armon)}
 4979 (637)[507](460)[390](0)(e-db)[33112] 
 4980 {<<<<Bylthal(Ryse)}
 4981 quickdraw flail shield right left
 4982 {>>>>Bylthal(Ryse)}
 4983 You are already wielding a flail of Ravening Hunger and a lunar shield.
 4984 H:604 M:465 <eb db> 
 4985 {<<<<Bylthal(Ryse)}
 4986 grip
 4987 {>>>>Bylthal(Ryse)}
 4988 You strengthen your grip until your fists are rock solid.
 4989 {>>>>Dwend(Armon)}
 4990 Bylthal's knuckles grow momentarily white as he strengthens his grip.
 4991 {>>>>Bylthal(Ryse)}
 4992 You have gained the gripping defence.
 4993 H:604 M:465 <eb db> 
 4994 {>>>>Dwend(Armon)}
 4995 (637)[507](460)[390](0)(e-db)[33112] 
 4996 {<<<<Bylthal(Ryse)}
 4997 ifeqbal ravage dwend benzeneravage dwend benzene
 4998 {>>>>Bylthal(Ryse)}
 4999 You rub some benzene on a flail of Ravening Hunger.
 5000 You swing a flail of Ravening Hunger powerfully at Dwend's right leg, ravaging his flesh.
 5001 {>>>>Dwend(Armon)}
 5002 Bylthal swings a flail of Ravening Hunger powerfully at your right leg, ravaging your flesh.
 5003 Your right leg trembles slightly under the blow.
 5004 {>>>>Bylthal(Ryse)}
 5005 Dwend's right leg trembles slightly under the blow.
 5006 {>>>>Dwend(Armon)}
 5007 Damage Taken: 68 blunt, physical (raw damage: 165)
 5008 {>>>>Bylthal(Ryse)}
 5009 Your benzene toxin has affected Dwend.
 5010 {>>>>Dwend(Armon)}
 5011 You watch with your mouth gaping in horror as your left arm shrivels up and becomes useless.
 5012 You are afflicted with crippled left arm.
 5013 
 5014 {>>>>Bylthal(Ryse)}
 5015 You sense that Dwend's entropy is now at 5%.
 5016 {>>>>Dwend(Armon)}
 5017 You wince as the curved thorns on a flail of Ravening Hunger tear lacerations into your skin.
 5018 {>>>>Bylthal(Ryse)}
 5019 Balance Taken: 3.02s
 5020 H:604 M:465 <e- db> 
 5021 {>>>>Dwend(Armon)}
 5022 (568)[507](460)[390](4)(e-db)[33112] 
 5023 {<<<<Bylthal(Ryse)}
 5024 ifeq treant smash dwendtreant smash dwend
 5025 {>>>>Bylthal(Ryse)}
 5026 At your command, a hideously warped treant brutally lashes out at Dwend, breaking his right leg.
 5027 {>>>>Dwend(Armon)}
 5028 At Bylthal's command, a hideously warped treant brutally lashes out at you, breaking your right leg.
 5029 You are afflicted with crippled right leg.
 5030 Damage Taken: 22 blunt, physical (raw damage: 51)
 5031 {>>>>Bylthal(Ryse)}
 5032 Equilibrium Taken: 1.90s
 5033 H:604 M:459 <-- db> 
 5034 {>>>>Dwend(Armon)}
 5035 (545)[507](460)[390](4)(e-db)[33112] 
