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Announce News Post #2303

March classleads, part 2

Written by: Garryn
Date: Tuesday, March 12th, 2013
Addressed to: Everyone


Another day, another batch of classlead changes!

- New Perception ability: Traps

- Profession pets (falcons, cobras, etc) are now trained much faster than regular ones - the cooldown between sessions remains, but the pet learns more during each

- Balance loss caused by Throw (Evocation) reduced

- Flare (Devotion) now has a 2-second per-target cooldown; hiting the cooldown still costs equilibrium, but doesn't consume the rite

- Tumble and most other forms of delayed movement are now stopped immediately by falling asleep; the STOP command also stops them

- The lance (Chivalry) is now returned to its owner after writhed from, if he's still in the room

- Contemplation has been added to Fayth and Malignosis

- After a Starburst tattoo resurrects you, there is now a 30 second delay before the defence can be activated again

- Dwarves now smith items with slightly longer decay time instead of higher-quality ones; the old dwarven bonus has been added to all smiths at a halved value

- The 'tripping hard' and 'having a bad trip' effects have been removed. Yes, we had the second one too. Don't ask.

- Being protected by a disruptor fork (Engineering research) now shows in the defences list

- Sap (Fayth/Malignosis) is now blocked by paralysis and writhe afflictions

- The fiend (Malignosis) now strips target's rebounding aura if it's active, instead of its usual effect

- Terror Immunity (first Sukhder aspect power) now also has a 40% chance to prevent movement caused by fear or phobias

- Bleeding can now be added to custom prompts using the *B token (not to be confused with *b, which is balance)


Garryn


Penned by my hand on the 10th of Tenebrae, in the year 13 AM.


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