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The Council Of Ithaqua

Cold and silent, and shrouded in snow, Ithaqua is a harsh and bleak place,
wrought with danger. Surrounded by the low-lying mountains, Ithaqua was lost to
the world of Aetherius for centuries until a band of exiled Khandavans came
upon it. Accepted by the old war-hound, Fenrir Lyesmith, they rebuilt the
ruined village upon the ideals of its people and ancient bloodlines.

Ithaqua stands now for the unbroken wilderness, completely free and untainted
by magick that twisted the first villagers in ages past. Once founded upon the
teachings of Death, Wrath, Madness, and Ruin - Ithaqua marks a new path free of
magick and demons. Long since abandoned by the gods and goddesses of those
ways, Ithaqua draws a deep hatred towards Them and seeks the end of Their
domain and any related to the corruption of magick. Magick is seen as more than
a mere tool for destruction in the hands of the wielder, but as a crutch that
leads to weakness. It is dangerous, unpredictable, and the very wood rejects
its vile presence.

Ithaquans are known for their tact and survival capability - resorting to
cannibalism in order to ensure their continued life, and reveling in it as a
sacrament to the spirits which still make their presence known through
spiritualistic arts. Ithaquans value their freedoms and venture outside of
their home to ensure they remain. There is a dark and terrible hunger in those
woods - the wolves, the pines, that cold and hateful wind, the Wendigo - these
are the teeth and soul of Ithaqua.