 5036 {<<<<Bylthal(Ryse)}
 5037 ifeq treant trip dwend
 5038 {>>>>Bylthal(Ryse)}
 5039 H:604 M:459 <-- db> 
 5040 {<<<<Bylthal(Ryse)}
 5041 ifeq torment dwend with hallucinations
 5042 {>>>>Bylthal(Ryse)}
 5043 H:604 M:459 <-- db> 
 5044 {<<<<Bylthal(Ryse)}
 5045 ifeq torment dwend with entropy
 5046 {>>>>Bylthal(Ryse)}
 5047 H:604 M:459 <-- db> 
 5048 
 5049 {<<<<Bylthal(Ryse)}
 5050 kult Afflicted Dwend benzene
 5051 {>>>>Bylthal(Ryse)}
 5052 Your input, "kult Afflicted Dwend benzene", is not a valid command.
 5053 
 5054 
 5055 H:604 M:459 <-- db> 
 5056 
 5057 {<<<<Dwend(Armon)}
 5058 apply mending to legs
 5059 {>>>>Dwend(Armon)}
 5060 You quickly rub some mending salve on your legs.
 5061 
 5062 {>>>>Bylthal(Ryse)}
 5063 Dwend rubs some salve on his legs.
 5064 
 5065 {>>>>Dwend(Armon)}
 5066 Your right leg becomes functional as the bones quickly mend.
 5067 
 5068 You have cured crippled right leg.
 5069 
 5070 {>>>>Bylthal(Ryse)}
 5071 
 5072 H:604 M:459 <-- db> 
 5073 
 5074 {>>>>Dwend(Armon)}
 5075 (545)[507](460)[390](4)(e-db)[33112] 
 5076 You have recovered balance.
 5077 
 5078 
 5079 {<<<<Dwend(Armon)}
 5080 touch tree
 5081 {>>>>Dwend(Armon)}
 5082 You touch the tree of life tattoo.
 5083 
 5084 {>>>>Bylthal(Ryse)}
 5085 Dwend touches a tree of life tattoo.
 5086 
 5087 {>>>>Dwend(Armon)}
 5088 Your left arm becomes functional as the bones quickly mend.
 5089 
 5090 You have cured crippled left arm.
 5091 
 5092 {>>>>Bylthal(Ryse)}
 5093 
 5094 H:604 M:459 <-- db> 
 5095 
 5096 {>>>>Dwend(Armon)}
 5097 (545)[507](460)[390](4)(ebdb)[33112] 
 5098 {>>>>Bylthal(Ryse)}
 5099 Health Gain: 1
 5100 
 5101 {<<<<Dwend(Armon)}
 5102 ifeqbal target nothing|trueassess Bylthal|wyrm blacken trident|trident stab Bylthal hemotoxin|surge 
 5103 lacerate
 5104 target nothing
 5105 {>>>>Dwend(Armon)}
 5106 You will now aim your attacks wherever you see openings.
 5107 
 5108 {<<<<Dwend(Armon)}
 5109 trueassess Bylthal
 5110 {>>>>Dwend(Armon)}
 5111 Bylthal's condition stands at 606/606 health and 480/480 mana.
 5112 
 5113 Mana Lost: 12
 5114 
 5115 {<<<<Dwend(Armon)}
 5116 wyrm blacken trident
 5117 {>>>>Dwend(Armon)}
 5118 A Trident of Fears is already shiny with unctuous icewyrm bile.
 5119 
 5120 {<<<<Dwend(Armon)}
 5121 trident stab Bylthal hemotoxin
 5122 {>>>>Dwend(Armon)}
 5123 You rub some hemotoxin on a Trident of Fears.
 5124 
 5125 You give a Trident of Fears a quick flourish before driving it forcefully into Bylthal's body.
 5126 
 5127 {>>>>Bylthal(Ryse)}
 5128 Dwend gives a Trident of Fears a quick flourish before driving it forcefully into your body.
 5129 
 5130 Damage Taken: 51 cutting, physical (raw damage: 139)
 5131 
 5132 {>>>>Dwend(Armon)}
 5133 As you attack, the swirling cloud of bile surrounding Bylthal seeps into your lungs, causing you to 
 5134 cough violently.
 5135 
 5136 {>>>>Bylthal(Ryse)}
 5137 As Dwend attacks, the swirling bileshroud seeps into his lungs, causing him to cough violently.
 5138 
 5139 {>>>>Dwend(Armon)}
 5140 Damage Taken: 2 poison (raw damage: 5)
 5141 
 5142 The foul black bile on your trident oozes into Bylthal's wounds, poisoning his blood.
 5143 
 5144 {>>>>Bylthal(Ryse)}
 5145 The foul black bile on Dwend's trident oozes into your wounds, poisoning your blood.
 5146 
 5147 You are afflicted with nausea.
 5148 {>>>>Dwend(Armon)}
 5149 Your hemotoxin toxin has affected Bylthal.
 5150 
 5151 {>>>>Bylthal(Ryse)}
 5152 An attack on your immune system causes your body to feel weak.
 5153 
 5154 {>>>>Dwend(Armon)}
 5155 Bylthal pales suddenly and slumps perceptibly.
 5156 
 5157 {>>>>Bylthal(Ryse)}
 5158 You are afflicted with hemotoxin.
 5159 {>>>>Dwend(Armon)}
 5160 Balance Taken: 3.03s
 5161 
 5162 {<<<<Dwend(Armon)}
 5163 surge lacerate
 5164 {>>>>Dwend(Armon)}
 5165 Mana Lost: 6
 5166 
 5167 You select a small, compound-soaked bit of cloth from your stash and toss it to a black-spotted anac
 5168 onda. At the first sniff of the pheromones, the anaconda is caught in a surge of hormonal power.
 5169 
 5170 {>>>>Bylthal(Ryse)}
 5171 Dwend selects a small, compound-soaked bit of cloth from his stash and tosses it to a black-spotted 
 5172 anaconda. At the first sniff of the pheromones, the anaconda is caught in a surge of hormonal power.
 5173 
 5174 {>>>>Dwend(Armon)}
 5175 Equilibrium Taken: 2.11s
 5176 
 5177 {>>>>Bylthal(Ryse)}
 5178 
 5179 H:554 M:480 <-- db> 
 5180 
 5181 {>>>>Dwend(Armon)}
 5182 (543)[507](441)[390](4)(--db)[33112] 
 5183 {<<<<Bylthal(Ryse)}
 5184 queue eqbal parry wounds, poisoning
 5185 {>>>>Bylthal(Ryse)}
 5186 Parry wounds, poisoning added to the bottom of your EQBAL queue.
 5187 H:554 M:480 <-- db> 
 5188 {<<<<Bylthal(Ryse)}
 5189 eat nightshade
 5190 {>>>>Bylthal(Ryse)}
 5191 You take 1 nightshade root, bringing the total to 1995.
 5192 You quickly eat a nightshade root.
 5193 {>>>>Dwend(Armon)}
 5194 Bylthal quickly eats a nightshade root.
 5195 {>>>>Bylthal(Ryse)}
 5196 Your stomach becalms itself.
 5197 You have cured nausea.
 5198 H:554 M:480 <-- db> 
 5199 {>>>>Dwend(Armon)}
 5200 (543)[507](441)[390](4)(--db)[33112] 
 5201 {<<<<Bylthal(Ryse)}
 5202 touch tree
 5203 {>>>>Bylthal(Ryse)}
 5204 You touch the tree of life tattoo.
 5205 {>>>>Dwend(Armon)}
 5206 Bylthal touches a tree of life tattoo.
 5207 {>>>>Bylthal(Ryse)}
 5208 Your immune system feels stronger.
 5209 {>>>>Dwend(Armon)}
 5210 Bylthal's colour returns to his face.
 5211 {>>>>Bylthal(Ryse)}
 5212 You have cured hemotoxin.
 5213 H:554 M:480 <-- db> 
 5214 {>>>>Dwend(Armon)}
 5215 (543)[507](441)[390](0)(--db)[33112] 
 5216 {<<<<Bylthal(Ryse)}
 5217 queue reset eqbal
 5218 {>>>>Bylthal(Ryse)}
 5219 EQBAL queue cleared.
 5220 H:554 M:480 <-- db> 
 5221 {<<<<Bylthal(Ryse)}
 5222 queue eqbal top torment dwend with shadow
 5223 {>>>>Bylthal(Ryse)}
 5224 Torment dwend with shadow added to the top of your EQBAL queue.
 5225 H:554 M:480 <-- db> 
 5226 {<<<<Dwend(Armon)}
 5227 ifeqbal target nothing|trueassess Bylthal|wyrm blacken trident|trident stab Bylthal hemotoxin|surge 
 5228 lacerate
 5229 {>>>>Dwend(Armon)}
 5230 (543)[507](441)[390](0)(--db)[33112] You may apply another salve.
 5231 (543)[507](441)[390](0)(--db)[33112] You may drink another healing elixir.
 5232 (543)[507](441)[390](0)(--db)[33112] 
 5233 {<<<<Dwend(Armon)}
 5234 ifeqbal target nothing|trueassess Bylthal|wyrm blacken trident|trident stab Bylthal hemotoxin|surge 
 5235 lacerate
 5236 {>>>>Dwend(Armon)}
 5237 (543)[507](441)[390](0)(--db)[33112] 
 5238 {>>>>Bylthal(Ryse)}
 5239 You have regained your mental equilibrium.
 5240 H:554 M:480 <e- db> 
 5241 {>>>>Dwend(Armon)}
 5242 You are again able to clot your wounds properly.
 5243 (543)[507](441)[390](0)(--db)[33112] 
 5244 {<<<<Dwend(Armon)}
 5245 ifeqbal target nothing|trueassess Bylthal|wyrm blacken trident|trident stab Bylthal hemotoxin|surge 
 5246 lacerate
 5247 {>>>>Dwend(Armon)}
 5248 (543)[507](441)[390](0)(--db)[33112] 
 5249 {>>>>Bylthal(Ryse)}
 5250 You are again able to clot your wounds properly.
 5251 You may eat another herb or plant.
 5252 H:554 M:480 <e- db> 
 5253 {>>>>Dwend(Armon)}
 5254 You have regained your mental equilibrium.
 5255 (543)[507](441)[390](0)(e-db)[33112] 
 5256 {<<<<Dwend(Armon)}
 5257 ifeqbal target nothing|trueassess Bylthal|wyrm blacken trident|trident stab Bylthal hemotoxin|surge 
 5258 lacerate
 5259 {>>>>Dwend(Armon)}
 5260 (543)[507](441)[390](0)(e-db)[33112] 
 5261 {>>>>Bylthal(Ryse)}
 5262 You have recovered balance.
 5263 {<<<<Bylthal(Ryse)}
 5264 torment dwend with shadow
 5265 {>>>>Bylthal(Ryse)}
 5266 Chanting quietly, you quickly sketch a pentagram on the ground. Flames leap high as an incorporeal s
 5267 hadow appears in its center, moving aggressively towards Dwend.
 5268 {>>>>Dwend(Armon)}
 5269 Chanting quietly, Bylthal quickly sketches a pentagram on the ground. Flames leap high as an incorpo
 5270 real shadow appears in its center, moving aggressively towards you.
 5271 {>>>>Bylthal(Ryse)}
 5272 Equilibrium Taken: 2.75s
 5273 You feel an aura of rebounding surround you.
 5274 {>>>>Dwend(Armon)}
 5275 You suddenly perceive the vague outline of an aura of rebounding around Bylthal.
 5276 {>>>>Bylthal(Ryse)}
 5277 You have gained the anti-weapon field defence.
 5278 H:554 M:480 <-b db> 
 5279 {>>>>Dwend(Armon)}
 5280 (543)[507](441)[390](0)(e-db)[33112] 
 5281 {<<<<Bylthal(Ryse)}
 5282 stand
 5283 {>>>>Bylthal(Ryse)}
 5284 You must regain your equilibrium first.
 5285 H:554 M:480 <-b db> 
 5286 {<<<<Bylthal(Ryse)}
 5287 concentrate
 5288 {>>>>Bylthal(Ryse)}
 5289 You are already concentrating on regaining your equilibrium.
 5290 H:554 M:480 <-b db> 
 5291 {<<<<Bylthal(Ryse)}
 5292 order treant slay dwend
 5293 {>>>>Bylthal(Ryse)}
 5294 You must regain your equilibrium first.
 5295 H:554 M:480 <-b db> 
 5296 {<<<<Bylthal(Ryse)}
 5297 order entourage kill dwend
 5298 {>>>>Bylthal(Ryse)}
 5299 You must regain your equilibrium first.
 5300 H:554 M:480 <-b db> 
 5301 {<<<<Bylthal(Ryse)}
 5302 quickdraw flail shield right left
 5303 {>>>>Bylthal(Ryse)}
 5304 You must regain your equilibrium first.
 5305 H:554 M:480 <-b db> 
 5306 {<<<<Bylthal(Ryse)}
 5307 grip
 5308 {>>>>Bylthal(Ryse)}
 5309 You must regain your equilibrium first.
 5310 H:554 M:480 <-b db> 
 5311 {<<<<Bylthal(Ryse)}
 5312 ifeqbal ravage dwend benzene
 5313 {>>>>Bylthal(Ryse)}
 5314 H:554 M:480 <-b db> 
 5315 {<<<<Bylthal(Ryse)}
 5316 ifeq treant smash dwend
 5317 {>>>>Bylthal(Ryse)}
 5318 H:554 M:480 <-b db> 
 5319 {<<<<Bylthal(Ryse)}
 5320 ifeq treant trip dwend
 5321 {>>>>Bylthal(Ryse)}
 5322 H:554 M:480 <-b db> 
 5323 {<<<<Bylthal(Ryse)}
 5324 ifeq torment dwend with hallucinations
 5325 {>>>>Bylthal(Ryse)}
 5326 H:554 M:480 <-b db> 
 5327 {<<<<Bylthal(Ryse)}
 5328 ifeq torment dwend with entropy
 5329 {>>>>Bylthal(Ryse)}
 5330 H:554 M:480 <-b db> 
 5331 {<<<<Dwend(Armon)}
 5332 ifeqbal target nothing|trueassess Bylthal|wyrm blacken trident|trident pierce Bylthal|surge lacerate
 5333 
 5334 {>>>>Dwend(Armon)}
 5335 (543)[507](441)[390](0)(e-db)[33112] You have recovered balance.
 5336 (543)[507](441)[390](0)(ebdb)[33112] 
 5337 {<<<<Dwend(Armon)}
 5338 ifeqbal target nothing|trueassess Bylthal|wyrm blacken trident|trident pierce Bylthal|surge lacerate
 5339 target nothing
 5340 {>>>>Dwend(Armon)}
 5341 You will now aim your attacks wherever you see openings.
 5342 {<<<<Dwend(Armon)}
 5343 trueassess Bylthal
 5344 {>>>>Dwend(Armon)}
 5345 Bylthal's condition stands at 554/606 health and 480/480 mana.
 5346 Mana Lost: 12
 5347 {<<<<Dwend(Armon)}
 5348 wyrm blacken trident
 5349 {>>>>Dwend(Armon)}
 5350 A Trident of Fears is already shiny with unctuous icewyrm bile.
 5351 {<<<<Dwend(Armon)}
 5352 trident pierce Bylthal
 5353 {>>>>Dwend(Armon)}
 5354 As you attempt to attack, a translucent shadow passes straight through you, choking you.
 5355 {>>>>Bylthal(Ryse)}
 5356 As Dwend attempts to attack, a translucent shadow passes straight through him, choking him.
 5357 {>>>>Dwend(Armon)}
 5358 Damage Taken: 26 asphyxiation (raw damage: 39)
 5359 {>>>>Bylthal(Ryse)}
 5360 You have lost the anti-weapon field defence.
 5361 
 5362 {>>>>Dwend(Armon)}
 5363 You drive a Trident of Fears through Bylthal's aura of rebounding, destroying it.
 5364 {>>>>Bylthal(Ryse)}
 5365 Dwend drives a Trident of Fears through your aura of rebounding, destroying it.
 5366 {>>>>Dwend(Armon)}
 5367 The foul black bile on your trident oozes into Bylthal's wounds, poisoning his blood.
 5368 {>>>>Bylthal(Ryse)}
 5369 The foul black bile on Dwend's trident oozes into your wounds, poisoning your blood.
 5370 You are afflicted with nausea.
 5371 
 5372 {>>>>Dwend(Armon)}
 5373 Balance Taken: 2.00s
 5374 {<<<<Dwend(Armon)}
 5375 surge lacerate
 5376 {>>>>Dwend(Armon)}
 5377 Mana Lost: 6
 5378 You select a small, compound-soaked bit of cloth from your stash and toss it to a black-spotted anac
 5379 onda. At the first sniff of the pheromones, the anaconda is caught in a surge of hormonal power.
 5380 {>>>>Bylthal(Ryse)}
 5381 Dwend selects a small, compound-soaked bit of cloth from his stash and tosses it to a black-spotted 
 5382 anaconda. At the first sniff of the pheromones, the anaconda is caught in a surge of hormonal power.
 5383 {>>>>Dwend(Armon)}
 5384 Equilibrium Taken: 2.11s
 5385 {>>>>Bylthal(Ryse)}
 5386 H:554 M:480 <-b db> 
 5387 {>>>>Dwend(Armon)}
 5388 (516)[507](423)[390](0)(--db)[33112] 
 5389 {<<<<Bylthal(Ryse)}
 5390 queue eqbal parry wounds, poisoning
 5391 {>>>>Bylthal(Ryse)}
 5392 Parry wounds, poisoning added to the bottom of your EQBAL queue.
 5393 H:554 M:480 <-b db> 
 5394 {<<<<Bylthal(Ryse)}
 5395 eat nightshade
 5396 {>>>>Bylthal(Ryse)}
 5397 You take 1 nightshade root, bringing the total to 1994.
 5398 You quickly eat a nightshade root.
 5399 {>>>>Dwend(Armon)}
 5400 Bylthal quickly eats a nightshade root.
 5401 {>>>>Bylthal(Ryse)}
 5402 Your stomach becalms itself.
 5403 You have cured nausea.
 5404 H:554 M:480 <-b db> 
 5405 {>>>>Dwend(Armon)}
 5406 (516)[507](423)[390](0)(--db)[33112] 
 5407 {<<<<Bylthal(Ryse)}
 5408 smoke pipe with linseed
 5409 {>>>>Bylthal(Ryse)}
 5410 You take a long drag off your pipe, filling your lungs with linseed smoke.
 5411 {>>>>Dwend(Armon)}
 5412 Bylthal takes a long drag off his pipe, exhaling a thick, white haze.
 5413 {>>>>Bylthal(Ryse)}
 5414 H:554 M:480 <-b db> 
 5415 {>>>>Dwend(Armon)}
 5416 (516)[507](423)[390](0)(--db)[33112] 
 5417 {>>>>Bylthal(Ryse)}
 5418 Your bandages staunch a good portion of your bleeding.
 5419 Your wounds cause you to bleed 2 health.
 5420 {>>>>Dwend(Armon)}
 5421 Your icewyrm informs you that Bylthal has bled 2 health.
 5422 {>>>>Bylthal(Ryse)}
 5423 H:552 M:480 <-b db> 
 5424 {>>>>Dwend(Armon)}
 5425 (516)[507](423)[390](0)(--db)[33112] A hideously warped treant swings its branches towards you, pier
 5426 cing your body with its deformed thorns.
 5427 {>>>>Bylthal(Ryse)}
 5428 A hideously warped treant swings its branches towards Dwend, piercing his body with its deformed tho
 5429 rns.
 5430 {>>>>Dwend(Armon)}
 5431 Damage Taken: 26 cutting (raw damage: 72)
 5432 {<<<<Dwend(Armon)}
 5433 sip health
 5434 {>>>>Dwend(Armon)}
 5435 You take a drink of an elixir of health from an onyx vial.
 5436 {>>>>Bylthal(Ryse)}
 5437 Dwend takes a drink from an onyx vial.
 5438 {>>>>Dwend(Armon)}
 5439 Health Gain: 147
 5440 The elixir heals your body.
 5441 {>>>>Bylthal(Ryse)}
 5442 H:552 M:480 <-b db> 
 5443 {>>>>Dwend(Armon)}
 5444 (637)[507](423)[390](3)(--db)[33112] 
 5445 {<<<<Dwend(Armon)}
 5446 rt [[ Bylthal ]] [Bleed: 2]
 5447 {>>>>Dwend(Armon)}
 5448 You are not the member of any ring.
 5449 (637)[507](423)[390](3)(--db)[33112] 
 5450 {<<<<Bylthal(Ryse)}
 5451 Trueassess dwend
 5452 {>>>>Bylthal(Ryse)}
 5453 Dwend's condition stands at 637/637 health and 423/480 mana.
 5454 H:552 M:468 <-b db> You have regained your mental equilibrium.
 5455 {<<<<Bylthal(Ryse)}
 5456 parry wounds, poisoning
 5457 {>>>>Bylthal(Ryse)}
 5458 That is not a valid body part to parry. Choose from head, torso, left arm, right arm, left leg, and 
 5459 right leg.
 5460 H:552 M:468 <eb db> 
 5461 {<<<<Bylthal(Ryse)}
 5462 queue reset eqbal
 5463 {>>>>Bylthal(Ryse)}
 5464 EQBAL queue cleared.
 5465 H:552 M:468 <eb db> 
 5466 {<<<<Bylthal(Ryse)}
 5467 queue eqbal top torment dwend with arachnids
 5468 {>>>>Bylthal(Ryse)}
 5469 Torment dwend with arachnids added to the top of your EQBAL queue.
 5470 {<<<<Bylthal(Ryse)}
 5471 torment dwend with arachnids
 5472 {>>>>Bylthal(Ryse)}
 5473 Chanting quietly, you quickly sketch a pentagram on the ground. Flames leap high as a swarm of arach
 5474 nids appears in its center, moving aggressively towards Dwend.
 5475 {>>>>Dwend(Armon)}
 5476 Chanting quietly, Bylthal quickly sketches a pentagram on the ground. Flames leap high as a swarm of
 5477  arachnids appears in its center, moving aggressively towards you.
 5478 {>>>>Bylthal(Ryse)}
 5479 Equilibrium Taken: 2.75s
 5480 H:552 M:468 <-b db> 
 5481 {>>>>Dwend(Armon)}
 5482 (637)[507](423)[390](3)(--db)[33112] 
 5483 {<<<<Bylthal(Ryse)}
 5484 stand
 5485 {>>>>Bylthal(Ryse)}
 5486 You must regain your equilibrium first.
 5487 H:552 M:468 <-b db> 
 5488 {<<<<Bylthal(Ryse)}
 5489 concentrate
 5490 {>>>>Bylthal(Ryse)}
 5491 You are already concentrating on regaining your equilibrium.
 5492 H:552 M:468 <-b db> 
 5493 {<<<<Bylthal(Ryse)}
 5494 order treant slay dwend
 5495 {>>>>Bylthal(Ryse)}
 5496 You must regain your equilibrium first.
 5497 H:552 M:468 <-b db> 
 5498 {<<<<Bylthal(Ryse)}
 5499 order entourage kill dwend
 5500 {>>>>Bylthal(Ryse)}
 5501 You must regain your equilibrium first.
 5502 H:552 M:468 <-b db> 
 5503 {<<<<Bylthal(Ryse)}
 5504 quickdraw flail shield right left
 5505 {>>>>Bylthal(Ryse)}
 5506 You must regain your equilibrium first.
 5507 H:552 M:468 <-b db> 
 5508 {<<<<Bylthal(Ryse)}
 5509 grip
 5510 {>>>>Bylthal(Ryse)}
 5511 You must regain your equilibrium first.
 5512 H:552 M:468 <-b db> 
 5513 {<<<<Bylthal(Ryse)}
 5514 ifeqbal ravage dwend